Basic Information
Type Event
Level 70
AP Cost 16
Player EXP 16
Unit EXP 200
Zeni 2200
Flags IsAutoRepeatQuest
Prerequisite Quests
Young Sweeper Story 1

Episode 2 Young Sweeper Story 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 0 0 0 0 0 0 0
2 0 [E5]
0
0 0 0 0 0 [E8]
0
0 0
3 0 0 0 0 0 0 0 0 0 0
4 0 [J1]
0
0 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0 0 0 6
6 9 0 0 0 [E1]
1
1 [E6]
0
0 2 2
7 11 2 0 [T1]
0
1 1 0 [J2]
0
[E4]
2
2
8 11 2 0 0 0 0 0 0 1 1
9 10 3 [P3][P4][P5]
3
[P1]
0
0 0 0 0 [E3]
0
0
10 10 10 [P2]
3
0 0 1 [J3]
1
[E7]
0
0 0
11 11 11 2 1 0 1 1 0 2 2
12 12 12 1 1 0 0 0 0 1 0
13 11 11 1 0 0 0 0 0 0 0
14 1 3 1 0 0 0 0 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
658 344 260 122 84 233 78 203 147 109 (25%) 17
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E2 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
658 344 260 122 84 233 78 203 147 109 (25%) 17
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E3 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1048 288 166 103 84 249 98 232 270 182 (25%) 17
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E4 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1048 288 166 103 84 249 98 232 270 182 (25%) 17
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
704 355 261 122 84 233 78 206 147 109 (25%) 17
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E6 -
70 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
493 269 194 120 87 286 108 191 147 182 (25%) 17
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E7 -
70 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
493 269 194 120 87 286 108 191 147 182 (25%) 17
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1328 363 315 129 137 251 78 210 149 433 (25%) 17
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained
+30 +32
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Quest Missions
Clear without continues

Reward: Edgar Token

Clear without healing

Reward: Gold Ingot

Clear with max 4 units

Reward: Knight Chess Piece

Drops
Drops