Stats
Primary Stats
Type Min Max
HP 210 1160
PATK 65 312
PDEF 55 202
MATK 40 142
MDEF 42 184
DEX 52 220
AGI 57 103
CRIT 44 255
LUCK 33 146
Jewels 44 207
Primary Stats
Type 60 65 75 99
HP 776 824 920 1150
PATK 212 224 249 309
PDEF 142 150 164 200
MATK 100 105 116 140
MDEF 126 133 148 182
DEX 152 160 177 218
AGI 84 86 91 102
CRIT 169 180 201 252
LUCK 100 106 117 144
Jewels 141 149 165 205
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 40%/PATK by 20%/Strike ATK Power by 20%/Missile Res by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +20%
Strike ATK Power +20
Missile Res +20
Related Gears
Gear Type Stats Jobs
Cestus PATK +50
AGI +8
Fire +10
Bind Res +50
Cestus PATK +60
DEX +40
Strong vs Sloth +30
Missile Res +10
-
Related Mementos
Memento Stats
HP +80
Fire +10
Strong vs Machine +32
JUMP +1
AGI +10
Strike ATK Power +16
PDEF +96
Jewels Spent Rate -15
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Adaleigh Soul Shards
If That Would Be Called Sloth (Part One) - Hard 1 Hard Stage 1
If That Would Be Called Sloth (Part One) - Hard 3 Hard Stage 3
If That Would Be Called Sloth (Part One) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +54 +2 +3 +0
3 +108 +4 +6 +0
4 +162 +6 +9 +1
5 +216 +8 +12 +1
6 +270 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +40
PATK +25
CRIT +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +8 +1 +1
3 +24 +16 +2 +2
4 +36 +24 +3 +3
5 +48 +32 +4 +4
6 +60 +40 +5 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK & raises MOVE by 1
Hide Target Buff
Target Buff (Self)
Stackable 10 Times
Stats
Type Min Max
HP +20%
PATK +30%
MOVE +1
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +5 +3 +0 +3
3 +10 +6 +0 +6
4 +15 +9 +1 +9
5 +20 +12 +1 +12
6 +25 +15 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50% & PATK by 30% & Strike ATK Power by 20% & Missile Res by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PATK +30%
Strike ATK Power +20
Missile Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +30 +3 +2 +1
3 +60 +6 +4 +2
4 +90 +9 +6 +3
5 +120 +12 +8 +4
6 +150 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +20
DEX +15
Strong vs Gluttony +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +18 +2 +2 +0 +8
3 +36 +4 +4 +0 +16
4 +54 +6 +6 +1 +24
5 +72 +8 +8 +1 +32
6 +90 +10 +10 +2 +40
Max Level Enhancement (Ability)
Multiplies own PATK/DEX by 3.5 & greatly raises Missile Res/Mag Res for two turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 3
Stats
Type Min Max
PATK +250%
DEX +250%
Missile Res +30 +50
Magic Res +30 +50
Raises own PATK/DEX by 2.5 for one turn & greatly raises Missile Res/Magic Res
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
PATK +150%
DEX +150%
Missile Res +30 +50
Magic Res +30 +50
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
500
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Strike ATK on enemy unit & for three turns greatly lowers Missile Res & lowers Strike Res [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
ATK Scaling
1.4 * PATK
Charges:
3
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -35
Strike Res -10
Strike ATK on enemy unit & lowers Missile/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -10 -20
Strike Res -5 -10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +9 +0 +12
3 +328 +18 +0 +24
4 +492 +27 +1 +36
5 +656 +36 +1 +48
6 +820 +45 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +8 +9 +9 +0
3 +16 +18 +18 +0
4 +24 +27 +27 +1
5 +32 +36 +36 +1
6 +40 +45 +45 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
アドレイの威装
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Strike ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +11%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
CRIT Rate +15
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Stats
Primary Stats
Type Equipment Modifier
HP +472 +62%
PATK +332 +35%
PDEF +184 +20%
MATK +54 -25%
MDEF +50 -10%
DEX +236 +40%
AGI +30 +24%
CRIT +134 +5%
LUCK +78 -10%
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +22%
PATK +6%
DEX +2%
AGI +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +25
+25 +43
+38 +15
- +42
+63 -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
War Machine
Raises own PATK/DEX by 2.5 for one turn & greatly raises Missile Res/Magic Res
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionEnd) 2
Stats
Type Min Max
PATK +150%
DEX +150%
Missile Res +30 +50
Magic Res +30 +50
After moving, Fire Strike ATK on enemy unit & inflicts Bind & raises own all DEF for one turn [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 140% 170%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Fire Unit DEF +20 +30
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, Fire Strike ATK on units within area around self & absorbs part of Dmg inflicted back as HP [Move Area: Diamond (7), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
38
Height:
2
Range
Area
4-hit Strike ATK on enemy unit & lowers Strike Res for three turns before activation & greatly raises Power if target's PATK has been lowered & chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 28%
Combo Hits 4
Type Min Max
Attack 165% 200%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs PATK
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res -15 -25
Fire Strike ATK on enemy units within area around self & halves CT & chance of CRIT [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 185%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
48
Height:
2
Range
Area
Basic War Machine
Inflicts Paralyze on units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Paralyze Rate 80%
Fire Strike ATK on units within area & disables all Reactions to this attack [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 150%
ATK Scaling
1.05 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
22
Height:
2
Range
Area
Greatly lowers PATK/DEX of enemy units within area for two turns [Range: 6, Area: Diamond (5), Height Range: 2]
Charges:
2
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -50% -70%
DEX -50% -70%
Passive Abilities
Raises Max HP/AGI/Strike ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
AGI +5% +10%
Strike ATK Power +5 +20
After receiving Dmg, absorbs HP of enemy unit & absorbs target's PATK/CRIT Rate for three turns (Stackable up to 2x) & also activated by Skill ATKs [Range: Square (3), Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 40% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stackable 2 Times
Stats
Type Min Max
PATK -10% -30%
CRIT Rate -5 -15
Raises PATK/DEX/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20% +40%
DEX +10% +30%
Hit Rate +5 +20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +418 +20%
PATK +284 +3%
PDEF +271 +15%
MATK +63 -5%
MDEF +50 -5%
DEX +208 -
AGI +11 +10%
CRIT +117 +8%
LUCK +60 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +4%
PDEF +8%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Basic Smithing
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +5 +25
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
After moving, Fire Jewel-absorbing attack on enemy unit & raises own AGI for three turns & changes "Fire Axe Ignite” into "Fire Axe Ablaze” for next turn only [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Ability Change
New Fire Axe Ablaze
Turns 1
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Inflicts Berserk on self for three turns (Greatly raises own PATK/Counter Power while inflicted with Berserk)
Charges:
3
45
Height:
2
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 999%
Value 999%
Duration (ActionStart) 4
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +100% +200%
Counter ATK Power +30 +50
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Chance of performing counter when receiving Dmg & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +453 +25%
PATK +298 +5%
PDEF +299 +18%
MATK +63 -5%
MDEF +50 -3%
DEX +239 +4%
AGI +11 +25%
CRIT +117 +10%
LUCK +60 +4%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Missile Res +7
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +8%
CRIT +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 50%
Weapon Type Hammer
Elemental Res
Type Equipment Type Equipment
+13 +5
+5 +4
- -
Status Res
Type Equipment Type Equipment
+10 +53
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Smithing
Raises PDEF/Missile Res of ally units within area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF +10% +30%
Missile Res +5 +10
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
10
25
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stackable 10 Times
Stats
Type Min Max
PATK +10% +30%
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Metal:
+50
Range
Area
Strike ATK on enemy unit & lowers Missile/Strike Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
1.4 * PATK
Charges:
2
70
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -10 -20
Strike Res -5 -10
Basic Smithing
Raises Missile ATK Power of ally unit for five turns (Stackable up to 5x) [Range: 2, Height Range: 3]
Charges:
5
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stackable 5 Times
Stats
Type Min Max
Missile ATK Power +25 +40
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power +5 +25
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power +5 +25
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3]
Charges:
3
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +5 +25
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
1.4 * PATK
Charges:
3
37
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Attack 100% 105%
ATK Scaling
1.4 * PATK
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Rate 25%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -10% -50%
Raises Fire Res/Light Res/Max HP
Hide Self Buff
Self Buff
Stats
Type Min Max
Fire Res +5 +20
Light Res +5 +20
HP +5% +10%
Raises PATK/Missile Res
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +25%
Missile Res +10 +15
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Adaleigh is a talented engineer who has invented such marvels as the Engineer Soldiers in the Acedia Belt Region. He has great confidence in himself; not because he sees himself as a genius, but because he works hard and is passionate about what he does. Although a prodigal genius who became an engineer at a very young age, he's still a charming young man who worries about his small stature.

Origin: Acedia Belt Region
Gender: Male
Height: 162cm
Weight: 52kg
Birthday: Apr 29
Blood Type: Type Pa
Zodiac: Moon of the Flame King
Likes: New inventions
Hobbies: Tinkering with machines
Illust: 渡り棒
CV: 佐々木拓真

Artworks
Adre
Adre closeup