The Nourishing Crimson Sigil

Type Equipment
Origin Desert Zone
Rarity 5★
Max Level 40
Enhancer Cost 2000
Enhancer EXP 20000
Vision Clear Reward
Limit Break Relief
Memento Group
Basic Information
Description
There was a man who had a dream. A dream to bring life back to the barren land, which sounded impossible. But life finds a way. What was to be protected... What must be protected... Someday the desert will be covered in green. That is his true wish. "I'll fight with all my might. I'm ready." (Carla's thoughts)
Leader Skill
The Nourishing Crimson Sigil
Raises HP by 70%/Strike ATK Power by 20%/Wind Res by 10%/Strong vs Gluttony by 40%/Strong vs Wrath by 20% for the memento group "Desert Dweller"
Target Buff (SelfSide) (CardLsSkill)
Stats
Type Min Max
HP +70%
Strike ATK Power +20
Wind Res +10
Strong vs Gluttony +40
Strong vs Wrath +20
Stats
Type Level 1 Level 30 Level 40
PATK +10 +24 +30
Level PATK
1 +10
2 +10
3 +11
4 +11
5 +12
6 +12
7 +13
8 +13
9 +14
10 +14
11 +15
12 +15
13 +16
14 +16
15 +17
16 +17
17 +18
18 +18
19 +19
20 +19
21 +20
22 +20
23 +21
24 +21
25 +22
26 +22
27 +23
28 +23
29 +24
30 +24
31 +25
32 +25
33 +26
34 +26
35 +27
36 +27
37 +28
38 +28
39 +29
40 +30
Desert Recovery
Type Level 1 Level 30 Level 40
Healing +4 +9 +12
Level Healing
1 +4
2 +4
3 +4
4 +4
5 +4
6 +5
7 +5
8 +5
9 +5
10 +5
11 +6
12 +6
13 +6
14 +6
15 +6
16 +7
17 +7
18 +7
19 +7
20 +7
21 +8
22 +8
23 +8
24 +8
25 +8
26 +9
27 +9
28 +9
29 +9
30 +9
31 +10
32 +10
33 +10
34 +10
35 +10
36 +11
37 +11
38 +11
39 +11
40 +12
Limit Break
Type
Healing +2 +3 +4 +5 +7
Unit Group (Trigger + Buff)
Unit Group (Buff)
Desert Recovery
Type Level 1 Level 30 Level 40
Healing +4 +9 +12
Level Healing
1 +4
2 +4
3 +4
4 +4
5 +4
6 +5
7 +5
8 +5
9 +5
10 +5
11 +6
12 +6
13 +6
14 +6
15 +6
16 +7
17 +7
18 +7
19 +7
20 +7
21 +8
22 +8
23 +8
24 +8
25 +8
26 +9
27 +9
28 +9
29 +9
30 +9
31 +10
32 +10
33 +10
34 +10
35 +10
36 +11
37 +11
38 +11
39 +11
40 +12
Limit Break
Type
Healing +2 +3 +4 +5 +7
Unit Group (Trigger + Buff)
Unit Group (Buff)
Falcon Hunt
Type Level 1 Level 30 Level 40
Daze Res +10 +24 +30
Bind Res +10 +24 +30
Level Daze Res Bind Res
1 +10 +10
2 +10 +10
3 +11 +11
4 +11 +11
5 +12 +12
6 +12 +12
7 +13 +13
8 +13 +13
9 +14 +14
10 +14 +14
11 +15 +15
12 +15 +15
13 +16 +16
14 +16 +16
15 +17 +17
16 +17 +17
17 +18 +18
18 +18 +18
19 +19 +19
20 +19 +19
21 +20 +20
22 +20 +20
23 +21 +21
24 +21 +21
25 +22 +22
26 +22 +22
27 +23 +23
28 +23 +23
29 +24 +24
30 +24 +24
31 +25 +25
32 +25 +25
33 +26 +26
34 +26 +26
35 +27 +27
36 +27 +27
37 +28 +28
38 +28 +28
39 +29 +29
40 +30 +30
Limit Break
Type
Daze Res +4 +7 +11 +14 +18
Bind Res +4 +7 +11 +14 +18
Unit Group (Trigger + Buff)
The Mark of Pure Blood
Type Level 1 Level 30 Level 40
HP +100 +323 +400
Strike ATK Power +3 +7 +10
Missile Res +3 +7 +10
Level HP Strike ATK Power Missile Res
1 +100 +3 +3
2 +107 +3 +3
3 +115 +3 +3
4 +123 +3 +3
5 +130 +3 +3
6 +138 +3 +3
7 +146 +4 +4
8 +153 +4 +4
9 +161 +4 +4
10 +169 +4 +4
11 +176 +4 +4
12 +184 +4 +4
13 +192 +5 +5
14 +199 +5 +5
15 +207 +5 +5
16 +215 +5 +5
17 +223 +5 +5
18 +230 +5 +5
19 +238 +6 +6
20 +246 +6 +6
21 +253 +6 +6
22 +261 +6 +6
23 +269 +6 +6
24 +276 +6 +6
25 +284 +7 +7
26 +292 +7 +7
27 +299 +7 +7
28 +307 +7 +7
29 +315 +7 +7
30 +323 +7 +7
31 +330 +8 +8
32 +338 +8 +8
33 +346 +8 +8
34 +353 +8 +8
35 +361 +8 +8
36 +369 +8 +8
37 +376 +9 +9
38 +384 +9 +9
39 +392 +9 +9
40 +400 +10 +10
Limit Break
Type
HP +48 +96 +144 +192 +240
Strike ATK Power +1 +2 +3 +4 +6
Missile Res +1 +2 +3 +4 +6
Max Limit Break
Type
Fire Unit DEF +5
Unit Group (Trigger + Buff)
Vision Ability
After moving, inflicts Rage on enemy units within area around self (greatly lowers PATK/Jewels Obtained while inflicted with Rage) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Charges:
2
38
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -80%
Jewels Obtained -40
Unit and Job Restriction
After moving, inflicts Rage on enemy units within area around self (lowers PATK/Jewels Obtained while inflicted with Rage) [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Charges:
2
38
Height:
2
Range
Area
Target Condition (GridNoUnit)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -50%
Jewels Obtained -10 -25
Unit and Job Restriction
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10
Unit Restriction
Revealed after Limit Reached. Raises AGI after appearing on map.
Unit Restriction