Raises All DEF/Elements Res (Enemy LS) (Removed after death)
Type | Passive |
---|---|
Effect Type | FailCondition |
Target | SelfSide |
Timing | Passive |
Fire Unit DEF (Add) |
Min: 1
Max: 999
|
---|---|
Light Unit DEF (Add) |
Min: 1
Max: 999
|
Debuff Res (Add) |
Min: 1
Max: 999
|
Disable Heal Res (Add) |
Min: 1
Max: 999
|
Healing (Add) | 300 |
Evasion Rate (Add) | 999 |
Check Target | Target |
Check Timing | Eternal |
Unit Group |