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The Alchemist Code Skills (Global)
Filter Skills
Type
Additional
Attack
Item
Passive
Reaction
Skill
ATK Type
Jump
Magic
Missile
Pierce
Slash
Special
Strike
DMG Type
None
Magical
Physical
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Name
Type
ATK Type
DMG Type
Rainbow Hourglass
Item
-
-
Raindrops - Ala
Skill
-
Magical
Rainy Nocturne
Skill
-
-
Rainy Nocturne
Skill
-
-
Raise All Stats!
Skill
-
-
Raise Cast Time
Skill
-
-
Raise Cast Time
Skill
-
-
Raise Evasion Rate
Reaction
-
-
Raise Team Healing While LS Lives
Passive
-
-
Raise Thunder Attributes!
Skill
-
-
Raise Type ATK Power on ATK
Passive
-
-
Raises AGI
Reaction
-
-
Raises AGI for three turns
Reaction
-
-
Raises ATK for three turns
Reaction
-
-
Raises All ATK of DanMachi units (Permanent)
Passive
-
-
Raises All DEF/All Elemental Res (Enemy LS)
Passive
-
-
Raises All DEF/All Elemental Res (Enemy LS)
Passive
-
-
Raises All DEF/All Elemental Res (Enemy LS)
Passive
-
-
Raises All DEF/All Elemental Res (Enemy LS)
Passive
-
-
Raises All DEF/All Elemental Res (Enemy LS)
Passive
-
-
Raises All Elemental Res
Passive
-
-
Raises All Elemental Res [Permanent]
Skill
-
-
Raises All Elemental Res except for Dark [1~999]
Passive
-
-
Raises All Elemental Res except for Dark [1~999]
Passive
-
-
Raises All Elemental Res except for Fire [1~999]
Passive
-
-
Raises All Elemental Res except for Fire [1~999]
Passive
-
-
Raises All Elemental Res except for Fire/Dark [1~999]
Passive
-
-
Raises All Elemental Res except for Light [1~999]
Passive
-
-
Raises All Elemental Res except for Light [1~999]
Passive
-
-
Raises All Elemental Res except for Thunder [1~999]
Passive
-
-
Raises All Elemental Res except for Thunder [1~999]
Passive
-
-
Raises All Elemental Res except for Thunder/Light [1~999]
Passive
-
-
Raises All Elemental Res except for Water [1~999]
Passive
-
-
Raises All Elemental Res except for Water [1~999]
Passive
-
-
Raises All Elemental Res except for Wind [1~999]
Passive
-
-
Raises All Elemental Res except for Wind [1~999]
Passive
-
-
Raises All Elemental Res for AJ7000
Passive
-
-
Raises All Res Types
Passive
-
-
Raises All Res except Slash for one turn (Stackable up to 10x)
Reaction
-
-
Raises All Res except Slash for one turn (Stackable up to 10x)
Reaction
-
-
Raises All Res except for Magic
Passive
-
-
Raises All Res except for Slash
Passive
-
-
Raises All Res except for Slash
Passive
-
-
Raises All Res except for Slash (Cannot be removed)
Skill
-
-
Raises All Res except for Strike
Passive
-
-
Raises CRIT Rate & Jewel Recovery [Range: 2, Minimum Range 2]
Reaction
-
-
Raises CRIT Rate/Critical Dmg for all attacks aimed at self (Permanent)
Reaction
-
-
Raises CT & recovers Jewels
Reaction
-
-
Raises Counter Power/MDEF [2x Stackable] Permanent
Reaction
-
-
Raises Counter Power/PDEF [2x Stackable] Permanent
Reaction
-
-
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