Basic Information
Type Genesis Story
Level 60
AP Cost 28
Player EXP 28
Unit EXP 300
Zeni 3500
Flags IsAutoRepeatQuest
Prerequisite Quests
The Plan to Capture the Cursed Beast

If That Would Be Called Sloth (Part Two) - Episode 12 The Dignity of the Sloth Area

Fight off Fedle & Icona

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 8 [P1]
4
[P2]
3
4 4 3 3 4 1 1 0 0
1 6 [P3]
4
3 1 1 [W7]
2
[W3]
1
4 1 1 0 0
2 [P4]
4
4 2 1 1 [W10]
1
[W4]
1
3 2 1 0 0
3 [P5]
4
4 2 1 1 [W9]
1
[W2]
1
1 1 1 0 0
4 9 4 3 1 1 [W6]
2
[W5]
1
5 5 1 4 0
5 9 4 3 4 4 [W8]
3
[W1]
1
1 [A3]
1
1 1 1
6 9 9 9 9 9 9 9 2 2 2 2 2
7 0 0 0 9 4 3 [A1]
2
2 2 2 2 2
8 0 0 0 9 5 [A2]
3
3 3 3 3 7 7
9 0 0 0 9 8 8 4 4 4 4 [E2]
4
4
10 0 0 0 9 4 3 4 4 5 5 4 [E1]
4
11 0 0 0 9 4 3 4 4 5 5 4 4
Allies
UID SID Unit Level Type Move Jump
A1 A
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1413 513 258 81 111 355 125 216 114 176 (25%) 7
Other Stats
Hit Rate Jewels Obtained Strike ATK Power
+12 +20 +12
Skills
Name Rank Type Effect
Attack (Adaleigh) 1/1 Attack
[Diffusion] Overload 10/20 Skill Raises own PATK/DEX by 2.5 for one turn & greatly raises Missile Res/Magic Res
[Soldering] Clad 10/20 Skill After moving, Fire Strike ATK on enemy unit & inflicts Bind & raises own all DEF for one turn [Range: 6, Height Range: 3]
[Kindling] Isolator 10/20 Skill After moving, Fire Strike ATK on units within area around self & absorbs part of Dmg inflicted back as HP [Move Area: Diamond (7), Area: Diamond (5), Height Range: 2]
[Interlocking] Bias 10/20 Skill 4-hit Strike ATK on enemy unit & lowers Strike Res for three turns before activation & greatly raises Power if target's PATK has been lowered & chance of critical [Range: 1, Height Range: 2]
[Pulse] Failover 10/20 Skill Inflicts Paralyze on units within area around self [Area: Diamond (5), Height Range: 2]
[Conflagration] Thermistor​ 10/20 Skill Fire Strike ATK on units within area & disables all Reactions to this attack [Range: 2, Area: Lateral (3), Height Range: 2]
[Suppression] Splicing 10/20 Skill Greatly lowers PATK/DEX of enemy units within area for two turns [Range: 6, Area: Diamond (5), Height Range: 2]
[Pilfering Apparatus] Restoration 10/20 Reaction After receiving Dmg, absorbs HP of enemy unit & absorbs target's PATK/CRIT Rate for three turns (Stackable up to 2x) & also activated by Skill ATKs [Range: Square (3), Height Range: 2]
A2 M
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
949 322 171 59 94 347 102 192 264 139 (34%) 7
Other Stats
Jewels Obtained Missile ATK Power
+16 +14
Skills
Name Rank Type Effect
Attack (Minario) 1/1 Attack
Blue Bullet Quarrel 10/20 Skill Water Missile ATK & inflicts Daze/Bind on units within target area [Range: 5, Area: Cross (3), Height: 2]
Circling Comet 10/20 Skill Water Missile ATK & Inflicts powerful Blind on units within area around self [Area: Special (Square-Cross), Height Range: 2]
Blue Bullet Soul 10/20 Skill Water Missile ATK & greatly raises own Evasion Rate for one turn [Range: 5, Height Range: Unlimited]
Quadruple Flash Eaglet 10/20 Skill 4-hit Missile ATK & inflicts Silence & greatly raises Power if target is inflicted with a status [Range: 5, Height Range: Unlimited]
Severed Snipe 10/20 Skill Water Missile ATK & interrupts skill cast & Cast Time extension for three turns [Range: 5, Height Range: Unlimited]
Magia Repair 10/20 Skill Removes all statuses inflicted & removes all buffs on ally units [Range: 5, Height Range: 2]
Magia Injection 10/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 5, Height Range: 2]
Crushing Ibis 10/20 Skill Water Missile ATK on units within target area & moves targets 3 sq back [Range: 4, Area: Line (4), Height Range: 2]
Magia Sense Shaft 10/20 Reaction Chance of completely evading Mag Dmg
Pride of a Marksman 1/1 Passive Permanently raises Missile ATK Power when attacking (Stackable up to 10x)
A3 N
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1417 183 134 398 235 138 132 215 162 189 (100%) 7
Other Stats
Jewels Obtained
+64
Skills
Name Rank Type Effect
Attack (Nimul-Only Job) 1/1 Attack
[Song of Creation] Quasar 10/20 Skill After moving, Light Missile ATK on enemy unit & greatly raises own AGI until the next turn [Range: 6, Height Range: 2]
[Creation] Alpha Scion 10/20 Skill Bestows Strong vs Dark on ally units within area around self for three turns & raises all ATK for targeted Light units [Area: Cross (3), Height Range: 2]
[Original] Apocalypse 10/20 Skill Light Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 4, Height Range: 3]
[Scarred] Last Battle 10/20 Skill 2-hit Light Mag ATK on units within area that lowers AGI [Range: 4, Area: Diamond (5), Height Range: 2]
[Thousand Scars] Radiance 10/20 Skill Light Missile ATK on enemy unit [Range: 6, Height Range: 2]
[Logic Alteration] Giga Boost 10/20 Skill After moving, raises MOVE of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited]
[Innovation] Radius 10/20 Skill Recovers a portion of own HP
[Pillaged Reason] Turn Eden 10/20 Reaction Performs counter when receiving Dmg & absorbs HP & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 BOSS
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2873 379 162 390 159 445 110 63 86 170 (50%) 7
Status Res
999 999 999 - 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Knockback Res
+999
Skills
Name Rank Type Effect
Attack (Icona) 1/1 Attack
Guided Fire Boost 10/20 Skill Bestows Strong vs Wind/Strong vs Machines & raises Hit Rate & MOVE by 1 for ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Fire Axle Drive 10/20 Skill Raises all ATK of ally Fire units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Magic Mecha Blaze Sigma 10/20 Skill Fire Missile ATK on enemy unit & Power is based on target's PATK [Range: 5, Height Range: 3]
Fault Field 10/20 Skill Lowers All Elemental Res & forces Disable Heal for allies within area around self for 3 turns (During Disable Heal, raises PATK, MATK, PDEF, MDEF, AGI) [Area: Diamond (5), Height Range: 2]
Magic Mecha Flare Alpha 10/20 Skill Fire Non-Type ATK on enemy units within area & inflicts charm [Range: 3, Area: Cross (3), Height Range: 3]
Ring of Sin Medical 10/20 Skill Disable Heal +100 on ally unit for five turns [Range: 3, Height Range: 2]
Motive Escudo 10/20 Skill Creates a barrier that reduces all Dmg by half for ally units within area around self [Area: Cross (3), Height Range: 2]
Guide to Return Phase 10/20 Skill Decreases own stats to boost PATK/MATK of ally unit for three turns [Range: 2, Height Range: 3]
Fountain of Evil Grid 10/20 Skill Places a grid on area around self that casts Jewel Auto Charge (Grid disappears after being activated once) [Area: Diamond (5), Height Range: 2]
Charge Magia 10/20 Reaction Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Undead 1/1 Passive Cannot be killed by received Dmg
E2 BOSS
60 Machine, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3688 347 184 323 177 117 97 101 87 461 (100%) 7
Status Res
999 - - 999 999 999 - 999
999 999 999 999 999 - 999 999
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Beam 10/20 Skill Inflicts Mag Dmg [Range: 5, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Energy Shot 10/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Deadly Impact 10/20 Skill Inflicts Phys Dmg [Range: 1, Height Range: 1]
Psychic Bomb 10/20 Skill Inflicts Fire Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Frost 10/20 Skill Inflicts Water Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Storm 10/20 Skill Inflicts Wind Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Lightning 10/20 Skill Inflicts Thunder Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Flash 10/20 Skill Inflicts Light Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Darkness 10/20 Skill Inflicts Dark Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Counter Shot 5/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Undead 1/1 Passive Cannot be killed by received Dmg
Beam 10/20 Skill Inflicts Mag Dmg (guaranteed) [Range: 5, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target (guaranteed) [Range: 3, Height Range: 2]
Energy Shot 10/20 Skill Inflicts Phys Dmg (guaranteed) [Range: 4, Height Range: 1]
Deadly Impact 10/20 Skill Inflicts Phys Dmg (guaranteed) [Range: 1, Height Range: 1]
Psychic Bomb 10/20 Skill Inflicts Mag Dmg (guaranteed) & Fire attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Frost 10/20 Skill Inflicts Mag Dmg (guaranteed) & Water attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Storm 10/20 Skill Inflicts Mag Dmg (guaranteed) & Wind attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Lightning 10/20 Skill Inflicts Mag Dmg (guaranteed) & Thunder attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Flash 10/20 Skill Inflicts Mag Dmg (guaranteed) & Light attributes [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Darkness 10/20 Skill Inflicts Mag Dmg (guaranteed) & Dark attributes [Range: 4, Area: Cross (3), Height Range: 2]
Walls
UID SID Unit Level Type Move Jump
W1 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W2 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W3 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W4 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W5 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W6 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W7 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W8 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W9 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W10 C
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
99999 100 100 100 100 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Clear without any NPC deaths

Reward: Gems

Drops
Drops