Stats
Primary Stats
Type Min Max
HP 108 666
PATK 62 169
PDEF 32 111
MATK 20 74
MDEF 32 153
DEX 69 256
AGI 54 95
CRIT 50 149
LUCK 40 122
Jewels 45 188
Primary Stats
Type 60 65 75 99
HP 440 468 525 660
PATK 125 131 141 167
PDEF 79 83 91 110
MATK 52 54 60 73
MDEF 104 110 122 151
DEX 180 189 208 254
AGI 78 80 84 94
CRIT 109 114 124 148
LUCK 88 93 101 121
Jewels 130 137 151 186
Leader Skill
Fresh Wind's Heartbeat (5★)
Raises HP by 50%/Missile ATK Power by 40%/Jewels Obtained by 5 for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Missile ATK Power +40
Jewels Obtained +5
Related Gears
Gear Type Stats Jobs
Bow DEX +35
Hit Rate +5
PATK +20
Accessory HP +500
Initial Jewels +20
Strong vs Human +13
-
Bow Evasion Rate +5
PATK +30
DEX +30
Armor HP +300
PDEF +100
MDEF +100
Evasion Rate -30
-
Accessory Stop Res +50
AGI +10
Dark +8
Light +8
Fire +8
Water +8
Thunder +8
Wind +8
-
Accessory HP +350
Fire Res +10
Death Sentence Res +30
Poison Res +30
-
Accessory HP +600
DEX +40
Slash ATK Power +8
JUMP +1
-
Accessory HP +500
Hit Rate +20
Paralyze Res +50
Silence Res +50
-
Accessory HP +450
Magic Res +10
AGI +8
Stun Res +50
-
Accessory HP +450
Pierce ATK Power +10
Jewels Obtained +15
Paralyze Res +50
-
Accessory HP +600
PDEF +50
Fire +10
Disable Heal Res +50
-
Accessory HP +550
Hit Rate +10
Disable Heal Res +50
Strong vs Dark +15
-
Related Mementos
Memento Stats
HP +80
PATK +48
PDEF +48
MATK +48
MDEF +48
DEX +48
CRIT +48
LUCK +48
AGI +11
Jewels Obtained +12
HP +80
Fire +13
Water +13
Wind +13
Thunder +13
Light +13
Dark +13
HP +640
Critical Damage Rate +19
Strong vs Human +24
AGI +10
Quests
Type Quests
Soul Shard The Snowscape of Love - Ep 1 (Hard) Hard Stage 1
The Snowscape of Love - Ep 2 (Hard) Hard Stage 2
The Snowscape of Love - Ep 3 (Hard) Hard Stage 3
The Snowscape of Love - Ep 4 (Hard) Hard Stage 4
The Snowscape of Love - Ep 5 (Hard) Hard Stage 5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +92 +2 +2 +0
3 +184 +4 +4 +0
4 +276 +6 +6 +1
5 +368 +8 +8 +1
6 +460 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +30
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +10 +2 +1
3 +24 +20 +4 +2
4 +36 +30 +6 +3
5 +48 +40 +8 +4
6 +60 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Missile ATK Power & Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +30
Range +1
Old Skill
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +5 +0 +3
3 +16 +10 +0 +6
4 +24 +15 +1 +9
5 +32 +20 +1 +12
6 +40 +25 +2 +15
Max Level Enhancement (Leader Skill)
Fresh Wind's Heartbeat
Raises HP by 50% & all ATK by 20% & Missile ATK Power by 20% & Jewels Obtained +5 for Wind units
Hide Target Buff
Target Buff (SelfSide)
Element Wind
Stats
Type Min Max
HP +50%
Missile ATK Power +20
Jewels Obtained +5
Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +51 +3 +2 +1
3 +102 +6 +4 +2
4 +153 +9 +6 +3
5 +204 +12 +8 +4
6 +255 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +20
DEX +25
Strong vs Pride +20
Strong vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +31 +2 +2 +0 +10
3 +62 +4 +4 +0 +20
4 +93 +6 +6 +1 +30
5 +124 +8 +8 +1 +40
6 +155 +10 +10 +2 +50
Max Level Enhancement (Ability)
4-hit Wind Missile ATK & absorbs HP (Strong vs Thunder) & chance of CRIT (Strong vs Units Mid-Jump) & interrupts opponent's JUMP [Range: 5, Area: Square (3), Height Range: 5]
Skill Effect
Combo Damage Rate 30%
Combo Hits 4
Type Min Max
Attack 170%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
4
45
Height:
5
Strong vs Thunder:
+50
Range
Area
4-hit Wind Missile ATK (Strong vs Thunder) that absorbs HP of units within target area with chance of critical [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Combo Damage Rate 30%
Combo Hits 4
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
4
45
Height:
3
Strong vs Thunder:
+50
Range
Area
Powerful Missile ATK on target unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
40
Height:
99
Range
Area
Missile ATK on enemy unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 190% 230%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
40
Height:
99
Cast Speed:
350
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
32
Height:
5
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +180 +14 +0 +19
3 +360 +28 +0 +38
4 +540 +42 +1 +57
5 +720 +56 +1 +76
6 +900 +70 +2 +95
Evolution
Level Soul Shard Materials Zeni Cost
2 or 500000
3 or 800000
4 or 1500000
5 or 3000000
6 or 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +14 +19 +12 +0
3 +28 +38 +24 +0
4 +42 +57 +36 +1
5 +56 +76 +48 +1
6 +70 +95 +60 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 or 1000000
3 or 1500000
4 or 3000000
5 or 6000000
6 or 30000000
Spirit Gear
Artemis Revenant Gear
Level Skill
10 Hurricane's Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
DEX +10%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
Missile ATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +1%
DEX +10%
Spirit Gear Ability
Adds Strong vs Thunder to own Wind attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Thunder +25
Stats
Primary Stats
Type Equipment Modifier
HP +482 +28%
PATK +361 +55%
PDEF +128 -15%
MATK +66 -8%
MDEF +48 -15%
DEX +242 +30%
AGI +24 +31%
CRIT +129 +35%
LUCK +135 +25%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +37
Job Master Bonus
Type Value
HP +26%
PATK +3%
DEX +6%
AGI +2%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Weapon Type Bow
Elemental Res
Type Equipment Type Equipment
+7 +4
+4 +10
+1 +1
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (PATK + DEX)
Height:
2
Range
Area
Dark Archery
Powerful Wind Missile ATK (ignores DEF) to enemy unit with chance of critical [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 140% 180%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
5
20
Height:
5
Ignore Defense Rate:
-100%
Range
Area
Raises Hit Rate/MDEF of all ally units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
1
60
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate +20 +50
MDEF +10% +30%
Wind Missile ATK that inflicts 1 sq Knockback on units within area around self with chance of critical [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
3
30
Height:
2
Range
Area
4-hit Wind Missile ATK (Strong vs Thunder) that absorbs HP of units within target area with chance of critical [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Combo Damage Rate 30%
Combo Hits 4
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
4
45
Height:
3
Strong vs Thunder:
+50
Range
Area
Basic Dark Archery
Wind Missile ATK (strong vs Thunder) to units within target area with chance of critical [Range: 5, Area: Lateral (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (PATK + DEX)
Charges:
5
25
Height:
3
Strong vs Thunder:
+50
Range
Area
Creates a barrier that halves Magic Dmg inflicted on self three times
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
38
Range
Area
Greatly raises CRIT Rate of ally units within area around self [Area: Diamond (5), Height Range: 2]
Charges:
2
35
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
CRIT Rate +20 +50
Passive Abilities
Raises Evasion Rate & greatly raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20% +35%
Evasion Rate +10 +25
Perform a counterattack dealing a portion of the Dmg received from an enemy. also activated by Skill ATKs. [Range: 6, Minimum Range: 3, Height Range: 4]
Skill Effect (TotalDamage)
Type Min Max
ReflectDamage 30% 50%
Height:
4
Range
Area
Range +1 & raises Missile ATK/Critical Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Missile ATK Power +5 +15
Critical Damage Rate +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +204 -
PATK +202 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +148 +20%
AGI +25 +8%
CRIT +144 +25%
LUCK +189 -
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +216 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -
DEX +159 +20%
AGI +25 +10%
CRIT +158 +25%
LUCK +189 +5%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +14
Job Master Bonus
Type Value
HP +20%
PATK +4%
DEX +3%
AGI +2%
CRIT +4%
HP +125
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Rifle
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Missile ATK on enemy unit & nullifies Range extension [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 190% 230%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
40
Height:
99
Cast Speed:
350
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Multiplies Missile ATK Power by 2.5 & reduces MOVE by 2 for one turn
Charges:
3
14
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +150
MOVE -2
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +280 +20%
PATK +51 -14%
PDEF +112 +14%
MATK +230 +12%
MDEF +195 +11%
DEX +227 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 -
Jewels - +21%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Weapon Type Tact
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +35
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP & Quicken & casts Auto Heal for five turns
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Auto Heal Rate 15%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
Strong vs Machine:
+50
Ignore Defense Rate:
-50%
Range
Area
Light Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
32
Height:
3
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK & absorbs HP from enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a grid that raises Magic Res of units within target area (The grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Shell Cycle
Grid that greatly raises Mag Res (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
Magic Res +50
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
Strong vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing portion of Phys Dmg
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
App Type SelfKillCount
App Mct 999
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Artemis was guided to this world from the continent of Ragna, and is the Dark Killer who represents lust. She is calm and collected, and values order above all else. She is unforgiving towards those who disrupt order, even if they may be one of her own. Though her mannerisms are bewitching, at times she can show a sense of innocent naivety.

Origin: Ragna
Gender: Female
Height: 168cm
Weight: 54kg
Birthday: Jul 4
Blood Type: Type A
Zodiac: Cancer
Likes: Moonlit nights
Hobbies:
Illust: RINZO
CV: 佐藤利奈

Artworks
Pok b arte
Pok b arte closeup