Implosion Bomb II

Light Missile ATK to units within target area & moves target 1 sq towards the center & raises power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: 3]

Skill Details
Type Skill
Cost 16
ATK Type Missile
DMG Type Physical
Element Light
ATK Scaling 0.9 * (PATK + DEX)
Effect Type Attack
Effect Calc Scale
Effect Value
Min: 15
Max: 25
Target NotSelf
Range 0-4
Select Range Diamond
Scope 2
Select Scope Diamond
Line Type Curved
Height 3
Range Display
Area Display
Knockback Value 1
Knockback Rate 100
Knockback Direction Forward
Knockback DS Grid
Charges 10
Timing Used
Flags
  • EnableChangeRange
  • EnableHeightRangeBonus
State Dependent Effect Details
InvSaRate 50
Conditions