Basic Information
Type Normal
Level 40
AP Cost 6
Player EXP 6
Unit EXP 200
Zeni 2100
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
Good Old Daily Life

Ch 1: Ep 3 [3-3] The Aim of Two

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 [P4]
0
[P5]
0
0 0 0 0 0 0
1 1 [P1]
0
[P2]
0
[P3]
0
0 0 1 1 1
2 1 0 0 0 2 2 2 2 1
3 0 0 0 0 2 2 [J1]
2
2 2
4 0 [J3]
0
0 0 0 0 0 [E7]
2
5
5 1 0 0 1 0 0 0 0 0
6 2 2 [E2]
2
1 1 [E5]
1
0 0 [E1]
0
7 2 4 2 2 2 2 1 [E3]
1
0
8 [T1]
2
2 2 [E4]
3
3 2 2 2 1
9 2 2 3 4 4 [E6]
4
[J2]
2
2 1
10 2 2 3 4 4 4 2 2 3
Enemies
UID SID Unit Level Type Move Jump
E1 -
40 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
203 113 61 78 48 93 63 78 80 86 (100%) 7
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Claw 10/20 Skill Inflicts Phys Dmg on target.
Kick 10/20 Skill Inflicts Phys Dmg on target.
E2 -
40 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181 106 73 76 35 106 75 78 72 88 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
40 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181 106 73 76 35 106 75 78 72 88 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
40 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
167 63 43 121 73 54 58 69 95 112 (100%) 7
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 5/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 5/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 5/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 5/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 5/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 1/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E5 -
40 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181 106 73 76 35 106 75 78 72 88 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E6 -
40 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
187 79 56 91 69 74 60 71 95 96 (100%) 7
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Cross Heal Spores 10/20 Skill Recovers HP of units within area around self
Curing Spores 5/20 Skill Recovers target's HP [Range: 3]
E7 -
40 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
192 80 61 87 63 78 62 74 95 92 (100%) 7
Status Res
999 - - - - - - -
- - - - - - - -
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Whip Strike & Poison 1/1 Attack Normal Attack & Poison (Enemy Unit)
Poison Spores 5/20 Skill Inflicts Poison on units within area around self
Poison Liquid 5/20 Skill Chance of inflicting Poison status on target [Range: 3, Height Range: 1]
Quest Missions
Kill all foes

Reward: Apple of Experience

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Bronze Ingot

Drops
Drops