Basic Information
Type Character
Level 30
AP Cost 10
Player EXP 10
Unit EXP 55
Zeni 2000
Protagonist
Protagonist Ready Conditions
Unit Min Level 30

Episode 1 Follow the Image

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 2 1 0 0 0 0 3 4 6 6 6 6 5
1 5 5 0 0 0 0 3 5 6 6 6 6 4
2 4 1 1 0 [E3]
0
0 3 5 5 6 6 6 3
3 4 3 3 0 0 1 3 3 [E4]
5
1 1 1 2
4 5 5 5 0 0 1 2 2 2 1 [P4]
1
1 1
5 5 5 5 0 0 [E1]
1
1 1 1 [P1]
1
[P3]
1
[P5]
1
1
6 5 5 5 1 0 0 0 0 0 1 [P2]
1
1 1
7 7 1 1 [E2]
1
1 0 4 [T1]
0
0 1 6 6 6
8 7 5 4 1 1 1 4 0 0 1 6 6 6
9 7 5 4 3 2 1 0 0 1 1 6 6 6
10 8 6 6 6 1 1 0 0 1 2 3 6 6
11 8 6 6 6 1 1 0 0 1 2 3 4 4
12 8 6 6 6 1 1 0 0 1 2 2 4 4
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
396 141 83 70 44 112 59 84 78 67 (25%) 7
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Battle Preparation 1/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 1/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 1/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Rock Toss 1/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 1/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 1/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
E2 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 77 45 140 90 54 56 78 108 92 (100%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Healing Embrace 1/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 1/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 1/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Cure 1/20 Skill Recovers HP of ally unit [Range: 4, Height Range: 2]
Regeneration 1/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Rest 1/20 Skill Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Heal 1/20 Skill Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Mega Regen 1/20 Skill Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
E3 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
362 76 44 147 92 53 56 81 108 97 (100%) 7
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 1/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 1/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 1/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 1/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 1/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Fire Bolt 1/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 1/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 1/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 1/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 1/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
E4 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
283 131 81 54 47 117 63 85 123 71 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 1/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Silver Ingot

Drops
Drops