Stats
Primary Stats
Type Min Max
HP 100 650
PATK 25 119
PDEF 24 88
MATK 96 295
MDEF 35 110
DEX 36 149
AGI 56 97
CRIT 30 116
LUCK 55 170
Jewels 59 255
Primary Stats
Type 60 65 75 99
HP 427 455 511 644
PATK 81 85 95 118
PDEF 62 65 71 87
MATK 214 224 244 292
MDEF 79 83 91 109
DEX 103 109 120 147
AGI 80 82 86 96
CRIT 81 85 94 115
LUCK 123 129 140 168
Jewels 175 185 205 253
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 40%/MATK Power by 30%/Sleep Res by 30% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +40%
MATK Power +30
Sleep Res +30
Related Gears
Gear Type Stats Jobs
Orb MATK +40
MATK Power +6
AGI +10
Accessory HP +350
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Area ATK Res +5
-
Accessory AGI +10
Initial Jewels +10
Hit Rate +10
DEX +50
-
Accessory HP +550
Reduce AGI Debuff +40
Disable Heal Res +50
Stun Res +50
-
Accessory Fire +8
Water +8
Wind +8
Thunder +8
Light +8
Dark +8
Jewels Obtained +25
Strong vs Gigantic +25
-
Accessory HP +200
LUCK +40
Blind +15
-
Related Mementos
Memento Stats
HP +400
Fire +13
Water +13
Thunder +13
Wind +13
Light +13
Dark +13
Strong vs Sub-Demon +100
JUMP +1
AGI +10
Max Jewels +15
Single Target ATK +10
Strong vs Demon Golem +100
Hit Rate +16
Reduce PATK Debuff +64
Silence Res +64
Reduce MATK Debuff +64
Area ATK +10
AGI +17
Slash ATK Power +16
Missile ATK Power +16
Strike ATK Power +16
Pierce ATK Power +16
MATK Power +16
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Merlin Soul Shards
At Dawn, We Trust - Episode 6 (Hard) Hard Stage 3
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +103 +1 +2 +0
3 +206 +2 +4 +0
4 +309 +3 +6 +1
5 +412 +4 +8 +1
6 +515 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +15
MDEF +25
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +15 +2 +1
3 +26 +30 +4 +2
4 +39 +45 +6 +3
5 +52 +60 +8 +4
6 +65 +75 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/MATK & lowers MDEF & reduces Cast Time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +40%
MDEF -25%
Cast Time -20
HP +10%
Old Skill
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP by 40%/all ATK Power by 30%/Sleep Res by 30% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +40%
Dark +30
Sleep Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +57 +4 +3 +1
3 +114 +8 +6 +2
4 +171 +12 +9 +3
5 +228 +16 +12 +4
6 +285 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +15
MDEF +25
LUCK +15
Strong vs Pride +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +35 +2 +3 +0 +11
3 +70 +4 +6 +0 +22
4 +105 +6 +9 +1 +33
5 +140 +8 +12 +1 +44
6 +175 +10 +15 +2 +55
Max Level Enhancement (Ability)
Dark Mag ATK on enemy units within area & lowers MDEF for three turns & greatly raises Power if target's MDEF has been lowered [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
State Dependent Effect (Target)
Tokkou Damage Rate +100
State Requirement Any
Debuffs MDEF
ATK Scaling
1.5 * MATK
Charges:
3
48
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -50%
Dark Mag ATK on units within area & lowers MDEF for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 190%
ATK Scaling
1.5 * MATK
Charges:
3
60
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -50%
Dark Mag ATK on units within area & interrupts skill cast & greatly reduces own Cast Time for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Cast Time -50
Dark Mag ATK on units within area & interrupts skill cast & greatly reduces own Cast Time for one turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Light Mag ATK on enemy units within area (Strong vs Undead) [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
30
Height:
2
Strong vs Undead:
+50
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +191 +15 +0 +13
3 +382 +30 +0 +26
4 +573 +45 +1 +39
5 +764 +60 +1 +52
6 +955 +75 +2 +65
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +13 +6 +8 +0
3 +26 +12 +16 +0
4 +39 +18 +24 +1
5 +52 +24 +32 +1
6 +65 +30 +40 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Merlin Revenant Gear
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
MATK +5%
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Stats
Primary Stats
Type Equipment Modifier
HP +364 +45%
PATK +87 -
PDEF +83 -10%
MATK +352 +33%
MDEF +270 +25%
DEX +161 +15%
AGI +20 +29%
CRIT +83 -
LUCK +135 +10%
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +15%
MATK +6%
MDEF +4%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Orb
Elemental Res
Type Equipment Type Equipment
+5 +5
+5 +4
+11 +2
Status Res
Type Equipment Type Equipment
- +15
+123 +15
+10 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Imperishable Wizardry
Multiplies own MATK by 2.5 for three turns & increases Jewels Spent
Charges:
3
25
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +150%
Jewels Spent Rate +50
Dark Mag attack on units within area & moves targets 3 sq back [Range: 5, Area: Line (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.5 * MATK
Charges:
5
35
Height:
2
Range
Area
Water Mag ATK on targets within area & inflicts Daze (Greatly lowers AGI while Dazed) [Range: 3, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
400
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
AGI -50%
Dark Mag ATK on units within area & lowers MDEF for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 190%
ATK Scaling
1.5 * MATK
Charges:
3
60
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -50%
Basic Imperishable Wizardry
Absorbs Jewels from enemy unit & inflicts Silence [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 66
ATK Scaling
1.5 * MATK
Charges:
3
20
Height:
2
Ignore Defense Rate:
-80%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
After moving, raises own Magic Res for three turns [Range: 4, Height Range: Unlimited]
Charges:
2
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (GridNoUnit)
Duration (ActionStart) 3
Stats
Type Min Max
Magic Res +40
Nullifies Buffs/Debuffs/CT Up/CT Down/Quicken/Auto Heal/Jewel Auto Charge of target unit for three turns [Range: 4, Height Range: 2]
Charges:
3
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Dark Mag attack on enemy unit & inflicts Stun for two turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 95%
ATK Scaling
1.5 * MATK
Charges:
3
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Skill Use Count +1 & raises MATK/Max Jewels & lowers PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
MATK +10% +20%
PDEF -20%
Max Jewels +25%
Preemptively raises Area ATK Res of allies in area around self for one turn when receiving an attack (also activated by Skill ATKs) [Area: Square (3), Height Range: 2]
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 1
Stats
Type Min Max
Area ATK Res +20 +30
Stats
Primary Stats
Type Equipment Modifier
HP +239 +3%
PATK +57 -42%
PDEF +115 -10%
MATK +169 +20%
MDEF +120 -
DEX +101 -5%
AGI +20 +12%
CRIT +84 +5%
LUCK +236 +20%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
MATK +6%
AGI +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +25% +50%
Basic Prayer
Absorbs Jewels from target [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 90% 130%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +273 +15%
PATK +63 -6%
PDEF +188 +15%
MATK +188 +10%
MDEF +129 +5%
DEX +129 -
AGI +19 +11%
CRIT +98 -5%
LUCK +108 -
Jewels +35 -
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
PDEF +6%
MATK +4%
MDEF +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Wind Mag ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Inflicts Light Mag ATK (Low) on units within target area & greatly reduces cast time for next turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
280
Range
Area
Basic Combat Magic
Wind Mag ATK (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Stats
Primary Stats
Type Equipment Modifier
HP +330 +10%
PATK +57 -42%
PDEF +115 -5%
MATK +169 +25%
MDEF +127 -
DEX +101 -5%
AGI +20 +15%
CRIT +84 +5%
LUCK +285 +30%
Jewels +53 +8%
Other Stats
Type Equipment
Jewels Obtained +31
Job Master Bonus
Type Value
HP +23%
MATK +6%
AGI +4%
LUCK +6%
HP +100
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+4 +6
+6 +4
- +8
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
40
Height:
2
Strong vs Undead:
+50
Range
Area
Raises all own Stats (especially PDEF/LUCK) for three turns & raises PDEF/AGI/LUCK of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
AGI +5% +10%
LUCK +15% +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +60% +100%
MATK +15% +30%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +100% +125%
Raises all own Stats (especially MATK/LUCK) for three turns & raises MATK/AGI/LUCK of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK +15% +30%
AGI +5% +10%
LUCK +15% +30%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
PDEF +15% +30%
MATK +100% +125%
MDEF +15% +30%
DEX +15% +30%
AGI +10% +20%
CRIT +15% +30%
LUCK +100% +125%
Basic Prayer
Mag attack that ignores DEF on target unit & absorbs Jewels [Range: 5, Height Range: 4]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 90% 130%
ATK Scaling
1.4 * LUCK
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-100%
Range
Area
Lowers MDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF of all enemy units (Stackable) [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly increases Daze Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +308 +20%
PATK +63 -6%
PDEF +188 +22%
MATK +237 +15%
MDEF +129 +5%
DEX +129 -
AGI +19 +15%
CRIT +98 -5%
LUCK +108 -
Jewels +70 -
Other Stats
Type Equipment
Jewels Obtained +36
Strong vs Light +14
Job Master Bonus
Type Value
HP +24%
PDEF +7%
MATK +4%
MDEF +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+8 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Strike
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Combat Magic
Dark Mag ATK on enemy unit & inflicts Daze for three turns & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Raises PDEF/MDEF of ally units in area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
Dark Mag ATK on units within area & interrupts skill cast & greatly reduces own Cast Time for one turn [Range: 4, Area: Cross (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.5 * MATK
Charges:
5
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Cast Time -50
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
280
Range
Area
Basic Combat Magic
Dark Mag ATK on enemy unit & inflicts Bind for three turns & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
5
20
Height:
2
Cast Speed:
400
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +1
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Dark Mag ATK on enemy unit & absorbs HP & greatly raises own MATK for one turn & bestows Strong vs Light [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 70%
ATK Scaling
1.5 * MATK
Charges:
5
25
Height:
2
Ignore Defense Rate:
-20%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
MATK +40% +70%
Strong vs Light +30 +50
Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 105%
ATK Scaling
1.5 * MATK
Charges:
3
25
Height:
2
Range
Area
Greatly raises own PDEF/MDEF for one turn
Charges:
1
40
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +150% +200%
MDEF +150% +200%
Passive Abilities
Raises PDEF & reduces cast time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +25%
Cast Time -20
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
Defend 15% 20%
Raises MATK & lowers MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +20% +40%
MDEF -25%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Merlin is a member of the Seven Deadly Sins, brought here from a place in another world called the Kingdom of Liones. Her sin to bear is that of the Boar Sin of Gluttony. She is known to be a genius, and as the greatest sorcerer of Britannia. Her quest for knowledge is so insatiable that she has even cast a spell to stop time on herself.

Origin: The Kingdom of Liones
Gender: Female
Height: 177cm
Weight: 57kg
Birthday: Dec 3
Blood Type: Type AB
Zodiac: Sagittarius
Likes:
Hobbies:
Illust:
CV: 坂本真綾

Artworks
Ts merl
Ts merl closeup