E1 |
- |
|
Mafia |
70 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
437 |
249 |
182 |
104 |
75 |
255 |
102 |
165 |
135 |
182 (25%) |
17 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
1/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
1/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E2 |
- |
|
Mafia |
70 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
437 |
249 |
182 |
104 |
75 |
255 |
102 |
165 |
135 |
182 (25%) |
17 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
1/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
1/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
|
E3 |
- |
|
Mafia |
70 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
437 |
249 |
182 |
104 |
75 |
255 |
102 |
165 |
135 |
182 (25%) |
17 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E4 |
- |
|
Mafia |
70 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
453 |
282 |
154 |
87 |
72 |
210 |
92 |
181 |
258 |
182 (25%) |
17 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+1 |
+16 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
1/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E5 |
- |
|
Mafia |
70 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
453 |
282 |
154 |
87 |
72 |
210 |
92 |
181 |
258 |
182 (25%) |
17 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+1 |
+16 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
1/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Mafia |
70 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
453 |
282 |
154 |
87 |
72 |
210 |
92 |
181 |
258 |
182 (25%) |
17 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+1 |
+16 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
1/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E7 |
- |
|
Mafia |
70 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
453 |
282 |
154 |
87 |
72 |
210 |
92 |
181 |
258 |
182 (25%) |
17 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
1/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|