Basic Information
Type Event
Level 65
AP Cost 16
Player EXP 16
Unit EXP 150
Zeni 2000
Flags IsAutoRepeatQuest
Prerequisite Quests
A Bullet Named Sloth

Episode 1 Young Sweeper Story 1

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 2 5 0 0 0 0 0 0 0 0 0
1 2 0 0 [E4]
0
0 [T1]
0
0 0 [E5]
0
0 0
2 2 0 0 5 0 0 0 0 5 0 0
3 2 1 0 0 0 0 0 0 0 0 0
4 8 8 8 8 8 [E3]
0
0 8 8 8 8
5 2 0 0 5 0 0 0 0 5 0 0
6 2 [E6]
1
0 0 0 0 0 0 0 0 [E7]
0
7 3 2 0 [E1]
0
0 1 1 0 [E2]
0
0 0
8 3 2 0 0 0 0 0 0 0 0 0
9 4 0 0 1 0 1 1 0 1 0 0
10 4 0 0 1 0 1 1 0 1 0 0
11 3 [P5]
0
0 [P3]
0
0 [P1]
0
0 [P2]
0
0 [P4]
0
0
12 2 1 0 0 0 0 0 0 0 1 0
13 8 2 2 2 2 3 3 2 2 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
70 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
437 249 182 104 75 255 102 165 135 182 (25%) 17
Other Stats
Jewels Obtained
+52
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E2 -
70 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
437 249 182 104 75 255 102 165 135 182 (25%) 17
Other Stats
Jewels Obtained
+52
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
E3 -
70 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
437 249 182 104 75 255 102 165 135 182 (25%) 17
Other Stats
Jewels Obtained
+52
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
453 282 154 87 72 210 92 181 258 182 (25%) 17
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
453 282 154 87 72 210 92 181 258 182 (25%) 17
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E6 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
453 282 154 87 72 210 92 181 258 182 (25%) 17
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E7 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
453 282 154 87 72 210 92 181 258 182 (25%) 17
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Edgar Token

Clear without mercenary

Reward: Skip Ticket

Max 3 items used

Reward: Apple of Accomplishment

Drops
Drops