Stats
Primary Stats
Type Min Max
HP 155 899
PATK 40 125
PDEF 44 199
MATK 62 201
MDEF 55 168
DEX 66 178
AGI 50 107
CRIT 52 164
LUCK 45 152
Jewels 65 220
Primary Stats
Type 60 65 75 99
HP 598 635 711 891
PATK 90 94 103 124
PDEF 136 144 159 197
MATK 144 151 165 199
MDEF 122 128 139 166
DEX 132 138 149 176
AGI 83 86 92 106
CRIT 118 124 135 162
LUCK 108 114 124 150
Jewels 157 165 180 218
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises Max HP/MATK by 30% and MDEF/DEX by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
MATK +30%
MDEF +20%
DEX +20%
Related Gears
Gear Type Stats Jobs
Blade MATK +40
DEX +40
Wind +5
Accessory HP +600
Slash ATK Power +10
Bind Res +50
Stun Res +50
-
Related Mementos
Memento Stats
MDEF +94
HP +80
PATK +96
MATK +96
Wind +13
Thunder +13
CRIT Rate +16
Max Jewels +32
Slash ATK Power +10
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Masakado Soul Shards
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +99 +1 +1 +0
3 +198 +2 +2 +0
4 +297 +3 +3 +1
5 +396 +4 +4 +1
6 +495 +5 +5 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +8 +13 +2 +1
3 +16 +26 +4 +2
4 +24 +39 +6 +3
5 +32 +52 +8 +4
6 +40 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Slash ATK Power & grants Auto Heal
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Slash ATK Power +30
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Old Skill
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises Max HP/MATK by 30% and All DEF/DEX by 20% for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +30%
MATK +30%
Wind Unit DEF +20
DEX +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +55 +2 +2 +1
3 +110 +4 +4 +2
4 +165 +6 +6 +3
5 +220 +8 +8 +4
6 +275 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +75
PDEF +10
MDEF +20
LUCK +15
Strong vs Sloth +20
Strong vs Wrath +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +33 +1 +2 +0 +11
3 +66 +2 +4 +0 +22
4 +99 +3 +6 +1 +33
5 +132 +4 +8 +1 +44
6 +165 +5 +10 +2 +55
Max Level Enhancement (Ability)
Wind Slash Mag ATK on enemy & sets CT to 0 [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 210%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Range
Area
Wind Slash Mag ATK on enemy & halves CT [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 190%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Range
Area
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF/MATK/MDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
500
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +40%
PATK +60%
PDEF +60%
MATK +60%
MDEF +60%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Removes buffs from enemy units within target area & nullifies buffs for three turns [Range: 6, Area: Cross (3), Height Range: 2]
Charges:
2
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (ActionStart) 3
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +188 +14 +0 +14
3 +376 +28 +0 +28
4 +564 +42 +1 +42
5 +752 +56 +1 +56
6 +940 +70 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +15 +6 +6 +0
3 +30 +12 +12 +0
4 +45 +18 +18 +1
5 +60 +24 +24 +1
6 +75 +30 +30 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Masakado Revenant Gear
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
Slash ATK Power +5
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Silence Res +30
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Stats
Primary Stats
Type Equipment Modifier
HP +414 +29%
PATK +90 -
PDEF +161 +10%
MATK +328 +48%
MDEF +207 -
DEX +281 +27%
AGI +31 +24%
CRIT +90 -
LUCK +161 -
Jewels - +16%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +22%
MATK +6%
DEX +4%
AGI +2%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 50%
Weapon Type Blade
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +8
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +43
+38 +15
+10 -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Loyal Heart Techniques
Wind Slash Mag ATK on targets within area & MOVE -1 for three turns & moves targets 3 sq back [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 145%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE -1
Raises an ally's CT by 100 [Range: 5, Height Range: 2]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
2
Cast Speed:
300
Range
Area
Wind Slash Mag ATK on targets within area & lowers CT [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
Control Charge Time
Type Min Max
Value -20%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Range
Area
Wind Slash Mag ATK on enemy & increases in Power and greatly raises AGI for one turn if target's AGI is lowered & increases in Power if Quickened [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 170%
State Dependent Effect (Target)
Triggers Self Buff
Tokkou Damage Rate +70
State Requirement Any
Debuffs AGI
State Dependent Effect (Self)
Tokkou Damage Rate +70
State Requirement Any
Conditions
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +20% +40%
Wind Slash Mag ATK on enemy & halves CT [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 190%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
50
Height:
2
Range
Area
Basic Loyal Heart Techniques
Casts Quicken on self and ally unit [Range: 3, Height Range: 2]
Charges:
3
20
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Negates Stop/Delay/CT Down on all allies for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
2
35
Height:
99
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Wind Slash Mag ATK on targets within area & lowers Wind/Slash Res for three turns (Stackable up to 3x) [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stackable 3 Times
Stats
Type Min Max
Slash Res -10 -25
Wind Res -5 -15
Wind Slash Mag ATK on targets within area & inflicts Delay [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Passive Abilities
Raises MATK/Max Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15% +35%
Max Jewels +15% +30%
Counters when damaged & greatly lowers AGI for one turn & also activated by Skill ATKs [Range: 8, Minimum Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 60% 80%
ATK Scaling
1.05 * (MATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 1
Stats
Type Min Max
AGI -25% -50%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +158 -
PATK +75 -16%
PDEF +50 -10%
MATK +265 +16%
MDEF +233 +26%
DEX +54 -3%
AGI +33 -1%
CRIT +155 -11%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes all statuses inflicted on all units [Area: Whole Map, Height Range: Unlimited]
Charges:
1
36
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Recovers HP of ally units within area & recovers statuses [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
5
20
Height:
3
Cast Speed:
320
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Alchemic Freeze from allies within area [Range: 3, Area: Square (3), Height Range: 3]
Charges:
5
16
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -14%
PDEF +119 +18%
MATK +230 +12%
MDEF +160 +6%
DEX +213 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +60
+10 +35
- -
- -
+35 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers enemy's PATK & DEX for one turn [Range: 6, Area: Cross (3), Height Range: 4]
Charges:
2
30
Height:
4
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK on enemy unit & permanently lowers enemy's Missile (Stackable up to 3x) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Stackable 3 Times
Stats
Type Min Max
Missile Res -20
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -40% -60%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Masakado is a dignified military commander who arrived from the land of Midgard in another world. He has a cold air of solitude about him that tends to keep others away, but he is good natured at heart and actually quite fond of people. He gently watches over those around him, paying special attention to his master.

Origin: Midgard
Gender: Male
Height: 160cm
Weight: 52kg
Birthday: Oct 1
Blood Type: Type O
Zodiac: Libra
Likes: Taking care of others, His sword collection
Hobbies: Collecting rare books
Illust:
CV: 石田彰

Artworks
Cry masa
Cry masa closeup