Basic Information
Type Multiplay
Level 65
AP Cost 6
Player EXP 12
Unit EXP 7500
Multi Coins 12

Unit Lv65 Job Lv11 Recommended Episode 5: Continental Circle [Master Edition]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 4 3 2 1 0 [E8]
0
0 0 0 0 [P4]
1
2 [P5]
2
1 [E1]
4
3 2 1 0 [E6]
0
0 0 0 0 [P3]
2
[P1]
2
[P2]
2
2 4 4 4 0 0 0 0 0 0 0 2 [A1]
3
3
3 4 4 4 4 4 4 4 4 4 4 4 4 4
4 5 4 4 4 [T1]
4
4 4 4 4 4 4 4 4
5 [E9]
6
5 4 4 4 3 3 2 2 3 3 2 2
6 [E4]
7
6 10 10 4 3 3 2 2 2 2 2 2
7 8 8 10 10 4 3 3 2 2 [E2]
2
2 2 [E3]
2
8 8 7 6 5 4 4 4 4 3 2 2 2 3
9 8 [E5]
7
6 5 4 4 4 4 3 2 [E7]
2
2 3
10 8 4 4 4 4 4 3 2 2 11 12 11 10
11 8 4 4 4 4 4 3 2 2 11 12 11 10
Entries
UID Trigger
E6
Requires (All)
DeadEnemy E001 and E004
E7
Requires (All)
DeadEnemy E002 and E003
E8
DeadEnemy E005
E9
DeadEnemy E006
Allies
UID SID Unit Level Type Move Jump
A1 -
65 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
592 512 277 105 187 232 108 234 295 119 (25%) 22
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (DRI) 1/1 Attack
Scud Shot 11/20 Skill Thunder Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Focused Aim 11/20 Skill Raises own Hit Rate for two turns
Healing Barrett 11/20 Skill Recovers a portion of HP for ally unit & removes all statuses [Range: 5, Height Range: 2]
Potent Shot 11/20 Skill Thunder Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Blocking Shot 11/20 Skill Thunder Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Breaking Shot 11/20 Skill Thunder Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 11/20 Skill Penetrating Thunder Missile ATK on enemy unit (Strong vs Machines) [Range: 5, Area: Line (5), Height Range: Unlimited]
Heart Seeker 11/20 Skill Thunder Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Enemies
UID SID Unit Level Type Move Jump
E1 E005
65 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
991 363 264 99 182 216 96 205 283 173 (25%) 12
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 11/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 11/20 Skill Raises own Hit Rate for two turns
Bullet Shot 11/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 11/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 11/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 11/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 11/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E2 E002
65 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
991 363 264 99 182 216 96 205 283 173 (25%) 12
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 11/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 11/20 Skill Raises own Hit Rate for two turns
Bullet Shot 11/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 11/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 11/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 11/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 11/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E3 E003
65 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 314 291 116 184 280 106 185 142 173 (25%) 12
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Paralyzing Dagger 11/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 11/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 11/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Taunt 11/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Hide 11/20 Skill Raises own Evasion Rate
Sneak Attack 11/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E4 E004
65 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 314 291 116 184 280 106 185 142 173 (25%) 12
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Paralyzing Dagger 11/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 11/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 11/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Taunt 11/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Hide 11/20 Skill Raises own Evasion Rate
Sneak Attack 11/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E5 E001
65 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1076 327 316 129 182 248 85 169 179 111 (100%) 12
Status Res
- - - 10 10 - - -
- - - - - - - -
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Single Fire 11/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 11/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E6 E006
65 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1076 327 316 129 182 248 85 169 179 111 (100%) 12
Status Res
- - - 10 10 - - -
- - - - - - - -
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Single Fire 11/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 11/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E7 -
65 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1213 532 379 169 215 384 98 259 256 152 (25%) 12
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Exorcising Spike 11/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Sweep Thrust 11/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2]
Pain Stinger 11/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 11/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 11/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
E8 E007
65 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1380 502 410 170 216 341 99 256 270 152 (25%) 12
Status Res
90 90 30 90 90 90 30 -
- - 90 90 90 - - 90
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Battle Preparation 11/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 11/20 Skill Greatly raises own PATK & lowers PDEF
Rock Toss 11/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 11/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
E9 -
65 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
991 323 264 99 182 216 96 205 283 173 (25%) 12
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 11/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 11/20 Skill Raises own Hit Rate for two turns
Bullet Shot 11/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 11/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 11/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 11/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 11/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Drops
Drops
Map Effects
[Map Effect] City PATK DEX Group
HP/PATK/DEX +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
DEX +20%
Jobs
Martial Artist
Holy Brawler
[Map Effect] City MATK PATK Group
HP/MATK/PATK +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
MATK +20%
Jobs
Bridegroom
Bride
[Map Effect] City MATK DEX Group
HP/MATK/DEX +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
MATK +20%
DEX +20%
Jobs
Magic Meister
[Map Effect] City Support Group
HP +20%, AGI +10%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
AGI +10%
Jobs
Bard
Dancer
[Map Effect] City Support Group + MOVE
HP +20%, AGI +10%, MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
AGI +10%
MOVE +1
Jobs
Merchant