Stats
Primary Stats
Type Min Max
HP 188 1250
PATK 72 235
PDEF 65 153
MATK 32 140
MDEF 55 245
DEX 89 300
AGI 70 104
CRIT 62 245
LUCK 66 185
Jewels 62 215
Primary Stats
Type 60 65 75 99
HP 820 874 981 1239
PATK 169 177 193 233
PDEF 117 121 130 152
MATK 96 101 112 138
MDEF 168 177 197 243
DEX 214 225 246 297
AGI 90 91 95 103
CRIT 171 180 198 243
LUCK 136 142 154 183
Jewels 153 160 176 213
Leader Skill
Twilight's Heartbeat (5★)
Raises Dark units' HP by 30% & PATK by 20% & DEX by 20% & Missile ATK Power by 20% & CRIT Rate by 10%
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
PATK +20%
DEX +20%
Missile ATK Power +20
CRIT Rate +10
Related Gears
Gear Type Stats Jobs
Armor HP +650
Missile ATK Power +10
Jewels Obtained +15
Magic Res +15
-
Rifle PATK +40
DEX +50
Initial Jewels +15
Strong vs Pride +30
Related Mementos
Memento Stats
DEX +126
PATK +80
Daze Res +64
HP +640
Missile ATK Power +16
Range +1
PATK +110
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Ignacio Soul Shards
Pride Illuminates the World (Part One) - Hard 1 Hard Stage 1
Pride Illuminates the World (Part One) - Hard 2 Hard Stage 2
Pride Illuminates the World (Part One) - Hard 3 Hard Stage 3
Pride Illuminates the World (Part One) - Hard 4 Hard Stage 4
Pride Illuminates the World (Part One) - Hard 5 Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +62 +2 +1 +0
3 +124 +4 +2 +0
4 +186 +6 +3 +1
5 +248 +8 +4 +1
6 +310 +10 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +25
DEX +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +6 +9 +2 +1
3 +12 +18 +4 +2
4 +18 +27 +6 +3
5 +24 +36 +8 +4
6 +30 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises AGI/Missile ATK Power & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10%
Missile ATK Power +25
Range +1
Old Skill
Raises AGI/Missile ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
AGI +5% +10%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +5 +4 +0 +3
3 +10 +8 +0 +6
4 +15 +12 +1 +9
5 +20 +16 +1 +12
6 +25 +20 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises Dark units' HP by 30% & PATK by 20% & DEX by 20% & Missile ATK Power by 20% & All ATK by 20% & CRIT Rate by 10%
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
PATK +20%
DEX +20%
Dark +20
Missile ATK Power +20
CRIT Rate +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +34 +2 +2 +1
3 +68 +4 +4 +2
4 +102 +6 +6 +3
5 +136 +8 +8 +4
6 +170 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +20
DEX +20
Strong vs Gluttony +20
Strong vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +21 +1 +2 +0 +9
3 +42 +2 +4 +0 +18
4 +63 +3 +6 +1 +27
5 +84 +4 +8 +1 +36
6 +105 +5 +10 +2 +45
Max Level Enhancement (Ability)
Increases CT by 40 & raises Missile ATK Power for one turn & "Opening Ruin' Helix Stand" changes into "'Chasing Ruin' Crime Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Final Shot Wear Wolfram
Opening Dark Helix Stand
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Opening Dark' Helix Stand" changes into "'Chasing Dark' Crime Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Final Shot Wear Wolfram
Opening Dark Helix Stand
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
3-hit Water Missile ATK on enemy unit (Strong vs Fire) & raises Power if target is inflicted with a status [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Type Min Max
Attack 150%
State Dependent Effect (Target)
Tokkou Damage Rate +80
State Requirement Any
Conditions
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
35
Height:
99
Strong vs Fire:
+65
Range
Area
3-hit Water Missile ATK on enemy unit (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
35
Height:
99
Strong vs Fire:
+65
Range
Area
Greatly raises own Evasion Rate for three turns & raises AGI & permanently raises Strike Evasion Rate/Evasion Rate
Charges:
3
13
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +50
AGI +10%
Hide Self Buff
Self Buff
Stats
Type Min Max
Evasion Rate +12
Strike Evasion Rate +25
Greatly raises own Evasion Rate for three turns
Charges:
3
26
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +25 +50
Increases CT by 40 & raises Missile ATK Power for one turn & "'Final Ruin' Over Stand" changes into "'Opening Dark' Helix Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Homing Shot Wear Molybdan
Final Dark Over Stand
New Homing Shot Wear Molybdan
Final Shot Wear Wolfram
Opening Dark Helix Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Final Dark' Over Stand" changes into "'Opening Dark' Helix Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Homing Shot Wear Molybdan
Final Dark Over Stand
New Homing Shot Wear Molybdan
Final Shot Wear Wolfram
Opening Dark Helix Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Opening Ruin' Helix Stand" changes into "'Final Ruin' Over Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Homing Shot Wear Molybdan
Opening Dark Helix Stand
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Opening Dark' Helix Stand" changes into "'Final Dark' Over Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Homing Shot Wear Molybdan
Opening Dark Helix Stand
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Chasing Ruin' Crime Stand" changes into "'Final Ruin' Over Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Opening Shot Wear Tungsten
Chasing Dark Crime Stand
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Chasing Dark' Crime Stand" changes into "'Final Dark' Over Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Opening Shot Wear Tungsten
Chasing Dark Crime Stand
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Chasing Ruin' Crime Stand" changes into "'Opening Ruin' Helix Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Final Shot Wear Wolfram
Chasing Dark Crime Stand
New Homing Shot Wear Molybdan
Final Shot Wear Wolfram
Opening Dark Helix Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Chasing Dark' Crime Stand" changes into "'Opening Dark' Helix Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Final Shot Wear Wolfram
Chasing Dark Crime Stand
New Homing Shot Wear Molybdan
Final Shot Wear Wolfram
Opening Dark Helix Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Final Ruin' Over Stand" changes into "'Chasing Ruin' Crime Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Opening Shot Wear Tungsten
Final Dark Over Stand
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Final Dark' Over Stand" changes into "'Chasing Dark' Crime Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Opening Shot Wear Tungsten
Final Dark Over Stand
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Dark Missile ATK on enemy & chance of CRIT & lowers Missile Res for three turns & inflicts Delay if target is Human & "'Opening Ruin' Helix Stand" changes into "'Chasing Ruin' Crime Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 220%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
32
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -30
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Ability Change
Old Homing Shot Wear Molybdan
Final Shot Wear Wolfram
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Dark Missile ATK on enemy & chance of CRIT & lowers Missile Res for three turns & "'Opening Dark' Helix Stand" changes into "'Chasing Dark' Crime Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
40
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -30
Ability Change
Old Homing Shot Wear Molybdan
Final Shot Wear Wolfram
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Dark Missile ATK on enemy & chance of CRIT & absorbs part of Dmg inflicted back as HP & absorbs AGI for three turns before activation if target is a Monster & "'Chasing Ruin' Crime Stand" changes into "'Final Ruin' Over Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 220%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
32
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Type Monster
Stats
Type Min Max
AGI -25%
Ability Change
Old Final Shot Wear Wolfram
Opening Shot Wear Tungsten
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Dark Missile ATK on enemy & chance of CRIT & absorbs part of Dmg inflicted back as HP & "'Chasing Dark' Crime Stand" changes into "'Final Dark' Over Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
40
Height:
99
Range
Area
Ability Change
Old Final Shot Wear Wolfram
Opening Shot Wear Tungsten
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Dark Missile ATK on enemy & chance of CRIT & inflicts Alchemic Overload & disables reaction & greatly lowers Single ATK Res for three turns before activation & "'Final Ruin' Over Stand" changes into "'Opening Ruin' Helix Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 235%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
32
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Type Gigantic
Stats
Type Min Max
Single Target ATK Res -50
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Ability Change
Old Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
New Homing Shot Wear Molybdan
Final Shot Wear Wolfram
Opening Dark Helix Stand
Dark Missile ATK on enemy & chance of CRIT & inflicts Alchemic Overload & disables all Reactions to this attack & "'Final Dark' Over Stand" changes into "'Opening Dark' Helix Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 215%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
40
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Bomb Stackable 5 Times
Bomb Cancel (Jewel Cost) 80%
Ability Change
Old Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
New Homing Shot Wear Molybdan
Final Shot Wear Wolfram
Opening Dark Helix Stand
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +11 +0 +17
3 +328 +22 +0 +34
4 +492 +33 +1 +51
5 +656 +44 +1 +68
6 +820 +55 +2 +85
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +10 +10 +6 +0
3 +20 +20 +12 +0
4 +30 +30 +18 +1
5 +40 +40 +24 +1
6 +50 +50 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
イグナシオの威装
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
PATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
DEX +10%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
CRIT Rate +15
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Stats
Primary Stats
Type Equipment Modifier
HP +482 +70%
PATK +424 +17%
PDEF +128 -
MATK +66 +9%
MDEF +48 +40%
DEX +256 +43%
AGI +32 +25%
CRIT +204 +50%
LUCK +141 +25%
Jewels - +15%
Other Stats
Type Equipment
Hit Rate +17
Jewels Obtained +37
Missile ATK Power +17
Job Master Bonus
Type Value
HP +22%
PATK +4%
DEX +6%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 23%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+7 +4
+4 +3
+1 +1
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +25
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Rifleman Techniques
Penetrating Dark Missile ATK on enemy & chance of CRIT & deals Jewel Dmg & negates target's Jewel Auto Charge for two turns & reduces Jewels Obtained [Range: 5, Height Range: Unlimited]
Skill Effect
Jewel Damage 20
Type Min Max
Attack 130% 155%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
28
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Jewels Obtained -10 -20
Auto Jewel Charge -999
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Dark Missile ATK on targets within area & chance of CRIT [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 145%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
34
Height:
2
Range
Area
Missile ATK on enemies within area & Detonating effect & nullifies Range extension [Range: 2, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 185%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Increases CT by 40 & raises Missile ATK Power for one turn & "'Opening Dark' Helix Stand" changes into "'Chasing Dark' Crime Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Final Shot Wear Wolfram
Opening Dark Helix Stand
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Increases CT by 40 & raises Missile ATK Power for one turn & "'Opening Dark' Helix Stand" changes into "'Final Dark' Over Stand" for one use
Control Charge Time
Type Min Max
Value +40
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +40
Ability Change
Old Homing Shot Wear Molybdan
Opening Dark Helix Stand
New Opening Shot Wear Tungsten
Homing Shot Wear Molybdan
Final Dark Over Stand
Dark Missile ATK on enemy & chance of CRIT & lowers Missile Res for three turns & "'Opening Dark' Helix Stand" changes into "'Chasing Dark' Crime Stand" for one use [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 200%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
40
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Missile Res -30
Ability Change
Old Homing Shot Wear Molybdan
Final Shot Wear Wolfram
New Final Shot Wear Wolfram
Opening Shot Wear Tungsten
Chasing Dark Crime Stand
Basic Rifleman Techniques
Raises ally and self CRIT Rate for three turns [Range: 4, Height Range: Unlimited]
Charges:
3
22
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
CRIT Rate +40
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
CRIT Rate +40
Breaks target's Shield [Range: 5, Height Range: Unlimited]
Charges:
3
24
Height:
99
Range
Area
Dark Missile ATK on enemy & lowers CT & nullifies CT Up on target for five turns [Range: 6, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 150%
Control Charge Time
Type Min Max
Value -25%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
28
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 5
Stats
Type Min Max
CT-Up Res +999
Passive Abilities
Range +2 & greatly raises DEX & raises Initial Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
DEX +50%
Initial Jewels +10 +25
Greatly reduces portion of Mag Dmg (Activates when own HP is 85% or greater)
Skill Effect (MagDamage)
Type Min Max
DamageControl -70%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +4%
PDEF +113 -5%
MATK +24 -
MDEF +35 -7%
DEX +117 +16%
AGI +25 +5%
CRIT +119 +14%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +3%
CRIT +2%
LUCK +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Marksman
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +237 +7%
PDEF +140 -3%
MATK +45 +3%
MDEF +38 -7%
DEX +192 +14%
AGI +31 +25%
CRIT +99 +25%
LUCK +81 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +16%
PATK +2%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Raises own Evasion Rate
Charges:
3
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +20
Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Charges:
5
10
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 110%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
25
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +10%
PATK +251 +12%
PDEF +113 -5%
MATK +24 -
MDEF +35 -2%
DEX +117 +26%
AGI +33 +10%
CRIT +141 +16%
LUCK +210 +4%
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +7
Job Master Bonus
Type Value
HP +28%
DEX +5%
AGI +2%
CRIT +2%
LUCK +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+13 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) & lowers target's Evasion Rate/Hit Rate for three turns [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
Hit Rate -25
Evasion Rate -25
Missile ATK on enemy unit (Strong vs Units Mid-Jump) & interrupts opponent's JUMP [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
99
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
3-hit Water Missile ATK on enemy unit (Strong vs Fire) [Range: 5, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
35
Height:
99
Strong vs Fire:
+65
Range
Area
Basic Marksman
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises Evasion Rate of self and ally unit for three turns [Range: 5, Area: Cross (3), Height Range: Unlimited]
Charges:
3
25
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +15
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +15
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Raises AGI/Missile ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +188 +25%
PATK +258 +9%
PDEF +140 +3%
MATK +45 +3%
MDEF +38 -7%
DEX +203 +18%
AGI +31 +25%
CRIT +99 +25%
LUCK +102 +5%
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
PATK +3%
DEX +4%
AGI +4%
CRIT +3%
HP +125
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Kunai
Elemental Res
Type Equipment Type Equipment
+7 +5
+8 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Ninjutsu
Greatly raises own Evasion Rate for three turns
Charges:
3
26
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +25 +50
Inflicts Blind (immensely lowers Hit Rate/Evasion Rate) on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Charges:
3
20
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -40%
Blind Evasion Rate -15%
Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Ninjutsu
Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 115%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
26
Height:
2
Range
Area
Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Wind Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Thunder Non-Type ATK [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
20
Height:
2
Range
Area
Passive Abilities
MOVE +1 & JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Chance of completely evading Phys ATK
Skill Effect (PhyDamage)
Type Min Max
PerfectAvoid 10% 25%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Ignacio is a member of The Infinite Serpent who hails from the Superbia Belt Region. He serves the organization to repay a debt of gratitude to his High Elf stepfather. He hides the void in his heart with a veil of false politeness, but what he wants most of all is someone or something to entrust his legacy to.

Origin: Superbia Belt Region
Gender: Male
Height: 178cm
Weight: 67kg
Birthday: Dec 5
Blood Type: Type Kn
Zodiac: Moon of the Nightmare Cherry Blossom
Likes: The World
Hobbies: Chatting
Illust: だーくろ(G-ROW)
CV: 新垣樽助

Artworks
Igna
Igna closeup