Steady Wall

Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Strike Res for one turn [Area: Diamond (5), Height Range:2]

Skill Details
Type Skill
Cost 30
Effect Type Guard
Target SelfSideNotSelf
Scope 2
Select Scope Diamond
Height 2
Range Display
Area Display
Charges 3
Timing Used
Flags
  • ExecuteCutin
  • SelfTargetSelect
Self Buff Details
Strike Res (Add) 35
Check Target Target
Check Timing ActionStart
Turns 1
Protect Skill Details
Type Turn
DMG Type PhyDamage
Range 2
Height 2
Value 3