Stats
Primary Stats
Type Min Max
HP 82 419
PATK 41 147
PDEF 24 90
MATK 42 151
MDEF 29 103
DEX 41 148
AGI 55 94
CRIT 41 148
LUCK 41 147
Jewels 48 194
Primary Stats
Type 60 65 75 99
HP 282 299 333 415
PATK 104 109 120 145
PDEF 63 66 73 89
MATK 106 112 123 149
MDEF 73 76 84 102
DEX 104 110 120 146
AGI 78 80 84 93
CRIT 104 110 120 146
LUCK 104 109 120 145
Jewels 135 142 157 192
Leader Skill
Fresh Wind's Worship (5★)
Raises PATK by 50% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
PATK +50%
Master Ability
Raises ATK for all ATK Types & raises AGI & MOVE +1
Target Buff (Self)
Stats
Type Min Max
MOVE +1
Slash ATK Power +25
Pierce ATK Power +25
Strike ATK Power +25
Missile ATK Power +25
MATK Power +25
JUMP ATK Power +25
AGI +10
Related Gears
Gear Type Stats
Accessory AGI +10
LUCK +50
Max Jewels +20
Armor HP +700
PDEF +25
Jewels Obtained +15
Armor HP +600
Slash ATK Power +10
Paralyze Res +50
Strong vs Machine +25
Related Mementos
Memento Stats
DEX +119
Missile ATK Power +19
HP +640
AGI +13
LUCK +89
Initial Jewels +10
LUCK +20
MDEF +64
Area ATK Res +8
Sleep Res +52
AGI +10
Wind +10
PATK +80
Buff Duration +1
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 1 [2-10] Reclaim the Captured Princess
Featuring Soul Shards Wind-Element Hard Quest
Featuring Soul Shards Wind-Element Hard Quest
[1/Day] 10M Downloads Worldwide Celebration Quest
[1/day] 2nd Anniversary Special Quest Round 1
[1/Day] Early Autumn Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 3rd Anniversary Countdown Celebration Quest Round 2
[1/Day] 3rd Anniversary Celebration Quest Round 3
[1/Day] Version Up Celebration Quest
[1/Day] Version Up Celebration Quest
[1/Day] 12 Million Downloads Worldwide Celebration Quest
[1/Day] Version Up Celebration Quest Round 2
[1/Day] 4th Anniversary Celebration Quest Round 3
[1/Day] Mystic Town Nigredo Introduction Celebration
[1/Day] 5★ Wind Unit Soul Shard Quest
Master Ability Episode 3 Smile at Friendship
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +97 +2 +2 +0
3 +194 +4 +4 +0
4 +291 +6 +6 +1
5 +388 +8 +8 +1
6 +485 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +35
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +10 +2 +1
3 +28 +20 +4 +2
4 +42 +30 +6 +3
5 +56 +40 +8 +4
6 +70 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power/Hit Rate & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +25
Hit Rate +10
Range +1
Old Skill
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Worship
Raises PATK by 40%/all ATK by 20%/Max Jewels by 10% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
PATK +40%
Wind +20
Max Jewels +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +54 +4 +2 +1
3 +108 +8 +4 +2
4 +162 +12 +6 +3
5 +216 +16 +8 +4
6 +270 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PATK +25
DEX +25
Strong vs Sloth +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +2 +2 +0 +9
3 +66 +4 +4 +0 +18
4 +99 +6 +6 +1 +27
5 +132 +8 +8 +1 +36
6 +165 +10 +10 +2 +45
Max Level Enhancement (Ability)
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Thunder:
+80
Range
Area
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 135%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
400
Strong vs Thunder:
+80
Range
Area
Greatly boosts all Stats, especially PATK/DEX/LUCK for four turns & raises PATK/DEX/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
4
45
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stats
Type Min Max
PATK +30%
AGI +10%
DEX +30%
Self Buff
Duration (ActionStart) 5
Stats
Type Min Max
PATK +100%
PDEF +30%
MATK +30%
MDEF +30%
DEX +125%
AGI +20%
CRIT +30%
LUCK +80%
Greatly boosts all Stats, especially PATK/DEX/LUCK for three turns & raises PATK/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +80% +100%
PDEF +15% +30%
MATK +15% +30%
MDEF +15% +30%
DEX +100% +125%
AGI +10% +20%
CRIT +15% +30%
LUCK +60% +80%
Missile ATK on enemy units within area & 100% Hit & inflicts Jewel Dmg & raises Power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 140%
State Dependent Effect (Target)
Tokkou Damage Rate +50
State Requirement Any
Conditions
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +186 +15 +0 +19
3 +372 +30 +0 +38
4 +558 +45 +1 +57
5 +744 +60 +1 +76
6 +930 +75 +2 +95
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +14 +6 +0
3 +30 +28 +12 +0
4 +45 +42 +18 +1
5 +60 +56 +24 +1
6 +75 +70 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
タマモの威装
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
DEX +10%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
LUCK +10%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Missile ATK Power +5
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Enlightened Bond
Kuzunoha and Gyobu's Tradition
Level Stats Materials
1 Slash Res +5
LUCK +20%
Evasion Rate +5
Max Jewels +10%
2 PATK +10%
DEX +10%
AGI +2%
Healing +20
3 Single Target ATK Res +10
Missile ATK Power +10
CRIT Rate +15
HP +20%
Stats
Primary Stats
Type Equipment Modifier
HP +180 -
PATK +87 -50%
PDEF +125 -10%
MATK +246 -40%
MDEF +42 -10%
DEX +148 -50%
AGI +17 +5%
CRIT +66 -
LUCK +159 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +4%
LUCK +2%
Basic Information
Type Supporter
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Rod
Elemental Res
Type Equipment Type Equipment
+10 +4
+3 +3
+4 +2
Status Res
Type Equipment Type Equipment
- +43
+15 +15
+10 +15
+10 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
1
Back Defense Rate:
-15%
Range
Area
Shamanism
Boosts all own Stats, especially PATK/PDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +100% +125%
PDEF +65% +85%
MATK +50% +75%
MDEF +15% +35%
DEX +75% +100%
AGI +10%
CRIT +15% +30%
LUCK +15% +30%
Boosts all own Stats, especially PATK & DEX, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +75% +100%
PDEF +35% +65%
MATK +75% +100%
MDEF +35% +65%
DEX +100% +125%
AGI +20%
CRIT +20% +40%
LUCK +20% +40%
Boosts all own Stats, especially MATK/MDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +75%
PDEF +15% +35%
MATK +100% +125%
MDEF +65% +85%
DEX +50% +75%
AGI +10%
CRIT +10% +20%
LUCK +50% +75%
Boosts all own stats, especially PDEF/MDEF, for three turns
Charges:
2
36
Range
Area
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +75% +100%
PDEF +65% +115%
MATK +75% +100%
MDEF +65% +115%
DEX +50% +75%
AGI +10%
CRIT +10% +20%
LUCK +10% +20%
Basic Shamanism
Light Mag ATK on enemy unit (Strong vs Undead) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
5
16
Height:
2
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Removes all statuses inflicted on ally unit
Charges:
3
24
Height:
2
Cast Speed:
300
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises ally unit's PDEF/MDEF
Charges:
3
25
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
MDEF +15% +30%
Raises ally unit's CRIT Rate and LUCK
Charges:
3
25
Height:
2
Cast Speed:
300
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
LUCK +15% +30%
CRIT Rate +10 +25
Passive Abilities
Chance of performing physical counter when receiving Dmg with chance of inflicting Silence on attacking unit [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
Attack 100%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 15%
Value 100%
Duration (ActionStart) 3
Raises MDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +7% +12%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -20%
PATK +75 -20%
PDEF +50 -15%
MATK +286 +22%
MDEF +163 +20%
DEX +54 -12%
AGI +23 -4%
CRIT +144 -12%
LUCK +141 -
Jewels +70 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +2%
Basic Information
Type Defender
Move 2
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Spell Casting
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Spell Casting
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +10%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 -
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +289 +14%
PATK +281 -10%
PDEF +120 -10%
MATK +33 -10%
MDEF +171 -
DEX +265 +15%
AGI +26 +9%
CRIT +117 +5%
LUCK +244 +22%
Jewels +60 +8%
Other Stats
Type Equipment
Jewels Obtained +38
Missile ATK Power +11
Job Master Bonus
Type Value
HP +23%
PATK +3%
MATK +6%
DEX +4%
AGI +4%
LUCK +6%
HP +100
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 50%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +5
- +10
Status Res
Type Equipment Type Equipment
+30 +31
+15 +15
+10 +15
+15 -
+31 +31
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + DEX / 2 + LUCK / 2)
Height:
2
Range
Area
Prayer
Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Jewel Attack 4% 8%
Formula sqrt(Damage) * 2
ATK Scaling
0.85 * (PATK + DEX / 2 + LUCK / 2)
Charges:
2
28
Height:
99
Ignore Defense Rate:
-100%
Range
Area
3-hit Missile ATK & chance of inflicting Bind/Charm/Slow & Power is based on user and target's LUCK on units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 115% 130%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
16
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 40%
Duration (ActionStart) 4
Slow Value 1
Wind Missile ATK & 100% Hit & Jewel Dmg & (Strong vs Undead) on units within target area [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage 40
Type Min Max
Attack 115% 130%
ATK Scaling
0.85 * (PATK + DEX / 2 + LUCK / 2)
Charges:
3
40
Height:
99
Strong vs Undead:
+50
Range
Area
Increases own Range by 1 for three turns & raises all ATK
Charges:
3
32
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Range +1
Wind +40
Greatly boosts all Stats, especially PATK/DEX/LUCK for three turns & raises PATK/AGI of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
3
55
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +15% +30%
AGI +5% +10%
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +80% +100%
PDEF +15% +30%
MATK +15% +30%
MDEF +15% +30%
DEX +100% +125%
AGI +10% +20%
CRIT +15% +30%
LUCK +60% +80%
Basic Prayer
Wind MATK to units within target area & absorbs Jewels & Power is based on user and target's LUCK [Range: 5, Height Range: 4]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 70% 85%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
5
25
Height:
4
Cast Speed:
360
Ignore Defense Rate:
-80%
Range
Area
Lowers MDEF of all enemy units (Stackable) for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
MDEF -10% -20%
Lowers PDEF/LUCK of all enemy units (Stackable) for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
5
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stackable 10 Times
Stats
Type Min Max
PDEF -10% -20%
LUCK -10% -20%
Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Passive Abilities
Greatly raises Daze Res & raises LUCK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
LUCK +10% +20%
Daze Res +100
After receiving Dmg, chance of recovering a portion of HP
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
RateHeal 10% 25%
COMBO Area +1 and increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
COMBO Area +1
Stats
Primary Stats
Type Equipment Modifier
HP +109 -
PATK +75 -16%
PDEF +50 -8%
MATK +321 +24%
MDEF +163 +26%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -4%
LUCK +141 -
Jewels +112 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +6
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Wind Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK on units within target area (Strong vs Thunder) [Range: 3, Area: Special (Double Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 135%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
400
Strong vs Thunder:
+80
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +204 +16%
PATK +258 +8%
PDEF +113 +10%
MATK +24 +5%
MDEF +35 +8%
DEX +236 +20%
AGI +26 +10%
CRIT +179 +22%
LUCK +189 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
Strong vs Monster:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Strong vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Attack 65% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Tamamo is a fox spirit from Wadatsumi. Due to her nine tails, she is highly respected in the world of hybrid beings, though she's not conscious of this herself. She's the type who immediately rushes forth whenever something fancies her interest. Her sidekick, Kon, serves the role of keeping an eye on her, so she doesn't get herself into trouble.

Origin: Wadatsumi
Gender: Female
Height: 157cm
Weight: 47kg
Birthday: Aug 4
Blood Type: Type Kn
Zodiac: Moon of the Swift Sails
Likes: Festivals
Hobbies: Fluffy tails
Illust: こめこ
CV: 永野愛理

Artworks
Tama
Tama closeup
Tama marr
Tama marr closeup
Tama moon
Tama moon closeup