Basic Information
Type Normal
Level 40
AP Cost 6
Player EXP 6
Unit EXP 200
Zeni 2100
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
The Aim of Two

Ch 1: Ep 3 [3-4] A Captain's Temperament

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 5 5 4 4 [P4]
3
[P5]
3
3 3 3
1 6 8 8 4 [P1]
3
[P2]
3
[P3]
3
3 3
2 7 [E6]
8
9 9 [J2]
3
3 3 3 3
3 7 7 9 9 4 4 6 6 4
4 8 7 7 6 4 4 [E3]
6
6 7
5 [J3]
8
7 [E5]
7
6 5 5 5 5 7
6 8 7 7 8 [E4]
11
[J1]
11
8 7 7
7 11 11 8 9 11 11 9 6 6
8 11 11 8 9 10 [T1]
10
9 [E1]
6
6
9 10 10 [E2]
8
8 8 7 7 6 6
10 9 9 8 8 8 7 7 6 9
Enemies
UID SID Unit Level Type Move Jump
E1 -
40 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
174 66 44 114 70 55 58 66 95 107 (100%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Cure 10/20 Skill Recovers HP of ally unit [Range: 4, Height Range: 2]
Regeneration 10/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Rest 10/20 Skill Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Heal 10/20 Skill Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Mega Regen 10/20 Skill Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Healing Embrace 5/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 5/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 5/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Magic Barrier+1 1/20 Reaction Change of reducing Mag Dmg
E2 -
40 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181 106 73 76 35 106 75 78 72 88 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
40 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181 106 73 76 35 106 75 78 72 88 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
E4 -
40 Monster, Demi 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
178 109 62 57 42 108 67 95 96 79 (25%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Charged Arrow 5/20 Skill Inflicts Phys Dmg on target.
Poison Arrow 5/20 Skill Inflicts Phys Dmg & Poison on target [Range: 4]
Cursed Poison Arrow 5/20 Skill Inflicts Phys Dmg & Poison on target [Range: 4] (Curse)
E5 -
40 Human 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
207 119 67 67 43 86 60 81 80 78 (25%) 7
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 10/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 10/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 10/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Battle Preparation 5/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 5/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 5/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Stance of the Warrior 1/20 Reaction Chance of reducing Phys Dmg
E6 -
40 Monster, Beast 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
197 104 58 85 57 91 62 71 81 96 (100%) 7
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Defensive Roar 10/20 Skill Lowers target's PDEF [Range: 3]
Quest Missions
Kill all foes

Reward: Apple of Experience

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Bronze Ingot

Drops
Drops