Stats
Primary Stats
Type Min Max
HP 179 934
PATK 70 190
PDEF 60 188
MATK 27 135
MDEF 35 172
DEX 39 220
AGI 61 95
CRIT 39 194
LUCK 27 135
Jewels 38 160
Primary Stats
Type 60 65 75 99
HP 628 667 743 926
PATK 141 147 159 188
PDEF 136 142 155 186
MATK 91 96 107 133
MDEF 116 123 137 170
DEX 146 156 174 218
AGI 81 82 86 94
CRIT 131 139 154 192
LUCK 91 96 107 133
Jewels 110 116 129 158
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50%/PATK by 30%/Hit Rate by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PATK +30%
Hit Rate +10
Related Gears
Gear Type Stats Jobs
Sword PATK +50
Fire +15
AGI +10
Initial Jewels +5
Armor PDEF +40
Area ATK Res +10
Stop Res +35
-
Accessory HP +600
Slash ATK Power +10
Bind Res +50
Stun Res +50
-
Related Mementos
Memento Stats
PATK +110
HP +640
DEX +48
Hit Rate +16
Slash ATK Power +10
AGI +10
Fire +16
Water +16
Skill Use Count +1
MDEF +94
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +80 +2 +3 +0
3 +160 +4 +6 +0
4 +240 +6 +9 +1
5 +320 +8 +12 +1
6 +400 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +35
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +2 +1
3 +22 +16 +4 +2
4 +33 +24 +6 +3
5 +44 +32 +8 +4
6 +55 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PDEF & Max HP & Pierce Res & PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +35%
HP +25%
Pierce Res +25
PATK +20%
Old Skill
PDEF & Max HP & Pierce Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Pierce Res +20 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50% & all ATK by 20% & PATK by 10% & Hit Rate by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PATK +10%
Hit Rate +10
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +44 +3 +2 +1
3 +88 +6 +4 +2
4 +132 +9 +6 +3
5 +176 +12 +8 +4
6 +220 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +25
DEX +20
Strong vs Lust +20
Strong vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +27 +2 +2 +0 +13
3 +54 +4 +4 +0 +26
4 +81 +6 +6 +1 +39
5 +108 +8 +8 +1 +52
6 +135 +10 +10 +2 +65
Max Level Enhancement (Ability)
Fire Slash ATK that ignores DEF on enemy units within area (Strong vs Wind) [Range: 6, Area: Lateral (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 190%
ATK Scaling
1.4 * PATK
Charges:
5
38
Height:
2
Strong vs Wind:
+60
Ignore Defense Rate:
-100%
Range
Area
Fire Slash ATK on units within area (Strong vs Wind) [Range: 4, Area: Lateral (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
5
38
Height:
2
Strong vs Wind:
+50
Range
Area
Fire Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 250%
ATK Scaling
1.5 * PATK
Charges:
3
35
Height:
2
Strong vs Human:
+50
Range
Area
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Raises Pierce ATK of ally units within area around self for three turns & raises Max HP by 15% for ally units (recovers amount raised) (Stackable up to 2x) [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Pierce Res +50
HP +15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
HP +30%
Pierce Res Up for ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Pierce Res +40 +50
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +169 +12 +0 +12
3 +338 +24 +0 +24
4 +507 +36 +1 +36
5 +676 +48 +1 +48
6 +845 +60 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +12 +14 +9 +0
3 +24 +28 +18 +0
4 +36 +42 +27 +1
5 +48 +56 +36 +1
6 +60 +70 +45 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Arthur Revenant Gear
Level Skill
10 Hellfire's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +11%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
PATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
Pierce Res +5
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Stats
Primary Stats
Type Equipment Modifier
HP +398 +70%
PATK +286 +50%
PDEF +224 +25%
MATK +45 -
MDEF +38 -
DEX +161 -
AGI +31 +25%
CRIT +99 -
LUCK +60 -
Jewels - +23%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +5
+16 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
+28 -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Truthseeking
After moving, Fire Slash ATK on enemy unit & interrupts casting & greatly raises own AGI for one turn [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.4 * PATK
Charges:
3
22
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +20% +80%
Creates a barrier that halves Phys Dmg inflicted on self three times
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
1
40
Range
Area
Fire Slash ATK (Strong vs Wind) on enemy unit & 100% Hit & Bind for three turns [Range: 2, Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 250%
ATK Scaling
1.4 * PATK
Charges:
4
32
Height:
4
Cast Speed:
330
Strong vs Wind:
+120
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Fire Slash ATK on units within area (Strong vs Wind) [Range: 4, Area: Lateral (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
5
38
Height:
2
Strong vs Wind:
+50
Range
Area
Basic Truthseeking
Fire Slash ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
1.4 * PATK
Charges:
5
17
Height:
2
Range
Area
Raises Max HP of ally units within area around self for five turns (amount of HP gained will be added to your current HP) [Area: Square (3), Height Range: 2]
Charges:
2
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 5
Stats
Type Min Max
HP +20% +35%
Consumes own HP and raises own PATK/PDEF for three turns & casts Jewel Auto Charge
Charges:
1
0
HP Cost:
50%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +100%
PDEF +100%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 15%
Passive Abilities
After receiving Phys Dmg including from skill attacks, performs a counter & Jewel Dmg [Range: 2, Height Range: 2]
Skill Effect (PhyDamage)
Jewel Damage 25% of Enemy's Max Jewels
Type Min Max
Attack 30% 50%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Raises Slash ATK Power & Strong vs Wind
Hide Self Buff
Self Buff
Stats
Type Min Max
Slash ATK Power +15 +35
Strong vs Wind +15 +30
Raises PDEF & MDEF
Hide Self Buff
Self Buff
Stats
Type Min Max
PDEF +5% +15%
MDEF +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +356 +25%
PATK +244 +20%
PDEF +140 +10%
MATK +45 -10%
MDEF +38 -12%
DEX +161 +10%
AGI +32 +8%
CRIT +120 +25%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
Strong vs Human:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
For one turn, quadruples own PATK & lowers own PDEF/MDEF to 0
Charges:
3
20
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +400%
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
PDEF -100%
MDEF -100%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +427 +32%
PATK +199 +10%
PDEF +198 +25%
MATK +57 -5%
MDEF +50 +5%
DEX +186 -
AGI +13 +13%
CRIT +88 +6%
LUCK +94 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Pierce Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 40%
Weapon Type Sword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Pierce Res Up for ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Pierce Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Pierce Res for one turn [Area: Diamond (5), Height Range:2]
Protect (PhyDamage)
Type Min Max
Turn 3
Range 2
Height 2
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Pierce Res +35
Basic Holy Sword
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 1
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units within target area & Pierce ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Pierce ATK Power -50 -60
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
PDEF & Max HP & Pierce Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Pierce Res +20 +25
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Arthur is a righteous knight who has come from a world known as Midgard. He is a humble warrior who enters every battle with a steely determination to win and bitterly hates cowards who step foot on the same battlefield as he. He dreams of a world without war and will sacrifice anything, including himself, to achieve it.

Origin: Midgard
Gender: Male
Height: 182cm
Weight: 70kg
Birthday: Dec 10
Blood Type: Type A
Zodiac: Sagittarius
Likes: Tea Time
Hobbies: Patrolling
Illust: だーくろ
CV: 岡本信彦

Artworks
Cry arth
Cry arth closeup