AlchemistCodeDB is a database for The Alchemist Code.
[Daylight Bard-Only Equipment] DEX +18, MATK +14, AGI +5, LUCK +12, Charm Res +5, Paralyze Res +10, Daze Res +8, Bind Res +8
[Twilight Bard-Only Equipment] DEX +28, MATK +12, AGI +4, LUCK +14, Light Res +2, Charm Res +5, Paralyze Res +10, Daze Res +8, Bind Res +8
[Pirate Lord/Awilda-Only Equipment] Max HP +60, PATK +18, PDEF +12, LUCK +12, Jewels Obtained +5, Water Res +2, Charm Res +8, Sleep Res +8, Slow Res +8
[Pirate Emperor/Teach-Only Equipment] Max HP +70, PATK +24, PDEF +6, LUCK +12, Jewels Obtained +3, Water Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
Required in order to change to the "Masurao" job type
[Gilfred/Knight of Judgment-Only Equipment] PATK +30, MATK +30, DEX +20, CRIT +16, Charm Res +8, Sleep Res +8, Slow Res +8
[Gilfred/Knight of Judgment-Only Equipment] Max HP +60, PDEF +20, AGI +3, MDEF +30, Stop Res +8, Wind Res +1, Slow Res +8
[Gilfred/Knight of Judgment-Only Equipment] PATK +26, PDEF +24, MDEF +30, Slow Res +8, Paralyze Res +7, Fire Res +2
[Gilfred/Knight of Judgment-Only Equipment] Max HP +30, MATK +20, LUCK +8, Water Res +1, Charm Res +8, Max Jewels +6
[Gilfred/Knight of Judgment-Only Equipment] Poison Res +24, Stun Res +24, Paralyze Res +24, Sleep Res +24, Petrify Res +24
[Gilfred/Knight of Judgment-Only Equipment] Max HP +28, DEX +24, CRIT +28, LUCK +12, Jewels Obtained +6, Max Jewels +4
[2 Million Downloads Celebration] This set contains items required when transmuting job-specific equipment. Special price to celebrate two million downloads of the app!
[Hisham/Diviner of Earth and Water-Only Equipment] Max HP +46, MATK +16, PATK +20, Wind Res +2, Paralyze Res +8, Daze Res +8, Bind Res +8
[Hisham/Diviner of Earth and Water-Only Equipment] Max HP +46, MDEF +12, PDEF +10, Thunder Res +2, Stun Res +7
[Hisham/Diviner of Earth and Water-Only Equipment] MDEF +18, PDEF +18, LUCK +15, Light Res +2, Petrify Res +8, Healing +10
Required in order to change to the "Rider" job type
[Hisham/Diviner of Earth and Water-Only Equipment] LUCK +24, AGI +3, CRIT +15, Dark Res +2, Petrify Res +8, Healing +10
[Hisham/Diviner of Earth and Water-Only Equipment] AGI +4, CRIT +20, DEX +18, Wind Res +2, Stun Res +7
[Mystic Tower Veda Celebration] This great-value set contains equipment required from Job Lv. 7 and up.
[Hisham/Diviner of Earth and Water-Only Equipment] Sleep Res +30, Stun Res +7, Paralyze Res +7, Petrify Res +7, Water Res +2
[Dorothea/Lovely Necromancer-Only Equipment] PATK +36, CRIT +20, PDEF +8, DEX +10, Light Res +1, Dark Res +1, Charm Res +8
[Dorothea/Lovely Necromancer-Only Equipment] PATK +20, MATK +24, AGI +4, Fire Res +1, Paralyze Res +8, Wind Res +1, Debuff Res +10
[Dorothea/Lovely Necromancer-Only Equipment] Max HP +40, PDEF +12, MDEF +8, Water Res +1, Charm Res +8, Max Jewels +6, Stun Res +8
[Dorothea/Lovely Necromancer-Only Equipment] Max HP +36, PATK +20, MDEF +20, CRIT +30, Dark Res +1, Light Res +1
[Mystic Tower Veda Celebration] This great-value set contains equipment required from Job Lv. 10 and up.
[Dorothea/Lovely Necromancer-Only Equipment] AGI +4, PDEF +20, LUCK +12, Jewels Obtained +6, Max Jewels +4, Slow Res +8
This set contains all the rare materials needed to evolve Water units from 4★ to 5★.
[Dorothea/Lovely Necromancer-Only Equipment] Max HP +24, DEX +26, LUCK +20, Poison Res +8, Petrify Res +8, Sleep Res +16
[Flame Necromancer-Only Equipment] Max HP +40, PATK +22, Max Jewels +10, Jewels Obtained +2, Wind Res +3, Dark Res +2, Debuff Res +14, Charm Res +13, Sleep Res +8, Slow Res +8, Silence Res +16
[Cold Chamber Necromancer-Only Equipment] Max HP +40, PATK +22, Max Jewels +10, Jewels Obtained +2, Fire Res +3, Dark Res +2, Debuff Res +14, Charm Res +13, Sleep Res +8, Slow Res +8, Silence Res +16
[Stormy Funeral Necromancer-Only Equipment] Max HP +35, PATK +24, Max Jewels +10, Jewels Obtained +2, Thunder Res +3, Dark Res +2, Debuff Res +10, Charm Res +8, Sleep Res +22, Slow Res +8
[Crack of Thunder Necromancer-Only Equipment] Max HP +35, PATK +24, Max Jewels +10, Jewels Obtained +2, Water Res +3, Dark Res +2, Debuff Res +10, Charm Res +8, Sleep Res +22, Slow Res +8
[Breaking Light Necromancer-Only Equipment] Max HP +45, PATK +21, CRIT +40, Max Jewels +10, Jewels Obtained +3, Light Res +5, Dark Res +3, Debuff Res +10, Charm Res +8, Sleep Res +8, Slow Res +13
[Dark Disaster Necromancer-Only Equipment] Max HP +45, PATK +21, CRIT +40, Max Jewels +10, Jewels Obtained +3, Light Res +3, Dark Res +5, Debuff Res +10, Charm Res +8, Sleep Res +8, Slow Res +13
[Fung Liu/Luminous Immortal-Only Equipment] Max HP +12, PATK +8, MATK +32, DEX +24, AGI +3, Max Jewels +16, Paralyze Res +12
[Fung Liu/Luminous Immortal-Only Equipment] Max HP +18, DEX +24, AGI +6, LUCK +12, Max Jewels +20, Petrify Res +10
[Fung Liu/Luminous Immortal-Only Equipment] Max HP +30, MATK +24, AGI +4, Wind Res +2, Stop Res +16, Poison Res +24
Required in order to change to the "Lancer" job type
[Fung Liu/Luminous Immortal-Only Equipment] PATK +8, MATK +16, MDEF +20, CRIT +30, Guts +3, Light Res +2
[Fung Liu/Luminous Immortal-Only Equipment] DEX +20, Charm Res +16, Sleep Res +16, Petrify Res +12, Silence Res +12, Stun Res +12
[Fung Liu/Luminous Immortal-Only Equipment] PDEF +16, MATK +24, LUCK +12, Dark Res +3, Blind Res +7, Silence Res +8
[Flaming Sacred Spearman [Uriel]-Only Equipment] Max HP +60, PATK +34, AGI +3, Wind Res +2, Bind Res +8, Paralyze Res +8, Daze Res +8, Charm Res +8, Sleep Res +8, Slow Res +8
This set contains rare equipment required for Othima. (Jobs: Phantom Master, Enchanter, and Sage.)
This set contains rare equipment required for Aswald. (Jobs: Shadow Assassin, Twin-Blade Swordsman, and Gunner.)
[Wind Sacred Spearman [Rachiel]-Only Equipment] Max HP +60, PATK +34, Jewels Obtained +3, AGI +3, Thunder Res +2, Paralyze Res +8, Stop Res +8, Charm Res +8, Sleep Res +8, Slow Res +8
[Icy Sacred Spearman [Haniel]-Only Equipment] Max HP +60, PATK +30, PDEF +26, AGI +3, Fire Res +2, Stun Res +8, Charm Res +8, Sleep Res +8, Slow Res +8
This set contains rare equipment required for Sophia. (Jobs: Astrologer, Bishop, and Enchanter.)
This set contains rare equipment required for Carol. (Jobs: Machinist, Hunter, and Merchant.)
[Gunner [Hedgehog]-Only Equipment] PATK +20, AGI +5, CRIT +15, LUCK +6, Missile ATK Power +2, Fire Res +2, Paralyze Res +8, Daze Res +8, Bind Res +8