Stats
Primary Stats
Type Min Max
HP 101 539
PATK 44 175
PDEF 28 100
MATK 35 128
MDEF 25 91
DEX 50 170
AGI 53 82
CRIT 41 150
LUCK 39 140
Jewels 11 185
Primary Stats
Type 60 65 75 99
HP 362 384 428 534
PATK 122 128 141 173
PDEF 70 74 81 99
MATK 90 95 104 127
MDEF 64 67 74 90
DEX 121 127 139 168
AGI 70 71 74 81
CRIT 105 111 122 148
LUCK 99 104 114 138
Jewels 114 123 141 183
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50%/PDEF by 30%/Strike ATK Power by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PDEF +30%
Strike ATK Power +20
Master Ability
Raises Max HP/PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +600
PATK +300
Related Gears
Gear Type Stats
Accessory Strike ATK Power +15
AGI +10
DEX +40
Area ATK Res +10
Related Mementos
Memento Stats
PDEF +30
HP +640
PATK +96
DEX +160
AGI +10
Quests
Type Quests
Soul Shard [EX] Featuring Don Taras Soul Shards
Master Ability Episode 3 Gone Rogue
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +80 +6 +6 +0
3 +160 +12 +12 +0
4 +240 +18 +18 +1
5 +320 +24 +24 +1
6 +400 +30 +30 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PATK +30
CRIT +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +9 +4 +1
3 +30 +18 +8 +2
4 +45 +27 +12 +3
5 +60 +36 +16 +4
6 +75 +45 +20 +5
Max Level Enhancement (Ability)
New Skill
Casts Jewel Auto Charge on self & raises own Max HP/PDEF. Raises Area ATK Res & Jewel Auto Charge on self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Area ATK Res +25
Auto Jewel Charge +8
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +35%
HP +20%
Auto Jewel Charge +8
Old Skill
Raises own Max HP/PDEF & raises Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Area ATK Res +15 +20
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +6 +0 +3
3 +14 +12 +0 +6
4 +21 +18 +1 +9
5 +28 +24 +1 +12
6 +35 +30 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50%, PDEF by 30%, all ATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PDEF +30%
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +46 +4 +5 +1
3 +92 +8 +10 +2
4 +138 +12 +15 +3
5 +184 +16 +20 +4
6 +230 +20 +25 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +35
DEX +25
Strong vs Greed +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +28 +2 +5 +0 +13
3 +56 +4 +10 +0 +26
4 +84 +6 +15 +1 +39
5 +112 +8 +20 +1 +52
6 +140 +10 +25 +2 +65
Max Level Enhancement (Ability)
3-hit Fire Strike attack on units within area & strong vs humans & casts Quicken on self [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 240%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
3-hit Fire Strike ATK on units within area & strong vs humans [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 180% 200%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
60
Height:
2
Strong vs Human:
+50
Range
Area
Raises Area ATK Res of ally units within area around self for five turns & casts Auto Heal [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stats
Type Min Max
Area ATK Res +15 +20
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Auto Heal Rate 12%
Raises Area ATK Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +15 +20
Chance of performing counter on enemy units within area when receiving Dmg & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Chance of performing counter when receiving Dmg & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +172 +12 +0 +11
3 +344 +24 +0 +22
4 +516 +36 +1 +33
5 +688 +48 +1 +44
6 +860 +60 +2 +55
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +11 +10 +0
3 +26 +22 +20 +0
4 +39 +33 +30 +1
5 +52 +44 +40 +1
6 +65 +55 +50 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Don Taras Revenant Gear
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Strike ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +11%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Strike ATK Power +5
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Enlightened Bond
Steel-lined Wedding Aisle
Level Stats Materials
1 Healing +20
Strike ATK Power +10
Missile ATK Power +10
2 MATK +10%
DEX +10%
PATK +10%
3 HP +20%
Range +1
Initial Jewels +20
Stats
Primary Stats
Type Equipment Modifier
HP +398 +90%
PATK +237 +65%
PDEF +140 +35%
MATK +45 -10%
MDEF +38 -16%
DEX +161 +10%
AGI +31 +12%
CRIT +120 +25%
LUCK +60 -
Jewels - +40%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Big Boss
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 2, Height Range: 2]
Skill Effect
Effect HP Rate -200%
Effect HP Damage 110%~310% 150%~350%
Type Min Max
Attack 310% 350%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
35
Height:
2
Range
Area
Strike ATK on units within area & lowers units' CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 145%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
3-hit Fire Strike ATK on units within area & strong vs humans [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 180% 200%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
60
Height:
2
Strong vs Human:
+50
Range
Area
Inflicts forced Bind on self for one turn (Greatly raises PATK/Area ATK Power/Hit Rate while inflicted with Bind) & changes "Big Boss" to "Red Honor Buster"
Charges:
1
0
Range
Area
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 999%
Duration (ActionStart) 2
Stats
Type Min Max
PATK +100%
Area ATK +150
Hit Rate +100
Ability Change
Old Focused Palm
Don Strike
Exploding Palm
Dance of the Immortal Bird
Divine Battle Trance
Disorderly Morals
New Red Honor Buster
Turns 1
Basic Big Boss
After moving, Fire Strike ATK on enemy unit & moves target 3 sq back & inflicts Stun for one turn [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
14
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Triples own PATK for one turn & raises own PDEF for three turns
Charges:
3
14
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Square (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Raises PATK when HP is below 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +55% +70%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
After moving, Fire Jewel-absorbing attack on enemy unit & raises own AGI for three turns & changes "Fire Axe Ignite” into "Fire Axe Ablaze” for next turn only [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Ability Change
New Fire Axe Ablaze
Turns 1
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Inflicts Berserk on self for three turns (Greatly raises own PATK/Counter Power while inflicted with Berserk)
Charges:
3
45
Height:
2
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 999%
Value 999%
Duration (ActionStart) 4
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +100% +200%
Counter ATK Power +30 +50
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Chance of performing counter when receiving Dmg & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +413 +38%
PATK +199 +10%
PDEF +170 +18%
MATK +57 +2%
MDEF +64 -
DEX +186 -2%
AGI +13 +13%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Area ATK Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Area ATK Res +15 +20
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Area ATK Res for one turn [Area: Diamond (5), Height Range:2]
Protect (PhyDamage)
Type Min Max
Turn 3
Range 2
Height 2
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Area ATK Res +50
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises own Max HP/PDEF & raises Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Area ATK Res +15 +20
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Don Taras is the mafia boss who controls Little Heaven. He was summoned based on memories of a time past with a catalyst that channeled Ouroboros' power. Despite his looks, he has a strong moral obligation that allows for great kindness to women, children, and those who follow the rules. As a result, he is very popular outside of his organization as well.

Origin: Slothstein
Gender: Male
Height: 200cm
Weight: 130kg
Birthday: Oct 6
Blood Type: Type Ki
Zodiac: Moon of the Fiery Imperial Skies
Likes: Humanity
Hobbies: Buggy maintenance
Illust: RINZO
CV: 松岡大介

Artworks
Donta
Donta closeup