E1 |
- |
|
Tiferet |
75 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4632 |
161 |
168 |
512 |
377 |
353 |
125 |
310 |
342 |
188 (50%) |
32 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Knockback Res |
Debuff Res |
Quicken Res |
Jewels Obtained |
|
+2 |
+999 |
+999 |
+999 |
+36 |
|
Skills
Name |
Rank |
Type |
Effect |
Attack Skill (Tiferet) |
1/1 |
Attack |
|
Miracle Goddess Reincarnate |
20/20 |
Skill |
After moving, triples own MATK for one turn [Move Area: Diamond (9), Height Range: 2] |
Sacred Magic Fracture |
20/20 |
Skill |
Light Mag Missile ATK on units within area & greatly raises Power if target is inflicted with a status [Range: 4, Area: Special (Square-Cross), Height Range: Unlimited] |
Divine Will [Dawn of Judgment] |
20/20 |
Skill |
Consumes own HP to perform Light Mag Missile ATK on enemy unit [Range: 6, Height Range: Unlimited] |
Divine Will [Revelation of Faith] |
20/20 |
Skill |
Greatly raises own Evasion Rate for one turn |
Coming of the Divine Messenger |
20/20 |
Skill |
After moving, recovers HP of ally units within area around self [Move Area: Diamond (9), Area: Square (3), Height Range: 2] |
Compassionate Shellfire |
20/20 |
Skill |
Penetrating Light Mag Missile ATK on enemy unit & inflicts Paralyze [Range: 4, Height Range: Unlimited] |
Merciful Retribution |
20/20 |
Skill |
Penetrating Light Mag Missile ATK on enemy unit & inflicts Slow/Bind [Range: 4, Height Range: Unlimited] |
Foresight of Michael |
10/20 |
Reaction |
Chance of preemptively raising own AGI/Missile ATK Power permanently after receiving an attack (Stackable up to 5x) (also activated by Skill ATKs) |
|
E2 |
- |
|
Neun |
75 |
Human, Male, Templar |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5776 |
667 |
356 |
229 |
213 |
526 |
149 |
461 |
214 |
136 (25%) |
32 |
Other Stats
Jewels Obtained |
Strike ATK Power |
|
|
|
|
+60 |
+14 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Neun Job) |
1/1 |
Attack |
|
Stampede Catharsis |
20/20 |
Skill |
2-hit Strike ATK to enemy unit & chance of CRIT [Range: 1, Height Range: 2] |
Banshee Cry Ubiquitous |
20/20 |
Skill |
After moving, Strike ATK to enemy unit & chance of CRIT [Range: 4, Height Range: 2] |
Stepping Bomb Quake |
20/20 |
Skill |
Strike ATK to units in area around self & raises own PDEF for three turns & chance of CRIT [Area: Diamond (5), Height Range: 2] |
Beast Bomb Apriori |
20/20 |
Skill |
After moving, Strike ATK that inflicts Paralyze on enemy unit & 1 sq Knockback & chance of CRIT [Range: 4, Height Range: 2] |
Colliding Fist Stunner |
20/20 |
Skill |
Strike ATK that inflicts Stun for 2 turns on units in area around self & chance of CRIT [Area: Square (3) around self, Height Range: 2] |
Roaring Strength Paradigm |
20/20 |
Skill |
Triples own PATK for one turn |
Leaping Bomb Syndrome |
20/20 |
Skill |
Raises own MOVE/JUMP by 2 for three turns |
Explosive Legs Boost |
20/20 |
Skill |
After moving, Strike ATK that lowers CT of enemy unit to 0 & chance of CRIT [Range: 5, Height Range: 2] |
Counterattack Dilemma |
10/20 |
Reaction |
Chance of performing a preemptive strike when being attacked [Range: 1, Height Range: 2] |
|
E3 |
- |
|
Zheng Yi |
75 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5999 |
514 |
318 |
357 |
281 |
346 |
156 |
316 |
303 |
205 (25%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Scion Basic Attack |
1/1 |
Attack |
|
Dark Edict |
20/20 |
Skill |
Dark Slash ATK on target unit & raises PATK on self for 3 turns (Stackable up to 3x) [Range: 4, Height Range: 2] |
Devouring Fang |
20/20 |
Skill |
Penetrating Dark Mag ATK & inflicts Jewel Dmg to targeted enemy & slightly increased power when attacking from side & increased power when attacking from behind [Range: Cross (3), Height Range: 3] |
Fading Malice |
20/20 |
Skill |
Dark Slash ATK to all enemies around self & reduces their Dark Res for 5 turns & move to target square [Range: 4, Area: Square (3), Height Range: 3] |
Blades of Interdiction |
20/20 |
Skill |
After moving to target unit, 3-Hit Dark Slash ATK & reduces Max HP of target & raises Evasion for 3 turns & slightly increased power when attacking from side & increased power when attacking from behind [Range: 4, Height Range: 3] |
Dark Malediction |
20/20 |
Skill |
Dark Mag ATK that lowers CT of enemy units within target area [Range: 5, Area: Diamond (5), Height Range: 3] |
Abyssal Slash |
20/20 |
Skill |
Dark Slash ATK that grows more powerful the lower own remaining HP is & prevents HP Recovery for target unit |
Abyssal Rift |
20/20 |
Skill |
Raises AGI & reduces Jewel Consumption for 1 turn & move to selected tile (Cannot be used consecutively) [Range: 4, Height Range: 3] |
Abyssal Chains |
20/20 |
Skill |
Reduces Dark Res & inflicts Bind to units around self, raises PATK on self for 3 turns, then move to target location [Range: 4, Area: Square (3), Height Range: 2] |
Shadow of the Abyss |
20/20 |
Skill |
Dark Mag ATK (Low) & reduces Dark Res of enemy units who land on target area [Range: 4, Area: Square (3), Height Range: 2] |
Abyssal Counter |
10/20 |
Reaction |
Counterattack & reduces Dark Res for 1 turn with chance to inflict Bind (Reacts to skills) [Range: 4, Height Range: 2] |
|
E4 |
- |
|
Ambrosia |
75 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4081 |
200 |
108 |
746 |
296 |
187 |
124 |
255 |
298 |
242 (100%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+72 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Ambrosia) |
1/1 |
Attack |
|
[Aegis Point] Space |
20/20 |
Skill |
Raises own all DEF & nullifies all statuses for three turns |
[Void Trajectory] Exa |
20/20 |
Skill |
Mag ATK on units within area around self that increases in Power the higher the accumulated CT of target units [Area: Special (Square-Cross 2), Height Range: 2] |
[Regression] Femto |
20/20 |
Skill |
Mag ATK on units within area that increases in Power the lower the accumulated CT of target units [Range: 4, Area: Cross (3), Height Range: 2] |
Space-Time Manipulation - Dark Sheaf |
20/20 |
Skill |
Dark Mag ATK on units within area & greatly lowers Hit Rate for three turns [Range: 4, Area: Diamond (5), Height Range: 2] |
[Penumbral] Hourglass |
20/20 |
Skill |
Dark Mag ATK on enemy unit & absorbs HP & greatly raises own MATK for one turn & bestows Strong vs Light [Range: 4, Height Range: 2] |
[Lethal Shadow] Time Lag |
20/20 |
Skill |
Dark Mag ATK on enemy unit & Power is based on target's AGI [Range: 3, Height Range: 3] |
[Contradiction] Rhythm |
20/20 |
Skill |
Inflicts Delay on enemy unit [Range: 4, Height Range: 3] |
[Anomalous Time] Parallel |
20/20 |
Skill |
Swaps positions with target [Range: 8, Height Range: 1] |
[Nocturne] Missing Link |
10/20 |
Reaction |
After receiving Dmg, chance of performing counter & absorbs HP & inflicts Poison & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2] |
Magil Balance |
1/20 |
Passive |
Raises MATK at start of own turn (Stackable up to 10x) |
|
E5 |
- |
|
Albea |
75 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3700 |
578 |
295 |
152 |
139 |
480 |
118 |
396 |
490 |
140 (25%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
20/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
20/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Shine Grenade |
20/20 |
Skill |
Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
20/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Break Momentum |
20/20 |
Skill |
Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited] |
Dynamic Buster Bomb |
20/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
20/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
20/20 |
Skill |
Raises own DEX for two turns |
Lock On |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Melting Bomb |
20/20 |
Skill |
Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
10/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E6 |
- |
|
Bertha |
75 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4127 |
559 |
393 |
126 |
216 |
547 |
123 |
321 |
515 |
153 (50%) |
32 |
Other Stats
Jewels Obtained |
Missile ATK Power |
|
|
|
|
+39 |
+20 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Boom Technician) |
1/1 |
Attack |
Marksman |
Miniature Resting Garden |
20/20 |
Skill |
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3] |
Spiderweb Hell |
20/20 |
Skill |
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3] |
Mega Snake Grip |
20/20 |
Skill |
Places a Damage Grid within target area that inflicts Deadly Poison (Grid disappears after being activated once) [Range: 5, Area: Square (1), Height Range: 3] |
Alarm Bomb |
20/20 |
Skill |
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2] |
Destructive Comet |
20/20 |
Skill |
Missile ATK on units within area (Strong vs Machine), Slow, and Silence [Range: 5, Area: Cross (1), Height Range: 2] |
Trick Boot Up |
20/20 |
Skill |
Casts quicken on self, skill use not counted for Mega Snake Grip or Spiderweb Hell for next turn, and no Jewels spent |
Signal Shot [One Step Forward] |
20/20 |
Skill |
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3] |
Signal Shot [Right Turn] |
20/20 |
Skill |
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3] |
Signal Shot [Left to Left] |
20/20 |
Skill |
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3] |
Signal Shot [Right to Right] |
20/20 |
Skill |
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3] |
Jack-in-the-box |
10/20 |
Reaction |
Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited] |
Anti-Corrosive Mastery |
10/20 |
Passive |
Raises Missile ATK Power & Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares |
|
E7 |
- |
|
Su Yi |
75 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3907 |
596 |
322 |
118 |
168 |
573 |
140 |
352 |
449 |
164 (40%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Su Yi) |
1/1 |
Attack |
|
Incisive Light Shell Barracuda |
20/20 |
Skill |
Penetrating Light Missile ATK on target unit & lowers Light Res for three turns [Range: 5, Area: Line (5), Height Range: Unlimited] |
Light Blast Killer Whale |
20/20 |
Skill |
Light Missile ATK on units within area & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2] |
Roaring Cannon Razorback |
20/20 |
Skill |
Inflicts forced Bind on self for three turns (Range +3/AGI Up/all DEF Down during Bind) & raises Power of Incisive Light Shell Barracuda/Light Blast Killer Whale for three turns & no Use Count cost |
Shredding Cannon Squid |
20/20 |
Skill |
Jewel Dmg on enemy unit & inflicts Stun for two turns & interrupts skill cast [Range: 5, Height Range: 2] |
Ultraheavy Cannon Seahorse |
20/20 |
Skill |
Missile ATK on enemy units within area & inflicts Slow & greatly raises Power if target unit's PATK has been lowered [Range: 5, Area: Square (3), Height Range: 2] |
Recoil Cannon Sea Lion |
20/20 |
Skill |
Consumes own HP to perform Light Missile ATK on units within area & moves targets 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2] |
Scatter Shot Stingray |
20/20 |
Skill |
Nullifies CT Up of enemy units within area for three turns & lowers PATK/AGI [Range: 6, Area: Square (3), Height Range: 2] |
General's Charts |
20/20 |
Skill |
Greatly raises own Hit Rate/Reaction Block for three turns & increases CT by 30 |
Return Fire Barnacle |
10/20 |
Reaction |
Chance of performing a preemptive strike when receiving an attack & moves targets 2 sq back & also activated by Skill ATKs [Area: Cross (5), Height Range: 2] |
|
E8 |
- |
|
Blair |
75 |
Human, Female |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3794 |
617 |
352 |
118 |
218 |
465 |
126 |
371 |
521 |
153 (50%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Artificer Basic ATK |
1/1 |
Attack |
|
Agility Accelerant |
20/20 |
Skill |
Places grids that cast Quicken (each grid disappears after being activated once) [Range: 4, Area: Line (4), Height Range: 3] |
Energy Accelerant |
20/20 |
Skill |
Places grids that cast Jewel Regen for 1 turn (each grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 3] |
Flare Array |
20/20 |
Skill |
Places grids that inflict Light Dmg, Paralyze and, Blind (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3] |
Nova Detonator |
20/20 |
Skill |
Places grids that inflict Light Dmg, Delay, and Slow (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3] |
Plasma Beam |
20/20 |
Skill |
Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3] |
Energy Drain |
20/20 |
Skill |
Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2] |
Repulsor Bomb |
20/20 |
Skill |
Light Missile ATK to units within target area & moves target 2 sq away from the center [Range: 4, Area: Cross (5), Height Range: 3] |
Implosion Bomb |
20/20 |
Skill |
Light Missile ATK to units within target area & moves target 1 sq towards the center [Range: 4, Area: Diamond (5), Height Range: 3] |
Plasma Surge |
20/20 |
Skill |
Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2] |
Trauma Recovery System |
10/20 |
Reaction |
After receiving Dmg, chance of recovering a portion of HP |
|