Stats
Primary Stats
Type Min Max
HP 85 465
PATK 55 201
PDEF 52 160
MATK 32 100
MDEF 43 200
DEX 65 180
AGI 43 90
CRIT 40 140
LUCK 58 180
Jewels 46 180
Primary Stats
Type 60 65 75 97
HP 311 330 369 453
PATK 142 149 164 196
PDEF 116 121 132 156
MATK 72 75 82 97
MDEF 136 144 160 195
DEX 133 139 150 176
AGI 71 73 78 88
CRIT 99 104 114 136
LUCK 130 136 149 176
Jewels 125 132 146 175
Leader Skill
Innovative Strategy (5★)
Raises HP by 50% & Jewels Obtained by 5 for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
Jewels Obtained +5
HP +50%
Related Gears
Gear Type Stats
Accessory Healing +20
Slash ATK Power +10
Reduce PATK Debuff +50
Jewels Obtained +15
Accessory HP +500
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Paralyze Res +50
Accessory AGI +12
Dark +15
Magic Res +10
Daze Res +50
Accessory HP +500
Jewels Obtained +15
Hit Rate +10
Accessory Initial Jewels +10
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
Accessory AGI +10
CRIT +50
Stun +20
Related Mementos
Memento Stats
DEX +30
HP +512
Missile ATK Power +16
MATK Power +16
Slash ATK Power +16
Strong vs Female +8
PATK +80
Strong vs Dark +24
Range +1
HP +80
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Reaction Block +24
Single Target ATK Res +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Blair Soul Shards
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +87 +2 +1 +0
3 +174 +4 +2 +0
4 +261 +6 +3 +1
5 +348 +8 +4 +1
6 +435 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +30
DEX +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +2 +1
3 +22 +16 +4 +2
4 +33 +24 +6 +3
5 +44 +32 +8 +4
6 +55 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/Jewels Obtained & Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Jewels Obtained +10
AGI +15%
Old Skill
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Innovative Strategy
Raises HP by 50%/all ATK by 20%/Jewels Obtained by 10 for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
Jewels Obtained +10
HP +50%
Light +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
DEX +25
Strong vs Wrath +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +10
3 +58 +4 +4 +0 +20
4 +87 +6 +6 +1 +30
5 +116 +8 +8 +1 +40
6 +145 +10 +10 +2 +50
Max Level Enhancement (Ability)
Strong Penetrating Light Missile ATK (Strong vs Dark) to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 190%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
32
Height:
3
Strong vs Dark:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
32
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Inflicts powerful Blind & Paralyze on units within area [Range: 4, Area: Square (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -25%
Blind Evasion Rate -25%
Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -25%
Blind Evasion Rate -25%
Missile ATK that ignores DEF and inflicts Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 85% 100%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +166 +16 +0 +20
3 +332 +32 +0 +40
4 +498 +48 +1 +60
5 +664 +64 +1 +80
6 +830 +80 +2 +100
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +344 +20%
PATK +272 +35%
PDEF +148 +5%
MATK +24 +5%
MDEF +35 -
DEX +227 +26%
AGI +29 +15%
CRIT +88 +5%
LUCK +189 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +23
Missile ATK Power +17
Job Master Bonus
Type Value
HP +30%
PATK +10%
PDEF +4%
DEX +11%
AGI +5%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +6
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+28 -
- -
- -
- +28
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + DEX)
Height:
2
Back Defense Rate:
-15%
Range
Area
Gadgetry
Places grids that cast Quicken (each grid disappears after being activated once) [Range: 4, Area: Line (4), Height Range: 3]
Agility Accelerant
Grid that casts Quicken for allies standing on it (disappears after being activated once)
Charges:
1
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Charges:
1
35
Height:
3
Range
Area
Places grids that cast Jewel Regen for 1 turn (each grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 3]
Energy Accelerant
Grid that casts Jewel Regen for allies standing on it (disappears after being activated once)
Charges:
1
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Charges:
2
30
Height:
3
Range
Area
Places grids that inflict Light Dmg, Paralyze and, Blind (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Flare Array
Grid that damages & inflicts Paralyze and Blind for enemies standing on it (disappears after being activated once)
Damage:
300
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -15%
Blind Evasion Rate -15%
Charges:
2
40
Height:
3
Range
Area
Places grids that inflict Light Dmg, Delay, and Slow (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Nova Detonator
Grid that damages & inflicts Delay and Slow for enemies standing on it (disappears after being activated once)
Damage:
300
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Slow Value 1
Charges:
2
40
Height:
3
Range
Area
Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
32
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Gadgetry
Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 80% 100%
Formula sqrt(Damage) * 2
PATK
Charges:
5
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Light Missile ATK to units within target area & moves target 2 sq away from the center [Range: 4, Area: Cross (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
5
16
Height:
3
Range
Area
Light Missile ATK to units within target area & moves target 1 sq towards the center [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
5
16
Height:
3
Range
Area
Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
30
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Reduces Jewels Spent
Hide Self Buff
Self Buff
Stats
Type Min Max
Jewels Spent Rate -10% -20%
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 75%
Type Min Max
RateHeal 5% 10%
Raises AGI & Missile ATK Power of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -
PATK +202 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +148 +20%
AGI +25 +8%
CRIT +144 +25%
LUCK +189 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +470 +70%
PATK +398 +45%
PDEF +169 +10%
MATK - +30%
MDEF +122 -
DEX +339 +60%
AGI +47 +17%
CRIT +57 +30%
LUCK +240 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +28
Missile ATK Power +17
Job Master Bonus
Type Value
HP +30%
PATK +10%
PDEF +4%
DEX +15%
AGI +5%
HP +150
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +6
+6 +4
- +11
Status Res
Type Equipment Type Equipment
+12 +45
+17 +29
- +17
+31 +12
- -
- -
- +43
+12 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + DEX)
Height:
2
Back Defense Rate:
-15%
Range
Area
Gadgetry II
Places grid that casts Quicken on ally units. (The grid disappears after being activated once) [Range: 4, Area: Line (3), Height Range: 3]
Agility Accelerant II
Grid that casts Quicken for allies standing on it (disappears after being activated once)
Charges:
1
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Charges:
2
30
Height:
3
Range
Area
Places grid that casts Jewel Auto Charge & Raises PATK/AGI/Missile ATK Power on ally units (The grid disappears after being activated once three times) [Range: 4, Area: Cross (3), Height Range: 3]
Energy Accelerant II
Casts Jewel Auto Charge & raises PATK/AGI/Missile ATK Power on ally units (The grid disappears after being activated three times)
Charges:
3
Panel Buff (SelfSide)
Stats
Type Min Max
PATK +37% +75%
Missile ATK Power +15 +30
AGI +12% +25%
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Charges:
2
30
Height:
3
Range
Area
Places grid that casts Jewel Auto Charge & Raises MATK/AGI/MATK Power on ally units (The grid disappears after being activated three times) [Range: 4, Area: Cross (3), Height Range: 3]
Magika Accelerant II
Casts Jewel Auto Charge & raises MATK/AGI/MATK Power on ally units (The grid disappears after being activated three times)
Charges:
3
Panel Buff (SelfSide)
Stats
Type Min Max
MATK +37% +75%
MATK Power +15 +30
AGI +12% +25%
Panel Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Charges:
2
30
Height:
3
Range
Area
Places grid that inflicts Light Dmg, Paralyze and Blind (The grid disappears after being activated once) & greatly raises own AGI for one turn [Range: 4, Area: Diamond (5), Height Range: 3]
Flare Array II
Inflicts Light Dmg & Paralyze & Blind (The grid disappears after being activated once)
Damage:
1000
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -15%
Blind Evasion Rate -15%
Charges:
3
40
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50%
Places grid that inflicts Light Dmg, Delay and Slow (The grid disappears after being activated once) & greatly raises own AGI for one turn [Range: 4, Area: Diamond (5), Height Range: 3]
Nova Detonator II
Inflicts Light Dmg, Delay and Slow. (The grid disappears after being activated once)
Damage:
1000
Charges:
1
Panel Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Slow Value 1
Charges:
3
40
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50%
Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
32
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Gadgetry II
Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 80% 100%
Formula sqrt(Damage) * 2
PATK
Charges:
5
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Light Missile ATK to units within target area & moves target 2 sq away from the center & raises power if target is inflicted with a status [Range: 4, Area: Cross (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 125%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + DEX)
Charges:
10
16
Height:
3
Range
Area
Light Missile ATK to units within target area & moves target 1 sq towards the center & raises power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 115% 125%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.9 * (PATK + DEX)
Charges:
10
16
Height:
3
Range
Area
Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + DEX)
Charges:
3
30
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Reduces Jewels Spent & raises Range by 2
Hide Self Buff
Self Buff
Stats
Type Min Max
Jewels Spent Rate -10% -20%
Range +2
After receiving Dmg, chance of recovering a portion of HP & also activated by Skill ATKs
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 75%
Type Min Max
RateHeal 7% 15%
Raises AGI & Missile ATK Power of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +15% +25%
Missile ATK Power +15 +25
Stats
Primary Stats
Type Equipment Modifier
HP +204 +19%
PATK +237 +25%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +222 +37%
AGI +26 -
CRIT +144 +12%
LUCK +231 +4%
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+6 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 75%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Blind Hit Rate -25%
Blind Evasion Rate -25%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
22
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20%
Target Condition (NotSelf)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Greatly raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +25% +50%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +216 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -
DEX +159 +20%
AGI +25 +10%
CRIT +158 +25%
LUCK +189 +5%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +14
Job Master Bonus
Type Value
HP +20%
PATK +4%
DEX +3%
AGI +2%
CRIT +4%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Missile ATK on enemy unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 190% 230%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
40
Height:
99
Cast Speed:
350
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Multiplies Missile ATK Power by 2.5 & reduces MOVE by 2 for one turn
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +150
MOVE -2
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Blair is a talented inventor and artificer from Slothstein. Her inventions, though ingenious are often eccentric and seldom recognized among her peers. Although she has an illustrious patron who often orders many different concealed gadgets, she still yearns to join in the camaraderie of the Inventors guild. Though she dresses like a boy, Blair loves cute and adorable things but is shy about it.

Origin: Slothstein
Gender: Female
Height: 163cm
Weight: 43kg
Birthday: Sep 18
Blood Type: Type Ki
Zodiac: Moon of the Ice Water Wolf
Likes: Gadgets, cute things
Hobbies: Solving Problems, Tinkering
Illust: gumi Asia
CV: 平田由季

Artworks
Gl blai
Gl blai closeup
Gl blai wday
Gl blai wday closeup