E1 |
- |
|
Mercenary |
60 |
Human, Male |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
892 |
216 |
126 |
99 |
62 |
176 |
90 |
128 |
102 |
99 (25%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
|
E2 |
- |
|
Mercenary |
60 |
Human, Male |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
892 |
216 |
126 |
99 |
62 |
176 |
90 |
128 |
102 |
99 (25%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
|
E3 |
- |
|
Mercenary |
60 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
648 |
115 |
62 |
211 |
134 |
83 |
91 |
114 |
162 |
136 (100%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+24 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (YUJ) |
1/1 |
Attack |
|
Healing Embrace |
20/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Holy Bolt |
20/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
Seraphic Gate |
20/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4] |
Cure |
20/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
20/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
20/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Heal |
20/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
Mega Regen |
20/20 |
Skill |
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2] |
|
E4 |
- |
|
Mercenary |
60 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
639 |
112 |
61 |
220 |
137 |
81 |
91 |
118 |
162 |
144 (100%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WIZ) |
1/1 |
Attack |
|
Fumbled Magic |
20/20 |
Skill |
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2] |
Flare |
20/20 |
Skill |
Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Blizzard |
20/20 |
Skill |
Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Blast |
20/20 |
Skill |
Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Spark |
20/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Fire Bolt |
20/20 |
Skill |
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Ice Bolt |
20/20 |
Skill |
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Aero Bolt |
20/20 |
Skill |
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Lightning Bolt |
20/20 |
Skill |
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Poison Haze |
20/20 |
Skill |
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
|
E5 |
- |
|
Mercenary |
60 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
803 |
195 |
117 |
78 |
60 |
170 |
105 |
121 |
189 |
105 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|
E6 |
- |
|
Mercenary |
60 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
803 |
195 |
117 |
78 |
60 |
170 |
105 |
121 |
189 |
105 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
|