Stats
Primary Stats
Type Min Max
HP 75 385
PATK 32 117
PDEF 23 84
MATK 27 97
MDEF 24 87
DEX 35 126
AGI 46 79
CRIT 33 121
LUCK 39 140
Jewels 44 176
Primary Stats
Type 60 65 75 99
HP 259 275 306 381
PATK 82 86 95 116
PDEF 59 62 68 83
MATK 68 72 79 96
MDEF 61 64 71 86
DEX 89 93 103 125
AGI 65 67 70 78
CRIT 85 89 98 120
LUCK 99 104 114 138
Jewels 122 129 142 174
Leader Skill
Sloth's Boon (4★)
Raises PATK by 20% for units from Slothstein
Hide Target Buff
Target Buff (SelfSide)
Origin Slothstein
Stats
Type Min Max
PATK +20%
Sloth's Trance (5★)
Raises PATK by 30% for units from Slothstein
Hide Target Buff
Target Buff (SelfSide)
Origin Slothstein
Stats
Type Min Max
PATK +30%
Related Gears
Gear Type Stats
Accessory HP +1000
Initial Jewels +40
Related Mementos
Memento Stats
HP +360
AGI +24
DEX +60
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Limited Time] Sound of the Bells - Episode 1
[Limited Time] Sound of the Bells - Episode 2
[Limited Time] Sound of the Bells - Episode 3 [Hard]
[Limited Time] Sound of the Bells [EX]
[Limited Time] Sound of the Bells [EX]
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +77 +1 +2 +0
3 +154 +2 +4 +0
4 +231 +3 +6 +0
5 +308 +4 +8 +0
6 +385 +5 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
MATK +35
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +12 +2 +1
3 +20 +24 +4 +2
4 +30 +36 +6 +3
5 +40 +48 +8 +4
6 +50 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/LUCK/Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +40%
Charm Res +100
AGI +5%
Old Skill
Raises LUCK & greatly raises Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +10% +20%
Charm Res +100
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +3 +0 +3
3 +14 +6 +0 +6
4 +21 +9 +1 +9
5 +28 +12 +1 +12
6 +35 +15 +2 +15
Max Level Enhancement (Leader Skill)
Sloth's Boon
Raises PATK by 30%/HP by 20%/PDEF by 20% for units from Slothstein
Hide Target Buff
Target Buff (SelfSide)
Origin Slothstein
Stats
Type Min Max
PATK +30%
HP +20%
PDEF +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +42 +3 +2 +1
3 +84 +6 +4 +2
4 +126 +9 +6 +3
5 +168 +12 +8 +4
6 +210 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
MATK +40
LUCK +10
Strong vs Pride +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +26 +1 +2 +0 +12
3 +52 +2 +4 +0 +24
4 +78 +3 +6 +1 +36
5 +104 +4 +8 +1 +48
6 +130 +5 +10 +2 +60
Max Level Enhancement (Ability)
Wind Missile ATK on units within area & nullifies Quicken/statuses for target units that received Dmg for four turns & disables all Reactions to this attack [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -100
Wind Missile ATK on units within area & for four turns nullifies Quicken/statuses for target units that received Dmg [Range: 5, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -100
Slash ATK on target unit that inflicts Charm (Raises Delay by 100 while inflicted with Charm) [Range: 5, Height Range: 1]
Skill Effect
Type Min Max
Attack 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Delay +100
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Fire MATK on enemy unit & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
35
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Fire Mag ATK on enemy unit & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +165 +9 +0 +10
3 +330 +18 +0 +20
4 +495 +27 +1 +30
5 +660 +36 +1 +40
6 +825 +45 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +12 +9 +13 +0
3 +24 +18 +26 +0
4 +36 +27 +39 +0
5 +48 +36 +52 +0
6 +60 +45 +65 +1
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Veloz Revenant Gear
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
LUCK +10%
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Enlightened Bond
Cornerstones of Magical Engineering
Level Stats Materials
1 Missile ATK Power +10
Max Jewels +10%
MATK Power +10
2 DEX +10%
AGI +2%
PATK +10%
3 Range +1
HP +20%
MATK +10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +348 -5%
PATK +175 +5%
PDEF +99 -10%
MATK +161 +7%
MDEF +101 +10%
DEX +81 -10%
AGI +16 +5%
CRIT +79 +4%
LUCK +192 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
MATK +4%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Bridal Sword
Elemental Res
Type Equipment Type Equipment
+4 +6
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+56 +15
+18 -
- -
- -
- -
+28 -
Bridegroom Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Celebration
Fire Mag ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
2.0 * MATK
Charges:
3
16
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Wind Slash ATK (Strong vs Female Units) to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
2
30
Height:
1
Strong vs Female:
+50
Range
Area
Raises own PDEF/MDEF for three turns
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Water Mag ATK (Strong vs Female Units) to target unit [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
2.0 * MATK
Charges:
2
45
Height:
2
Strong vs Female:
+50
Range
Area
Basic Celebration
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 95% 110%
Formula sqrt(Damage) * 2
ATK Scaling
2.0 * MATK
Charges:
5
16
Height:
2
Cast Speed:
360
Ignore Defense Rate:
-60%
Range
Area
Mag ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
2.0 * MATK
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 112%
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +20%
MATK +10% +20%
Passive Abilities
When receiving Dmg, chance of performing counter & inflicting Charm [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises LUCK & greatly raises Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +10% +20%
Charm Res +100
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +265 +28%
PDEF +113 +2%
MATK +24 +6%
MDEF +35 -2%
DEX +201 +28%
AGI +26 +1%
CRIT +144 +12%
LUCK +210 -
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
PATK +2%
PDEF +4%
DEX +5%
AGI +3%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rocket Launcher
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +11
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Gunnery
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Wind Missile ATK on units within area & for four turns nullifies Quicken/statuses for target units that received Dmg [Range: 5, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
All Statuses -100
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
Strong vs Machine:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Gunnery
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Inflicts Wind Missile ATK on units within target area & chance of inflicting Sleep [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 65%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Raises DEX & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +15% +30%
Range +1
Change of reducing portion of Dmg when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 25%
Type Min Max
DamageControl -40%
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +270 +5%
PATK +230 +13%
PDEF +140 -2%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +33 +16%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +63
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +43
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Greatly raises own Evasion Rate for three turns
Charges:
5
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +25 +40
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Absorbs Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 & JUMP +1
Hide Self Buff
Self Buff
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of CT boost
Skill Effect (TotalDamage)
Type Min Max
Buff 20% 50%
Control Charge Time (TotalDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +373 +10%
PATK +231 +17%
PDEF +102 +4%
MATK +209 +8%
MDEF +76 +13%
DEX +114 +5%
AGI +27 +8%
CRIT +108 +6%
LUCK +185 +12%
Jewels - +2%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +3%
MATK +4%
DEX +4%
AGI +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Bridal Sword
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+2 +1
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+46 +25
+28 -
- -
- -
- -
+28 -
Bridegroom Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Celebration
Fire Mag ATK on enemy unit & Power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Wind Slash ATK (Strong vs Female Units) to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.0 * (PATK + MATK)
Charges:
2
30
Height:
1
Strong vs Female:
+50
Range
Area
Raises own PDEF/MDEF for three turns
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Water Mag ATK (Strong vs Female Units) to target unit [Range: 4, Area: Line (4), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
2.0 * MATK
Charges:
2
45
Height:
2
Strong vs Female:
+50
Range
Area
Basic Celebration
Absorbs Jewels from target [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 95% 110%
Formula sqrt(Damage) * 2
ATK Scaling
2.0 * MATK
Charges:
5
16
Height:
2
Cast Speed:
360
Ignore Defense Rate:
-60%
Range
Area
Fire Mag ATK on enemy unit (Strong vs Female Units) & 100% Hit & Bind & Power is based on user and target's LUCK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 170%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
5
24
Height:
2
Cast Speed:
400
Strong vs Female:
+50
Ignore Defense Rate:
-50%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers HP of ally units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 112%
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +20%
MATK +10% +20%
Passive Abilities
All own attacks (Strong vs Female Units)
Strong vs Female:
+50
When receiving Dmg, chance of performing counter & inflicting Charm [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
1.0 * (PATK + MATK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises LUCK & greatly raises Charm Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +10% +20%
Charm Res +100
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Veloz is a young man working in a clock tower in Slothstein. He was once an excellent student, but he lost his drive after the death of his parents. One thing he does love is tinkering around with devices. Even today, he's still developing all kinds of robots that help him make his life easier.

Origin: Slothstein
Gender: Male
Height: 170cm
Weight: 58kg
Birthday: Oct 1
Blood Type: Type Pa
Zodiac: Moon of the Fiery Imperial Skies
Likes: Hammocks
Hobbies: Planning his next device
Illust:
CV: 坂巻学

Artworks
Velo
Velo closeup