Hearts Near and Far

Type Equipment
Origin Desert Zone
Rarity 5★
Max Level 40
Enhancer Cost 2000
Enhancer EXP 20000
Vision Clear Reward
Limit Break Relief
or

or

or
Memento Group
Basic Information
Description
The sunset's glow shines on the two children and flashes across the medallions that adorn the young girl's hair. It is a dazzling sight, kind and moving to behold, and I feel my heart tighten even as a smile fills my face. "You did so well, Jayme! Even Setsuna said so, didn't she?" Macherie soothes, her words no less magical than the healing spell that flows from her fingertips into the wound of the elated Jayme. The warmth I had thought lost is here, in this place to which I have fled. For now, as I look upon this scene, I think I can allow myself a smile. (Setsuna's Thoughts)
Leader Skill
Hearts Near and Far
Raises HP by 60%/PATK by 15%/MATK by 15%/Healing by 20%/Strong vs Envy by 30%/Strong vs Lust by 30% for the Memento group "Desert Dwellers"
Target Buff (SelfSide) (CardLsSkill)
Stats
Type Min Max
HP +60%
PATK +15%
MATK +15%
Healing +20
Strong vs Envy +30
Strong vs Lust +30
Stats
Type Level 1 Level 30 Level 40
LUCK +10 +24 +30
Level LUCK
1 +10
2 +10
3 +11
4 +11
5 +12
6 +12
7 +13
8 +13
9 +14
10 +14
11 +15
12 +15
13 +16
14 +16
15 +17
16 +17
17 +18
18 +18
19 +19
20 +19
21 +20
22 +20
23 +21
24 +21
25 +22
26 +22
27 +23
28 +23
29 +24
30 +24
31 +25
32 +25
33 +26
34 +26
35 +27
36 +27
37 +28
38 +28
39 +29
40 +30
Desert Zone High Magic
Type Level 1 Level 30 Level 40
MATK +15 +40 +50
Level MATK
1 +15
2 +15
3 +16
4 +17
5 +18
6 +19
7 +20
8 +21
9 +22
10 +23
11 +23
12 +24
13 +25
14 +26
15 +27
16 +28
17 +29
18 +30
19 +31
20 +31
21 +32
22 +33
23 +34
24 +35
25 +36
26 +37
27 +38
28 +39
29 +39
30 +40
31 +41
32 +42
33 +43
34 +44
35 +45
36 +46
37 +47
38 +47
39 +48
40 +50
Limit Break
Type
MATK +6 +12 +18 +24 +30
Unit Group (Trigger + Buff)
Unit Group (Buff)
Desert Zone High Magic
Type Level 1 Level 30 Level 40
MATK +15 +40 +50
Level MATK
1 +15
2 +15
3 +16
4 +17
5 +18
6 +19
7 +20
8 +21
9 +22
10 +23
11 +23
12 +24
13 +25
14 +26
15 +27
16 +28
17 +29
18 +30
19 +31
20 +31
21 +32
22 +33
23 +34
24 +35
25 +36
26 +37
27 +38
28 +39
29 +39
30 +40
31 +41
32 +42
33 +43
34 +44
35 +45
36 +46
37 +47
38 +47
39 +48
40 +50
Limit Break
Type
MATK +6 +12 +18 +24 +30
Unit Group (Trigger + Buff)
Unit Group (Buff)
Warm Support
Type Level 1 Level 30 Level 40
HP +150 +335 +400
Slash ATK Power +2 +6 +8
Level HP Slash ATK Power
1 +150 +2
2 +156 +2
3 +162 +2
4 +169 +2
5 +175 +2
6 +182 +2
7 +188 +2
8 +194 +3
9 +201 +3
10 +207 +3
11 +214 +3
12 +220 +3
13 +226 +3
14 +233 +3
15 +239 +4
16 +246 +4
17 +252 +4
18 +258 +4
19 +265 +4
20 +271 +4
21 +278 +5
22 +284 +5
23 +291 +5
24 +297 +5
25 +303 +5
26 +310 +5
27 +316 +5
28 +323 +6
29 +329 +6
30 +335 +6
31 +342 +6
32 +348 +6
33 +355 +6
34 +361 +6
35 +367 +7
36 +374 +7
37 +380 +7
38 +387 +7
39 +393 +7
40 +400 +8
Limit Break
Type
HP +48 +96 +144 +192 +240
Slash ATK Power +1 +2 +3 +4 +5
Unit Group (Trigger + Buff)
Protection of the Miracle Star
Type Level 1 Level 30 Level 40
LUCK +20 +49 +60
Healing +5 +12 +15
Area ATK Res +3 +6 +8
Level LUCK Healing Area ATK Res
1 +20 +5 +3
2 +21 +5 +3
3 +22 +5 +3
4 +23 +5 +3
5 +24 +6 +3
6 +25 +6 +3
7 +26 +6 +3
8 +27 +6 +3
9 +28 +7 +3
10 +29 +7 +4
11 +30 +7 +4
12 +31 +7 +4
13 +32 +8 +4
14 +33 +8 +4
15 +34 +8 +4
16 +35 +8 +4
17 +36 +9 +4
18 +37 +9 +5
19 +38 +9 +5
20 +39 +9 +5
21 +40 +10 +5
22 +41 +10 +5
23 +42 +10 +5
24 +43 +10 +5
25 +44 +11 +5
26 +45 +11 +6
27 +46 +11 +6
28 +47 +11 +6
29 +48 +12 +6
30 +49 +12 +6
31 +50 +12 +6
32 +51 +12 +6
33 +52 +13 +6
34 +53 +13 +6
35 +54 +13 +7
36 +55 +13 +7
37 +56 +14 +7
38 +57 +14 +7
39 +58 +14 +7
40 +60 +15 +8
Limit Break
Type
LUCK +7 +14 +21 +28 +36
Healing +2 +3 +5 +7 +9
Area ATK Res +1 +2 +3 +4 +5
Max Limit Break
Type
Buff Duration +1
Unit Group (Trigger + Buff)
Vision Ability
5-hit Wind Mag attack on units within area (Strong vs Thunder/Very Strong vs Airborne) & raises power for Wind units from Desert Zone [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Combo Damage Rate 21%
Combo Hits 5
Type Min Max
Attack 132%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
1
50
Height:
2
Strong vs Thunder:
+20
Strong vs Airborne:
+80
Range
Area
Hide Self Buff
Self Buff
Duration (AttackEnd) 1
Element Wind
Origin Desert Zone
Stats
Type Min Max
Wind +90
Strong vs Airborne +116
Strong vs Thunder +50
5-hit Wind Mag ATK on units within area (Strong vs Thunder/Very Strong vs Airborne) & raises power for Wind units from Desert Zone [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Combo Damage Rate 21%
Combo Hits 5
Type Min Max
Attack 90% 110%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
1
50
Height:
2
Strong vs Thunder:
+20
Strong vs Airborne:
+80
Range
Area
Hide Self Buff
Self Buff
Duration (AttackEnd) 1
Element Wind
Origin Desert Zone
Stats
Type Min Max
Wind +35 +75
Strong vs Airborne +45 +97
Strong vs Thunder +15 +25
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10
Unit Restriction
Revealed after Limit Reached. Raises AGI after appearing on map.
Unit Restriction