Stats
Primary Stats
Type Min Max
HP 200 910
PATK 65 175
PDEF 35 105
MATK 38 130
MDEF 30 103
DEX 59 195
AGI 65 95
CRIT 73 182
LUCK 48 165
Jewels 65 187
Primary Stats
Type 60 65 75 99
HP 623 658 730 902
PATK 130 136 147 173
PDEF 76 80 87 104
MATK 92 97 106 129
MDEF 73 77 84 102
DEX 140 146 160 193
AGI 82 84 87 94
CRIT 137 143 154 180
LUCK 117 123 135 163
Jewels 137 143 156 185
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50% & PATK by 20% & Daze Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PATK +20%
Daze Res +30
Related Gears
Gear Type Stats Jobs
Accessory HP +350
Fire Res +10
Water Res +10
Wind Res +10
Thunder Res +10
Dark Res +10
Light Res +10
Area ATK Res +5
-
Accessory AGI +10
Initial Jewels +10
Hit Rate +10
DEX +50
-
Accessory PATK +30
Jewels Obtained +10
Debuff Res +20
Accessory HP +550
Reduce AGI Debuff +40
Disable Heal Res +50
Stun Res +50
-
Accessory Fire +8
Water +8
Wind +8
Thunder +8
Light +8
Dark +8
Jewels Obtained +25
Strong vs Gigantic +25
-
Accessory HP +200
LUCK +40
Blind +15
-
Related Mementos
Memento Stats
HP +400
Fire +13
Water +13
Thunder +13
Wind +13
Light +13
Dark +13
Strong vs Sub-Demon +100
JUMP +1
AGI +10
Max Jewels +15
Single Target ATK +10
Strong vs Demon Golem +100
Hit Rate +16
Reduce PATK Debuff +64
Silence Res +64
Reduce MATK Debuff +64
Area ATK +10
AGI +17
Slash ATK Power +16
Missile ATK Power +16
Strike ATK Power +16
Pierce ATK Power +16
MATK Power +16
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Ban Soul Shards
Featuring Soul Shards Obtain The Seven Deadly Sins Soul Shards
At Dawn, We Trust - Episode 9 (Hard) Hard Stage 6
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +86 +2 +3 +0
3 +172 +4 +6 +0
4 +258 +6 +9 +1
5 +344 +8 +12 +1
6 +430 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +10 +2 +1
3 +22 +20 +4 +2
4 +33 +30 +6 +3
5 +44 +40 +8 +4
6 +55 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +35%
AGI +5%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50% & all ATK by 20% & Daze Res by 30% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire +20
Daze Res +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +48 +3 +2 +1
3 +96 +6 +4 +2
4 +144 +9 +6 +3
5 +192 +12 +8 +4
6 +240 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +15
DEX +20
Strong vs Lust +20
Strong vs Greed +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +29 +2 +2 +0 +14
3 +58 +4 +4 +0 +28
4 +87 +6 +6 +1 +42
5 +116 +8 +8 +1 +56
6 +145 +10 +10 +2 +70
Max Level Enhancement (Ability)
Recovers a portion of own HP & will survive fatal Dmg and stay alive on verge of death only once & raises PATK until activated
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
32
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
PATK +50%
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Range
Area
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Raises Strike Res of ally units within area around self for three turns & raises Max HP of ally units by 15% & raises own Max HP by 30% (recovers amount raised) (Stackable up to 2x) [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Strike Res +50
HP +15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
HP +30%
Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res +40 +50
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
500
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +175 +12 +0 +12
3 +350 +24 +0 +24
4 +525 +36 +1 +36
5 +700 +48 +1 +48
6 +875 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +7 +6 +0
3 +28 +14 +12 +0
4 +42 +21 +18 +1
5 +56 +28 +24 +1
6 +70 +35 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Ban Revenant Gear
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
AGI +2%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Evasion Rate +5
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Stats
Primary Stats
Type Equipment Modifier
HP +515 +35%
PATK +400 +30%
PDEF +60 -
MATK +63 -
MDEF +40 -
DEX +134 +35%
AGI +37 +20%
CRIT +233 +10%
LUCK +75 +15%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +60
Job Master Bonus
Type Value
HP +24%
PATK +6%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +5
+9 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
+10 -
- -
+42 -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.6 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Snatch Arts
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Range
Area
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Non-Type ATK to enemy unit & moves target up to 6 sq forward [Range: 7, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.6 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-50%
Range
Area
3-hit Fire Slash ATK on enemy & chance of CRIT & inflicts Disable Heal (Lowers All ATK of Wind units while inflicted with Disable Heal) [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 155% 200%
ATK Scaling
1.6 * PATK
Charges:
5
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Wind -50
Fire Strike ATK on targets within area after moving & chance of inflicting Death Sentence & chance of CRIT & greatly increases in Power if target's PATK, PDEF, MATK, or MDEF has been lowered [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 165%
State Dependent Effect (Target)
Tokkou Damage Rate +110
State Requirement Any
Debuffs PATK
PDEF
MATK
ATK Scaling
1.6 * PATK
Charges:
3
36
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 70%
Duration (ActionStart) 3
Fire Non-Type ATK on units within area that grows more powerful the lower own remaining HP is & chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Effect HP Rate -100%
Effect HP Damage 100%~200% 200%~300%
Type Min Max
Attack 200% 300%
ATK Scaling
1.6 * PATK
Charges:
3
42
Height:
2
Range
Area
Basic Snatch Arts
Absorbs enemy unit's PATK/MATK/AGI for three turns [Range: 4, Height Range: 3]
Charges:
3
24
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -40%
MATK -20% -40%
AGI -10%
Ignores DEF and absorbs enemy unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.6 * PATK
Charges:
5
12
Height:
2
Cast Speed:
500
Ignore Defense Rate:
-100%
Range
Area
Ignores DEF and absorbs enemy unit's Jewels [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 100% 130%
Formula sqrt(Damage) * 2
ATK Scaling
1.6 * PATK
Charges:
3
12
Height:
2
Cast Speed:
500
Ignore Defense Rate:
-100%
Range
Area
After moving, greatly raises own Evasion Rate for one turn [Move Area: Diamond (7), JUMP: 3]
Charges:
1
36
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +999
Passive Abilities
Greatly raises Death Sentence Res & raises Max HP & grants Auto Heal
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +10%
Death Sentence Res +50 +100
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 12%
Chance of absorbing all of the target's Stats for five turns when receiving Dmg (Stackable up to 5x) & also activated by Skill ATKs [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 40% 70%
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 6
Stackable 5 Times
Stats
Type Min Max
PATK -50 -150
PDEF -40 -80
MATK -50 -150
MDEF -40 -80
AGI -1 -5
DEX -40 -80
CRIT -40 -80
LUCK -40 -80
Raises PATK/AGI when HP is under 50%
Hide Target Buff
Target Buff (Self) (JudgeHP)
Stats
Type Min Max
PATK +15% +30%
AGI +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +469 +34%
PATK +199 +18%
PDEF +177 +20%
MATK +57 -5%
MDEF +50 -3%
DEX +186 -6%
AGI +13 +16%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Strike Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +55
+50 +15
- -
- -
- -
- -
+40 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Strike Res for one turn [Area: Diamond (5), Height Range:2]
Protect (PhyDamage)
Type Min Max
Turn 3
Range 2
Height 2
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Strike Res +35
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units within target area & Strike ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -50 -60
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP & Strike Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Strike Res +20 +25
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Axe
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
After moving, Fire Jewel-absorbing attack on enemy unit & raises own AGI for three turns & changes "Fire Axe Ignite” into "Fire Axe Ablaze” for next turn only [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Ability Change
New Fire Axe Ablaze
Turns 1
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Inflicts Berserk on self for three turns (Greatly raises own PATK/Counter Power while inflicted with Berserk)
Charges:
3
45
Height:
2
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 999%
Value 999%
Duration (ActionStart) 4
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +100% +200%
Counter ATK Power +30 +50
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Chance of performing counter when receiving Dmg & also activated by Skill ATKs [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Ban is a member of the Seven Deadly Sins, brought here from a place in another world called the Kingdom of Liones. His sin to bear is that of the Fox Sin of Greed. He works as a chef for the Boar Hat. He tends to obsess over things he finds interesting, but will totally neglect things he couldn't care less about. A free-spirited man, he is willing to steal to get his hands on something he really wants.

Origin: The Kingdom of Liones
Gender: Male
Height: 210cm
Weight: 70kg
Birthday: Feb 14
Blood Type: Type B
Zodiac: Aquarius
Likes:
Hobbies:
Illust:
CV: 鈴木達央

Artworks
Ts ban
Ts ban closeup