First Mechanical Creation

Type Equipment
Origin Slothstein
Rarity 5★
Max Level 40
Enhancer Cost 2000
Enhancer EXP 20000
Vision Clear Reward
Skin
Limit Break Relief
Memento Group
Basic Information
Description
Take it all apart, mod it out, and put it back together again. It never gets old. I feel like a parent raising their kids. Yep. “Every day is a good day when You're working with Mechs.” That’s what I always say. “Aaand done! Ehehe! Perfect!” I still remember my first day working on a Mech. Even after all this time, that memory still brings a smile to my face. The smell of oil, the sound of a motor--I'm still as wrapped up in them as I was that first day. That’s proof of the bond we share, me and that distant family of mine. (Scribbles from Judith's blueprints)
Leader Skill
First Mechanical Creation
Raises PATK by 20%/MATK by 20%/Max Jewels by 20%/Strong vs Gigantic by 40%/Strong vs Sloth by 40%/Strong vs Greed by 20% for the Memento group "Slothstein Engineer"
Target Buff (SelfSide) (CardLsSkill)
Stats
Type Min Max
PATK +20%
MATK +20%
Max Jewels +20%
Strong vs Gigantic +40
Strong vs Sloth +40
Strong vs Greed +20
Stats
Type Level 1 Level 30 Level 40
PATK +10 +24 +30
Level PATK
1 +10
2 +10
3 +11
4 +11
5 +12
6 +12
7 +13
8 +13
9 +14
10 +14
11 +15
12 +15
13 +16
14 +16
15 +17
16 +17
17 +18
18 +18
19 +19
20 +19
21 +20
22 +20
23 +21
24 +21
25 +22
26 +22
27 +23
28 +23
29 +24
30 +24
31 +25
32 +25
33 +26
34 +26
35 +27
36 +27
37 +28
38 +28
39 +29
40 +30
Lightning of Slothstein
Type Level 1 Level 30 Level 40
Strong vs Water +8 +19 +24
Level Strong vs Water
1 +8
2 +8
3 +8
4 +9
5 +9
6 +10
7 +10
8 +10
9 +11
10 +11
11 +12
12 +12
13 +12
14 +13
15 +13
16 +14
17 +14
18 +14
19 +15
20 +15
21 +16
22 +16
23 +17
24 +17
25 +17
26 +18
27 +18
28 +19
29 +19
30 +19
31 +20
32 +20
33 +21
34 +21
35 +21
36 +22
37 +22
38 +23
39 +23
40 +24
Limit Break
Type
Strong vs Water +3 +5 +8 +11 +14
Lightning of Slothstein
Type Level 1 Level 30 Level 40
Strong vs Water +8 +19 +24
Level Strong vs Water
1 +8
2 +8
3 +8
4 +9
5 +9
6 +10
7 +10
8 +10
9 +11
10 +11
11 +12
12 +12
13 +12
14 +13
15 +13
16 +14
17 +14
18 +14
19 +15
20 +15
21 +16
22 +16
23 +17
24 +17
25 +17
26 +18
27 +18
28 +19
29 +19
30 +19
31 +20
32 +20
33 +21
34 +21
35 +21
36 +22
37 +22
38 +23
39 +23
40 +24
Limit Break
Type
Strong vs Water +3 +5 +8 +11 +14
Cyber Plasma
Type Level 1 Level 30 Level 40
Initial Jewels +2 +6 +8
Level Initial Jewels
1 +2
2 +2
3 +2
4 +2
5 +2
6 +2
7 +2
8 +3
9 +3
10 +3
11 +3
12 +3
13 +3
14 +3
15 +4
16 +4
17 +4
18 +4
19 +4
20 +4
21 +5
22 +5
23 +5
24 +5
25 +5
26 +5
27 +5
28 +6
29 +6
30 +6
31 +6
32 +6
33 +6
34 +6
35 +7
36 +7
37 +7
38 +7
39 +7
40 +8
Limit Break
Type
Initial Jewels +1 +2 +3 +4 +5
Unit Group (Trigger + Buff)
Unit Group (Buff)
Cyber Plasma
Type Level 1 Level 30 Level 40
Initial Jewels +2 +6 +8
Level Initial Jewels
1 +2
2 +2
3 +2
4 +2
5 +2
6 +2
7 +2
8 +3
9 +3
10 +3
11 +3
12 +3
13 +3
14 +3
15 +4
16 +4
17 +4
18 +4
19 +4
20 +4
21 +5
22 +5
23 +5
24 +5
25 +5
26 +5
27 +5
28 +6
29 +6
30 +6
31 +6
32 +6
33 +6
34 +6
35 +7
36 +7
37 +7
38 +7
39 +7
40 +8
Limit Break
Type
Initial Jewels +1 +2 +3 +4 +5
Unit Group (Trigger + Buff)
Unit Group (Buff)
New Mech
Type Level 1 Level 30 Level 40
PATK +20 +49 +60
MATK +20 +49 +60
Jewels Spent Rate -3 -9 -10
Level PATK MATK Jewels Spent Rate
1 +20 +20 -3
2 +21 +21 -4
3 +22 +22 -4
4 +23 +23 -4
5 +24 +24 -4
6 +25 +25 -4
7 +26 +26 -5
8 +27 +27 -5
9 +28 +28 -5
10 +29 +29 -5
11 +30 +30 -5
12 +31 +31 -5
13 +32 +32 -6
14 +33 +33 -6
15 +34 +34 -6
16 +35 +35 -6
17 +36 +36 -6
18 +37 +37 -7
19 +38 +38 -7
20 +39 +39 -7
21 +40 +40 -7
22 +41 +41 -7
23 +42 +42 -7
24 +43 +43 -8
25 +44 +44 -8
26 +45 +45 -8
27 +46 +46 -8
28 +47 +47 -8
29 +48 +48 -9
30 +49 +49 -9
31 +50 +50 -9
32 +51 +51 -9
33 +52 +52 -9
34 +53 +53 -9
35 +54 +54 -10
36 +55 +55 -10
37 +56 +56 -10
38 +57 +57 -10
39 +58 +58 -10
40 +60 +60 -10
Limit Break
Type
PATK +7 +14 +21 +28 +36
MATK +7 +14 +21 +28 +36
Jewels Spent Rate -1 -3 -4 -5 -6
Max Limit Break
Type
Buff Duration +1
Unit Group (Trigger + Buff)
Vision Ability
Raises PATK/Jewel Auto Charge/Strong vs Gigantic for self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Gigantic +40
PATK +25%
Auto Jewel Charge +12
Unit and Job Restriction
Raises Strong vs Gigantic for self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Gigantic +40
Unit and Job Restriction
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10
Unit Restriction
Revealed after Limit Reached. Raises AGI after appearing on map.
Unit Restriction