Stats
Primary Stats
Type Min Max
HP 109 850
PATK 44 121
PDEF 40 123
MATK 64 191
MDEF 40 144
DEX 32 112
AGI 52 95
CRIT 45 163
LUCK 35 122
Jewels 72 242
Primary Stats
Type 60 65 75 99
HP 550 588 662 842
PATK 89 93 101 120
PDEF 89 93 102 122
MATK 139 146 158 189
MDEF 101 107 117 142
DEX 79 83 91 111
AGI 77 79 84 94
CRIT 115 121 133 161
LUCK 86 91 100 121
Jewels 173 181 199 240
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 40% and MATK by 40% & Strong vs Demons by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +40%
MATK +40%
Strong vs Demon +20
Master Ability
Raises MATK Power & reduces Cast Time & enhances "Rising Winds [The Emperor]"
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK Power +15
Cast Time -20
Upgraded Skills (Wild Card)
Wind Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 155% 180%
ATK Scaling
1.5 * MATK
Charges:
6
35
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +10% +30%
Wind Mag attack on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 155% 180%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +10% +20%
Related Gears
Gear Type Stats
Accessory HP +600
MATK Power +10
Paralyze Res +50
Disable Heal Res +50
Accessory HP +500
Missile ATK Power +10
Bind Res +40
Strong vs Water +20
Accessory DEX +70
AGI +12
Missile Res +15
Related Mementos
Memento Stats
MATK +110
DEX +96
Jewels Obtained +13
MATK Power +16
Hit Rate +19
AGI +10
Jewels Spent Rate -15
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Wilhelm Soul Shards
Wild Card HERO - Hard 1 Hard Stage 1
Wild Card HERO - Hard 2 Hard Stage 2
Wild Card HERO - Hard 3 Hard Stage 3
Wild Card HERO - Hard 4 Hard Stage 4
Wild Card HERO - Hard 5 Hard Stage 5
[1/Day] 5★ Wind Unit Soul Shard Quest
Master Ability Episode 3 Troublemakers
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +70 +1 +3 +0
3 +140 +2 +6 +0
4 +210 +3 +9 +1
5 +280 +4 +12 +1
6 +350 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +40
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +15 +2 +1
3 +26 +30 +4 +2
4 +39 +45 +6 +3
5 +52 +60 +8 +4
6 +65 +75 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises AGI & raises MATK/Max HP & lowers all other stats
Target Buff (Self)
Stats
Type Min Max
PATK -3%
PDEF -3%
MATK +15%
MDEF -3%
DEX -3%
AGI +25%
CRIT -2%
LUCK -2%
HP +10%
Old Skill
Greatly raises AGI & lowers all other stats
Target Buff (Self)
Stats
Type Min Max
PATK -3%
PDEF -3%
MATK -3%
MDEF -3%
DEX -3%
AGI +20% +25%
CRIT -2%
LUCK -2%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +5 +0 +3
3 +12 +10 +0 +6
4 +18 +15 +1 +9
5 +24 +20 +1 +12
6 +30 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 40%/all ATK by 20%/MATK by 20%/Strong vs Demons by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +40%
MATK +20%
Strong vs Demon +20
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +39 +4 +3 +1
3 +78 +8 +6 +2
4 +117 +12 +9 +3
5 +156 +16 +12 +4
6 +195 +20 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +45
LUCK +15
Strong vs Sloth +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +24 +2 +3 +0 +12
3 +48 +4 +6 +0 +24
4 +72 +6 +9 +1 +36
5 +96 +8 +12 +1 +48
6 +120 +10 +15 +2 +60
Max Level Enhancement (Ability)
Wind Mag attack on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 185%
ATK Scaling
1.5 * MATK
Charges:
5
50
Height:
3
Cast Speed:
500
Strong vs Thunder:
+40
Range
Area
Wind Mag attack on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
3
Cast Speed:
400
Strong vs Thunder:
+40
Range
Area
Raises own Evasion Rate/AGI for three turns & slightly raises Slash Evasion Rate/AGI permanently
Charges:
3
8
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +20
AGI +20%
Hide Self Buff
Self Buff
Stats
Type Min Max
Slash Evasion Rate +25
AGI +8%
Raises own Evasion Rate/AGI for three turns
Charges:
3
16
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
AGI +10% +20%
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +15 +0 +14
3 +328 +30 +0 +28
4 +492 +45 +1 +42
5 +656 +60 +1 +56
6 +820 +75 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +11 +6 +16 +0
3 +22 +12 +32 +0
4 +33 +18 +48 +1
5 +44 +24 +64 +1
6 +55 +30 +80 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
ヴィルヘルムの威装
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
MATK Power +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Enlightened Bond
Wild Card HERO
Level Stats Materials
1 PATK +10%
MATK Power +10
Missile ATK Power +10
2 Critical Damage Rate +10
MATK +10%
Hit Rate +10
3 DEX +20%
Max Jewels +10%
HP +20%
Stats
Primary Stats
Type Equipment Modifier
HP +309 +62%
PATK +90 -10%
PDEF +84 -
MATK +314 +30%
MDEF +158 -
DEX +162 +5%
AGI +38 +11%
CRIT +90 -10%
LUCK +63 +27%
Jewels - +15%
Other Stats
Type Equipment
Hit Rate +11
Jewels Obtained +40
Job Master Bonus
Type Value
HP +20%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +4
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +42
- -
- -
+42 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Playtime
Wind Mag ATK on enemy unit & absorbs MATK for three turns & Power is based on target's MATK [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 180%
ATK Scaling
1.5 * Enemy's MATK
Charges:
3
35
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -20% -30%
Wind Mag ATK on enemy unit & absorbs MATK for three turns & Power is based on target's MATK [Range: 6, Height Range: 3]
Skill Effect
Type Min Max
Attack 225%
ATK Scaling
1.5 * Enemy's MATK
Charges:
3
35
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
MATK -50%
Absorbs enemy unit's Jewels & amount absorbed increases according to amount of own Jewels remaining [Range: 3, Height Range: 2]
Skill Effect
Effect MP Rate -200%
Effect MP Damage -90%~110% -70%~130%
Type Min Max
Jewel Attack 110% 130%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * MATK
Charges:
2
25
Height:
2
Cast Speed:
350
Range
Area
Wind Mag attack on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 155% 180%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK +10% +20%
Wind Mag attack on units within area (Strong vs Thunder) [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
3
Cast Speed:
400
Strong vs Thunder:
+40
Range
Area
Basic Playtime
After moving, increases CT of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +15
Charges:
2
35
Height:
99
Range
Area
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 40% 60%
Charges:
2
30
Range
Area
Wind Mag attack on enemy unit & Power is based on target's AGI [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 80% 110%
ATK Scaling
0.08 * Enemy's AGI²
Charges:
5
35
Height:
3
Range
Area
Passive Abilities
Reduces Jewels Spent & reduces Cast Time by 1/3 & lowers PDEF/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF -25%
MDEF -25%
Cast Time -33
Jewels Spent Rate -15 -25
Chance of performing counter when receiving Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 3]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 70% 90%
ATK Scaling
1.5 * MATK
Height:
3
Range
Area
Chance of performing counter on enemy units within area when receiving Dmg & also activated by Skill ATKs [Area: Diamond (5), Height Range: 3]
Skill Effect (TotalDamage)
Rate 70%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
3
Range
Area
Raises Max HP/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15% +25%
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +188 +28%
PATK +237 +9%
PDEF +140 +12%
MATK +45 +3%
MDEF +38 -4%
DEX +217 +18%
AGI +32 +25%
CRIT +99 +30%
LUCK +81 -
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
DEX +4%
AGI +4%
CRIT +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate/AGI for three turns
Charges:
3
16
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
AGI +10% +20%
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 115%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Greatly raises AGI & lowers all other stats
Target Buff (Self)
Stats
Type Min Max
PATK -3%
PDEF -3%
MATK -3%
MDEF -3%
DEX -3%
AGI +20% +25%
CRIT -2%
LUCK -2%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -14%
PDEF +119 +18%
MATK +230 +12%
MDEF +160 +6%
DEX +213 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +60
+10 +35
- -
- -
+35 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers enemy's PATK & DEX for one turn [Range: 6, Area: Cross (3), Height Range: 4]
Charges:
2
30
Height:
4
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK on enemy unit & permanently lowers enemy's Missile (Stackable up to 3x) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Stackable 3 Times
Stats
Type Min Max
Missile Res -20
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -40% -60%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

A former member of the Holy Guard, originally from Lustburg. Wilhelm does as he pleases, even going so far as to use the self-styled name, Troublemaker. Having grown up in a strictly matriarchal society, where the males of the country were oppressed, he finds it difficult to open up to others. He hides that side of himself well, however, by maintaining a cheerful demeanor and doing what he can to see the good in others.

Origin: Lustburg
Gender: Male
Height: 181cm
Weight: 74kg
Birthday: Aug 24
Blood Type: Type Qe
Zodiac: Moon of the Swift Sails
Likes: People
Hobbies: Observing people
Illust: RINZO
CV: 田中健大

Artworks
Wilh
Wilh closeup