E1 |
BLAI |
|
Blair |
85 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
6529 |
1061 |
572 |
151 |
328 |
1046 |
187 |
454 |
587 |
190 (50%) |
32 |
Status Res
|
|
|
|
|
|
|
|
- |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
- |
200 |
200 |
- |
200 |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+24 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Artificer Basic ATK |
1/1 |
Attack |
|
Agility Accelerant |
20/20 |
Skill |
Places grids that cast Quicken (each grid disappears after being activated once) [Range: 4, Area: Line (4), Height Range: 3] |
Energy Accelerant |
20/20 |
Skill |
Places grids that cast Jewel Regen for 1 turn (each grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 3] |
Flare Array |
20/20 |
Skill |
Places grids that inflict Light Dmg, Paralyze and, Blind (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3] |
Nova Detonator |
20/20 |
Skill |
Places grids that inflict Light Dmg, Delay, and Slow (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3] |
Plasma Beam |
20/20 |
Skill |
Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3] |
Energy Drain |
20/20 |
Skill |
Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2] |
Repulsor Bomb |
20/20 |
Skill |
Light Missile ATK to units within target area & moves target 2 sq away from the center [Range: 4, Area: Cross (5), Height Range: 3] |
Implosion Bomb |
20/20 |
Skill |
Light Missile ATK to units within target area & moves target 1 sq towards the center [Range: 4, Area: Diamond (5), Height Range: 3] |
Plasma Surge |
20/20 |
Skill |
Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2] |
Trauma Recovery System |
20/20 |
Reaction |
After receiving Dmg, chance of recovering a portion of HP |
|
E2 |
h1 |
|
AJ7000 |
85 |
Machine, Sloth |
-16 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4395 |
743 |
508 |
266 |
249 |
581 |
118 |
372 |
284 |
567 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+68 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ7000 |
1/1 |
Attack |
AJ7000 (Enemy Unit) |
Blade Attack |
20/20 |
Skill |
Mows down enemies with laser blade from finger [Front 1x3 Sq] |
Spinning Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Energy Sphere |
20/20 |
Skill |
Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)] |
Alchemic Wave |
20/20 |
Skill |
Inflicts Mag Dmg on enemy units within target area [Area: Diamond (5), Height Range: 2] |
Spinning Shot |
20/20 |
Skill |
Inflicts Mag Dmg on enemy units within target area [Area: Diamond (7), Height Range: 2] |
Burst Sphere |
20/20 |
Skill |
Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)] |
Counter Blade |
1/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E3 |
h2 |
|
AJ7000 |
85 |
Machine, Sloth |
-16 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4395 |
743 |
508 |
266 |
249 |
581 |
118 |
372 |
284 |
567 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+68 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ7000 |
1/1 |
Attack |
AJ7000 (Enemy Unit) |
Blade Attack |
20/20 |
Skill |
Mows down enemies with laser blade from finger [Front 1x3 Sq] |
Spinning Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Energy Sphere |
20/20 |
Skill |
Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)] |
Alchemic Wave |
20/20 |
Skill |
Inflicts Mag Dmg on enemy units within target area [Area: Diamond (5), Height Range: 2] |
Spinning Shot |
20/20 |
Skill |
Inflicts Mag Dmg on enemy units within target area [Area: Diamond (7), Height Range: 2] |
Burst Sphere |
20/20 |
Skill |
Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)] |
Counter Blade |
1/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E4 |
h3 |
|
AJ7000 |
85 |
Machine, Sloth |
-16 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4395 |
743 |
508 |
266 |
249 |
581 |
118 |
372 |
284 |
567 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+68 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ7000 |
1/1 |
Attack |
AJ7000 (Enemy Unit) |
Blade Attack |
20/20 |
Skill |
Mows down enemies with laser blade from finger [Front 1x3 Sq] |
Spinning Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Energy Sphere |
20/20 |
Skill |
Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)] |
Alchemic Wave |
20/20 |
Skill |
Inflicts Mag Dmg on enemy units within target area [Area: Diamond (5), Height Range: 2] |
Spinning Shot |
20/20 |
Skill |
Inflicts Mag Dmg on enemy units within target area [Area: Diamond (7), Height Range: 2] |
Burst Sphere |
20/20 |
Skill |
Curved shot that inflicts Mag Dmg on units within target area [Range: 4, Area: Diamond (5)] |
Counter Blade |
1/20 |
Reaction |
Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E5 |
g1 |
|
AJ5000 |
85 |
Machine |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3533 |
609 |
491 |
253 |
239 |
538 |
104 |
304 |
289 |
558 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+60 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ5000 |
1/1 |
Attack |
AJ5000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Speed Gear |
20/20 |
Skill |
Raises own AGI |
Vibro-Shockwave |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] |
Full Attack |
20/20 |
Skill |
Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |
Energy Blade |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
Action Analysis |
1/1 |
Reaction |
(For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending |
|
E6 |
g2 |
|
AJ5000 |
85 |
Machine |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3533 |
609 |
491 |
253 |
239 |
538 |
104 |
304 |
289 |
558 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+60 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ5000 |
1/1 |
Attack |
AJ5000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Speed Gear |
20/20 |
Skill |
Raises own AGI |
Vibro-Shockwave |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] |
Full Attack |
20/20 |
Skill |
Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |
Energy Blade |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
Action Analysis |
1/1 |
Reaction |
(For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending |
|
E7 |
g3 |
|
AJ5000 |
85 |
Machine |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3533 |
609 |
491 |
253 |
239 |
538 |
104 |
304 |
289 |
558 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+60 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ5000 |
1/1 |
Attack |
AJ5000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Speed Gear |
20/20 |
Skill |
Raises own AGI |
Vibro-Shockwave |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] |
Full Attack |
20/20 |
Skill |
Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |
Energy Blade |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
Action Analysis |
1/1 |
Reaction |
(For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending |
|
E8 |
g4 |
|
AJ5000 |
85 |
Machine |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3533 |
609 |
491 |
253 |
239 |
538 |
104 |
304 |
289 |
558 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+60 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ5000 |
1/1 |
Attack |
AJ5000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Speed Gear |
20/20 |
Skill |
Raises own AGI |
Vibro-Shockwave |
20/20 |
Skill |
Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] |
Full Attack |
20/20 |
Skill |
Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1] |
Energy Blade |
20/20 |
Skill |
Inflicts Phys Dmg [Range: 4, Height Range: 1] |
Action Analysis |
1/1 |
Reaction |
(For AJ5000) Preemptive Counter that raises own Evasion Rate by 70%, removes buffs after defending |
|
E9 |
- |
|
Fist Soldierbot (Stolen) |
85 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5279 |
1105 |
615 |
294 |
218 |
806 |
197 |
629 |
363 |
110 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+116 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Focused Palm |
20/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Palm Shockwave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Exploding Palm |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Void Strike |
20/20 |
Skill |
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Divine Battle Trance |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Supreme Battle Trance |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Cross-Counter |
5/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
Jewel Regeneration |
1/1 |
Passive |
Jewel Auto Charge |
|
E10 |
- |
|
Gun Soldierbot (Stolen) |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2505 |
508 |
230 |
148 |
101 |
286 |
118 |
212 |
348 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+4 |
+32 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E11 |
- |
|
Gun Soldierbot (Stolen) |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2505 |
508 |
230 |
148 |
101 |
286 |
118 |
212 |
348 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+4 |
+32 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E12 |
- |
|
Gun Soldierbot (Stolen) |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2505 |
508 |
230 |
148 |
101 |
286 |
118 |
212 |
348 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+4 |
+32 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E13 |
- |
|
Gun Soldierbot (Stolen) |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2505 |
508 |
230 |
148 |
101 |
286 |
118 |
212 |
348 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+4 |
+32 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E14 |
- |
|
Gun Soldierbot (Stolen) |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2505 |
508 |
230 |
148 |
101 |
286 |
118 |
212 |
348 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+4 |
+32 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E15 |
- |
|
Gun Soldierbot (Stolen) |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2505 |
508 |
230 |
148 |
101 |
286 |
118 |
212 |
348 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+4 |
+32 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E16 |
SOREN |
|
Soren |
85 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7858 |
265 |
369 |
884 |
540 |
293 |
142 |
447 |
502 |
179 (100%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+108 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GL_DIV) |
1/1 |
Attack |
Speaker ATK |
Gift of Might |
20/20 |
Skill |
Raises PATK and MATK for self and allies for 3 turns [Area: Cross (3) around self, Height Range: 2] |
Gift of Focus |
20/20 |
Skill |
Raises own MATK and grants Quicken for 3 turns |
Divine Light |
20/20 |
Skill |
Penetrating attack that inflicts non-elemental Mag Dmg on target enemy [Range: 4, Height Range: 2] |
Divine Missiles |
20/20 |
Skill |
Non-elemental Mag ATK on units in target area. [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Gift of Protection |
20/20 |
Skill |
Raises PDEF and MDEF of target ally for 3 turns [Area: Cross (3) around self, Height Range: 2] |
Gift of Power |
20/20 |
Skill |
Raises PATK and MATK of target ally for 3 turns [Range: 4, Height Range: 2] |
Divine Ray |
20/20 |
Skill |
Inflict Non-elemental Mag Dmg to units in target area. [Area: Special (Laser Cannon), Height Range: 2] |
Divine Flare |
20/20 |
Skill |
Deal Mag Dmg and knock back enemies around self and chance to inflict bind for 1 turn [Area: Square (3) around self, Height Range: 2] |
Defensive Instinct |
20/20 |
Reaction |
Raises PDEF and MDEF when attacked |
Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
|
E17 |
ROXA |
|
Roxanne |
85 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
8000 |
735 |
395 |
193 |
214 |
801 |
164 |
406 |
472 |
178 (40%) |
32 |
Other Stats
Range |
Jewels Obtained |
Jewels Spent Rate |
Missile ATK Power |
|
|
+6 |
+72 |
-10 |
+30 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Shadow Broker Basic ATK |
1/1 |
Attack |
|
Point Blank Shot |
20/20 |
Skill |
Inflict Missile Dmg to target unit & 2 sq knockback & chance of inflicting Bind. |
Hollow Point Bullet |
20/20 |
Skill |
Inflicts Missile Dmg to target unit (Strong vs Humans) [Range: 4, Height Range: 3] |
Heavy Core Penetrator |
20/20 |
Skill |
Penetrating attack that inflicts Missile Dmg on target enemy & strong vs machines [Range: 4, Height Range: 3] |
Quicksilver Bullet |
20/20 |
Skill |
Deals non-elemental Dmg to units in target area & Strong vs Monsters [Range: 4, Area: Cross (3), Height Range: 3] |
Magnum Buster Shot |
20/20 |
Skill |
Penetrating attack that inflicts Thunder Missile Dmg (High) on target enemy & lowers Missile Res for 3 Turns [Range: 4, Height Range: 3] |
Alchemia Burst Round |
20/20 |
Skill |
Inflicts Thunder Missile Dmg (High) to units within target area and lowers their Missile Res for 3 turns [Range: 4, Area: Diamond (5), Height Range: 3] |
Royal Flush |
1/1 |
Skill |
Inflicts Missile Dmg (High) to units in target area with high chance to inflict Blind/Poison/Stun/Bind/Daze & raises own DEX & gains Jewel Regen for 3 turns [Range: 4, Area: Square 3, Height Range: 3] |
Turn the Tables |
20/20 |
Reaction |
Counterattack and absorb HP when attacked. Jewel Regen for 3 turns. Reacts to skills as well. [Range: 4, Height Range: 3] |
|