Stats
Primary Stats
Type Min Max
HP 105 750
PATK 28 122
PDEF 65 150
MATK 80 230
MDEF 24 90
DEX 75 210
AGI 60 101
CRIT 28 100
LUCK 30 92
Jewels 55 242
Primary Stats
Type 60 65 75 99
HP 489 521 587 743
PATK 84 88 98 121
PDEF 115 119 128 149
MATK 169 176 192 228
MDEF 63 66 73 89
DEX 155 162 175 208
AGI 84 86 90 100
CRIT 70 74 81 99
LUCK 66 70 76 91
Jewels 166 175 194 240
Leader Skill
Twilight's Heartbeat (5★)
Raises HP/MATK Power/Daze Res by 30% & reduces CT by 10% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
MATK Power +30
Daze Res +30
Charge Time -10
Related Gears
Gear Type Stats Jobs
Orb AGI +10
MATK +50
Max Jewels +25
Reduce MATK Debuff +40
Armor HP +600
Dark +8
Hit Rate +15
Strong vs Light +8
-
Staff MATK +40
AGI +8
Strong vs Lust +30
Accessory MATK Power +15
Strong vs Gigantic +20
Cast Time -12
Disable Support Res +50
-
Related Mementos
Memento Stats
MATK +126
MDEF +80
Dark +10
Dark Unit DEF +5
HP +640
Max Jewels +32
MATK Power +16
HP +80
Strong vs Light +38
DEF vs Gigantic +32
AGI +16
Jewels Spent Rate -16
Silence Res +64
Hit Rate +15
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Quence Soul Shards
Wrath Signifies Justice (Part Two) Hard 2 Hard Stage 2
Wrath Signifies Justice (Part Two) Hard 4 Hard Stage 4
Wrath Signifies Justice (Part Two) Hard 5 Hard Stage 5
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +92 +1 +2 +0
3 +184 +2 +4 +0
4 +276 +3 +6 +1
5 +368 +4 +8 +1
6 +460 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +10
MDEF +20
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +11 +2 +1
3 +20 +22 +4 +2
4 +30 +33 +6 +3
5 +40 +44 +8 +4
6 +50 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Completely nullifies Delay/Stop & raises Max HP/MATK Power & raises MOVE by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
MOVE +1
MATK Power +30
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Old Skill
Completely nullifies Delay/Stop & raises Max HP & MOVE by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
MOVE +1
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP/Daze Res by 30%/All ATK by 20%/MATK Power by 10% & reduces CT by 10% for Dark units
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
MATK Power +10
Dark +20
Daze Res +30
Charge Time -10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +51 +3 +2 +1
3 +102 +6 +4 +2
4 +153 +9 +6 +3
5 +204 +12 +8 +4
6 +255 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +10
MDEF +20
LUCK +10
Strong vs Pride +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +31 +2 +2 +0 +11
3 +62 +4 +4 +0 +22
4 +93 +6 +6 +1 +33
5 +124 +8 +8 +1 +44
6 +155 +10 +10 +2 +55
Max Level Enhancement (Ability)
Dark Mag ATK on enemy & inflicts Support Nullification & inflicts Alchemic Crush & raises MATK for three turns [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
Dark Mag ATK on enemy & inflicts Support Nullification & inflicts Alchemic Crush [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 175%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
450
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
After moving, raises own CT by 50 [Move Area: Diamond (11), Height Range: Unlimited]
Control Charge Time
Type Min Max
Value +50
Charges:
3
25
Height:
99
Range
Area
After moving, raises own CT by 50 [Move Area: Diamond (7), Height Range: 2]
Control Charge Time
Type Min Max
Value +50
Charges:
3
35
Height:
2
Range
Area
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Completely restores Skill Use Count of "'Witching Hour' Weltar" and "'Dark Chain' Manja" & can only be used once
Charges:
1
30
Range
Area
Ability Change
Old Witching Hour Welter
Shadow Chain Manja
New Witching Hour Welter
Shadow Chain Manja
Completely restores Skill Use Count of "'Witching Hour' Weltar" and "'Shadow Chain' Manja" & can only be used once
Charges:
1
30
Range
Area
Ability Change
Old Witching Hour Welter
Shadow Chain Manja
New Witching Hour Welter
Shadow Chain Manja
Dark Mag ATK on enemy & inflicts Support Nullification & inflicts Alchemic Crush & raises MATK for three turns [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 175%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
3
Cast Speed:
450
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MATK +30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
Dark Mag ATK on enemy & inflicts Support Nullification & inflicts Alchemic Crush [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 175%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
450
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +180 +15 +0 +10
3 +360 +30 +0 +20
4 +540 +45 +1 +30
5 +720 +60 +1 +40
6 +900 +75 +2 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +10 +12 +0
3 +28 +20 +24 +0
4 +42 +30 +36 +1
5 +56 +40 +48 +1
6 +70 +50 +60 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
クェンスの威装
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Hit Rate +10
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
AGI +2%
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Stats
Primary Stats
Type Equipment Modifier
HP +357 +10%
PATK +87 -
PDEF +160 +30%
MATK +394 +40%
MDEF +144 -
DEX +161 +22%
AGI +24 +23%
CRIT +83 -
LUCK +135 -
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +24%
PDEF +4%
MATK +6%
DEX +2%
AGI +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Orb
Elemental Res
Type Equipment Type Equipment
+5 +5
+5 +4
+11 +2
Status Res
Type Equipment Type Equipment
- +15
+25 +15
+38 +25
+10 +28
- -
- -
+28 -
- +28
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Retracing techniques
Dark Mag ATK on enemy & Power is based on target's AGI & if target has Auto Heal, nullifies Auto Heal for five turns [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 120%
State Dependent Effect (Target)
Triggers Target Condition
State Requirement Any
Conditions
ATK Scaling
0.08 * Enemy's AGI²
Charges:
3
35
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Completely restores Skill Use Count of "'Witching Hour' Weltar" and "'Shadow Chain' Manja" & can only be used once
Charges:
1
30
Range
Area
Ability Change
Old Witching Hour Welter
Shadow Chain Manja
New Witching Hour Welter
Shadow Chain Manja
Dark Mag ATK on enemy units within area around self & inflicts Alchemic Crush & raises Power if target is inflicted with a status [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 155%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
1.5 * MATK
Charges:
3
45
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 5
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
Dark Mag ATK on enemy & inflicts Support Nullification & inflicts Alchemic Crush [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 175%
ATK Scaling
1.5 * MATK
Charges:
3
40
Height:
2
Cast Speed:
450
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slip Damage Rate 20%
Slip Physical DMG Rate -50%
Slip Cancel (Heal Count) 3
Dark Mag ATK on enemy units within area around self & inflicts Stun for five turns (greatly raises AGI while Stunned) & forces Unit Lock [Area: Diamond (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
1.5 * MATK
Charges:
3
60
Height:
2
Cast Speed:
700
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 6
Stats
Type Min Max
AGI +100%
Basic Retracing techniques
Permanently raises MATK & reduces Cast Time (Stackable up to 2x)
Charges:
3
25
Range
Area
Hide Target Buff
Target Buff (Self)
Stackable 2 Times
Stats
Type Min Max
MATK +150 +300
Cast Time -15 -30
Swaps positions with enemy & lowers target's All DEF for two turns & raises own All DEF for one turn [Range: 7, Height Range: 1]
Charges:
3
35
Height:
1
Range
Area
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
Fire Unit DEF -15 -20
Water Unit DEF -15 -20
Thunder Unit DEF -15 -20
Wind Unit DEF -15 -20
Light Unit DEF -15 -20
Dark Unit DEF -15 -20
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Dark Unit DEF +20 +40
Dark Mag ATK on units within area & inflicts Bind [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 125%
ATK Scaling
1.5 * MATK
Charges:
3
38
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Passive Abilities
Raises MATK & raises MATK for five turns at start of first turn after appearing on map (Effect decreases each turn)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK -48% (-8/Turn)
MATK +48% (48/Turn)
Hide Self Buff
Self Buff
Stats
Type Min Max
MATK +20% +35%
Performs a Dark counterattack when receiving Dmg & lowers All Elemental Res for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionEnd) 4
Stackable 3 Times
Stats
Type Min Max
Fire Res -20 -40
Water Res -20 -40
Wind Res -20 -40
Thunder Res -20 -40
Light Res -20 -40
Dark Res -20 -40
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -15%
PDEF +50 -16%
MATK +237 +14%
MDEF +163 +12%
DEX +85 -2%
AGI +23 +4%
CRIT +113 -10%
LUCK +141 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +3%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps own position with target [Range: 4, Height Range: 3]
Charges:
10
12
Height:
3
Range
Area
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
220
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Nullifies Delay/Stop & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +263 +24%
PATK +75 -15%
PDEF +50 -16%
MATK +279 +24%
MDEF +198 +20%
DEX +124 -2%
AGI +34 +8%
CRIT +113 -10%
LUCK +141 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +5%
MDEF +3%
LUCK +1%
HP +100
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps positions with enemy & lowers enemy CT [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value -30%
Charges:
5
25
Height:
3
Range
Area
Swaps positions with enemy & raises ally CT by 30 [Range: 4, Height Range: 3]
Control Charge Time
Type Min Max
Value +30
Charges:
5
25
Height:
3
Range
Area
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
220
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
After moving, raises own CT by 50 [Move Area: Diamond (7), Height Range: 2]
Control Charge Time
Type Min Max
Value +50
Charges:
3
35
Height:
2
Range
Area
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
After moving, inflicts Delay on enemy units within area around self [Move Area: Diamond (5), Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Completely nullifies Delay/Stop & raises Max HP & MOVE by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
MOVE +1
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -14%
PDEF +119 +18%
MATK +230 +12%
MDEF +160 +6%
DEX +213 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +60
+10 +35
- -
- -
+35 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers enemy's PATK & DEX for one turn [Range: 6, Area: Cross (3), Height Range: 4]
Charges:
2
30
Height:
4
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK on enemy unit & permanently lowers enemy's Missile (Stackable up to 3x) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Stackable 3 Times
Stats
Type Min Max
Missile Res -20
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -40% -60%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Hailing from the Luxuria Belt Region, Quence is a Spacetime Manipulator who belongs to The Infinite Serpent. He has thrown aside all norms in his research to overthrow the Cursed Beasts. Spacetime Manipulation is his last, best hope at achieving his goals. He deals ruthlessly with any obstacle, but is otherwise a pleasant and frank individual.

Origin: The Luxuria Belt Region
Gender: Male
Height: 180cm
Weight: 57kg
Birthday: Dec 11
Blood Type: Type Pa
Zodiac: Moon of the Nightmare Cherry Blossom
Likes: Chatting
Hobbies: Reminiscing
Illust: 城(G-ROW)
CV: 中村悠一

Artworks
Qens
Qens closeup
Qens young
Qens young closeup