Basic Information
Type Tower
Level 97
Ready Conditions
Player Min Level 60
Unit Min Level 20

アマラ経絡【HARD】 31F

敵を全滅させろ

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 [P4]
2
[P5]
2
1 1 0 0 0 0 0 1 1 2 2
1 1 1 1 1 0 [E4]
0
0 0 0 1 1 2 2
2 1 1 1 1 0 0 0 0 0 1 [E5]
1
2 2
3 1 1 0 0 0 0 0 0 0 0 0 0 1
4 1 1 0 0 0 0 0 0 0 0 0 0 1
5 [E6]
0
0 0 0 0 0 [P1]
0
0 0 0 0 [E7]
0
1
6 1 1 0 0 0 [P3]
1
1 1 1 1 1 1 1
7 3 2 0 0 1 1 [P2]
2
2 2 2 2 2 2
8 3 2 2 2 2 2 2 2 2 2 2 2 2
9 4 [E8]
4
2 2 2 2 2 2 2 2 2 2 2
10 4 4 2 2 [E2]
2
2 2 2 2 2 2 2 2
11 4 4 2 2 2 3 3 3 3 3 3 [E3]
3
3
12 2 2 2 2 2 3 [E1]
3
3 3 3 3 3 3
Enemies
UID SID Unit Level Type Move Jump
E1 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55464 1287 1456 214 336 742 138 250 398 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +89 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+28 +28 +28 -4 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Battlefield Seraph 20/20 Skill Recovers a portion of HP of ally units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
War Princess's Embrace 20/20 Skill Recovers a portion of HP of ally units within target area & removes statuses inflicted on them [Area: Diamond (5), Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Pledge of Protection 20/20 Passive Raises own Max HP/PDEF & raises Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
E2 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55368 1286 1455 213 335 741 138 250 396 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +88 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area Pierce Res CT-Down Res
+28 +28 +28 -4 +25 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Wall Formation 20/20 Skill Pierce Res Up for ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Wall Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Pierce Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Lance Bender 20/20 Skill Slash ATK to enemy units within target area & Pierce ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E3 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55272 1285 1453 212 334 740 137 250 394 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +87 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area Slash Res CT-Down Res
+28 +28 +28 -4 +25 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Diamond Formation 20/20 Skill Raises Slash Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Diamond Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Slash Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Severed Blade 20/20 Skill Slash ATK to enemy units within target area & Slash ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E4 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55176 1284 1506 211 333 739 137 250 392 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +86 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+28 +28 +28 -4 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Gear Breaker 20/20 Skill After moving, Slash ATK to enemy unit & greatly raises AGI until next turn [Range: 5, Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shining Burst 20/20 Skill Light Slash ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Gear Drive 20/20 Reaction After receiving Dmg, slightly raises AGI permanently (Effect is stackable up to five times) & also activated by Skill ATKs.
E5 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55464 1415 1402 214 336 742 138 250 398 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +89 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+28 +28 +28 -4 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Ibis Heart 20/20 Skill Light Slash ATK to units within area around self (Strong vs Demons) [Area: Diamond (5), Height Range: 2]
Shield Spike 20/20 Skill Non-Type ATK on enemy units within area & inflicts Stun for two turns & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Quartz 20/20 Skill Weak Missile ATK on target unit and removes Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E6 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55464 1287 1456 214 336 742 138 250 398 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +89 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+28 +28 +28 -4 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Impregnable Formation 20/20 Skill Raises Area ATK Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Impregnable Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Area ATK Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Pledge of Protection 20/20 Passive Raises own Max HP/PDEF & raises Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E7 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55272 1285 1453 212 334 740 137 250 394 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +87 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area Magic Res CT-Down Res
+28 +28 +28 -4 +25 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Magic-Guard Formation 20/20 Skill Raises Magic Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Magic Guard Shield 20/20 Skill Cover by taking Mag Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Mag Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Rune Break 20/20 Skill Slash ATK on enemy units within target area & lowers units' MATK Power [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E8 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
55368 1286 1455 213 335 741 138 250 396 312 (40%) 44
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+40 +88 +52 +28 +28 +28
Missile ATK Power MATK Power JUMP ATK Power COMBO Area Strike Res CT-Down Res
+28 +28 +28 -4 +25 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Steady Formation 20/20 Skill Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Steady Wall 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Strike Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Fistless 20/20 Skill Slash ATK to enemy units within target area & Strike ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg