Mianne

Unit Planner
Element
Origin
Rarity 4★ - 5★
Max Level 97
Type Human, Female
Job 1
Priest
Job 2
Mage
Job 3
Bishop
Chg Job 1
Bishop Mysterion
Chg Job 2
Sage [Carnac]
Chg Job 3
Bishop Sacrament
Stats
Primary Stats
Type Min Max
HP 67 376
PATK 31 107
PDEF 19 83
MATK 40 143
MDEF 29 105
DEX 32 116
AGI 47 83
CRIT 32 111
LUCK 36 127
Jewels 48 207
Primary Stats
Type 60 65 75 97
HP 251 266 297 366
PATK 76 80 87 104
PDEF 57 60 66 81
MATK 101 106 116 139
MDEF 74 78 85 102
DEX 82 86 94 113
AGI 68 70 73 81
CRIT 79 83 91 108
LUCK 90 94 104 124
Jewels 142 150 166 202
Leader Skill
Cryptic Guardian (4★)
Raises MDEF by 10% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
MDEF +10%
Related Gears
Gear Type Stats
Accessory HP +1000
Initial Jewels +40
Evolution
Rarity Materials Zeni Cost
5★ 150000
Quests
Type Quests
Soul Shard [Limited Time] Soul Encounter - Mianne Edition [Bgn]
[Limited Time] Soul Encounter - Mianne Edition [Int]
[Limited Time] Soul Encounter - Mianne Edition [Adv]
[Limited Time] Soul Encounter - Mianne Edition [Bgn]
[Limited Time] Soul Encounter - Mianne Edition [Adv]
[Limited Time] Soul Encounter - Mianne Edition [EX]
[Limited Time] Soul Encounter - Mianne Edition [EX+]
Skins
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +76 +1 +3 +0
3 +152 +2 +6 +0
4 +228 +3 +9 +0
5 +304 +4 +12 +0
6 +380 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +10 +1 +1
3 +20 +20 +2 +2
4 +30 +30 +3 +3
5 +40 +40 +4 +4
6 +50 +50 +5 +5
Max Level Enhancement (Ability)
New Skill
Immensely raises MATK/Hit Rate/Healing
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +12%
Hit Rate +5
Healing +100%
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +5 +0 +3
3 +12 +10 +0 +6
4 +18 +15 +1 +9
5 +24 +20 +1 +12
6 +30 +25 +2 +15
Max Level Enhancement (Leader Skill)
Cryptic Guardian
Raises HP by 20%/MDEF by 20% for whole party & raises all DEF by 10% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +20%
MDEF +20%
Fire Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +39 +3 +2 +1
3 +78 +6 +4 +2
4 +117 +9 +6 +3
5 +156 +12 +8 +4
6 +195 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +55
LUCK +15
Strong vs Lust +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +24 +2 +2 +0 +6
3 +48 +4 +4 +0 +12
4 +72 +6 +6 +1 +18
5 +96 +8 +8 +1 +24
6 +120 +10 +10 +2 +30
Max Level Enhancement (Ability)
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF/MATK/MDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
500
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +40%
PATK +60%
PDEF +60%
MATK +60%
MDEF +60%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Creates a shield that reduces Mag Dmg on ally unit (five times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 5
Type Min Max
Shield -70%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +14 +0 +14
3 +328 +28 +0 +28
4 +492 +42 +1 +42
5 +656 +56 +1 +56
6 +820 +70 +2 +70
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 -16%
PATK +75 -18%
PDEF +50 -12%
MATK +212 +12%
MDEF +128 +14%
DEX +54 -10%
AGI +34 -8%
CRIT +113 -18%
LUCK +183 -
Jewels +56 +16%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MDEF +3%
LUCK +1%
Basic Information
Type Healer
Move 2
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Priest Arts
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 225% 288%
Charges:
10
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.4 * MATK
Charges:
5
24
Height:
2
Cast Speed:
280
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * MATK
Charges:
3
54
Height:
4
Cast Speed:
280
Strong vs Undead:
+50
Range
Area
Basic Priest Arts
Recovers HP of ally unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 127% 142%
Charges:
10
8
Height:
2
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 153% 171%
Charges:
10
16
Height:
2
Cast Speed:
240
Range
Area
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
5
24
Height:
2
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Change of reducing Mag Dmg
Skill Effect (MagDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Defend 10% 25%
Range
Area
Raises MDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +5% +10%
HP +4% +7%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -20%
PATK +75 -20%
PDEF +50 -15%
MATK +286 +22%
MDEF +163 +20%
DEX +54 -12%
AGI +23 -4%
CRIT +144 -12%
LUCK +141 -
Jewels +70 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +2%
Basic Information
Type Defender
Move 2
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Spell Casting
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Spell Casting
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +10%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +158 -
PATK +75 -16%
PDEF +50 -10%
MATK +265 +16%
MDEF +233 +26%
DEX +54 -3%
AGI +33 -1%
CRIT +155 -11%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic (M)
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Charges:
3
26
Height:
2
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +15% +30%
PATK +20% +40%
PDEF +20% +40%
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic (M)
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes all statuses inflicted on all units [Area: Whole Map, Height Range: Unlimited]
Charges:
1
36
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Recovers HP of ally units within area & recovers statuses [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
5
20
Height:
3
Cast Speed:
320
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Alchemic Freeze from allies within area [Range: 3, Area: Square (3), Height Range: 3]
Charges:
5
16
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +102 +2%
PATK +75 -16%
PDEF +50 -5%
MATK +314 +24%
MDEF +184 +24%
DEX +54 +3%
AGI +23 +7%
CRIT +144 -4%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+6 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Water Mag ATK on units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK on units within target area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +88 +40%
PATK +75 -14%
PDEF +50 -10%
MATK +300 +16%
MDEF +226 +20%
DEX +54 -3%
AGI +33 -1%
CRIT +155 -11%
LUCK +172 -
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +32%
MATK +4%
MDEF +4%
DEX +2%
AGI +2%
HP +125
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
Strong vs Undead:
+50
Range
Area
Completely recovers HP of ally units within area & recovers statuses [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
45
Height:
4
Cast Speed:
260
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Creates a barrier that halves Mag Dmg on ally unit (three times) [Range: 3, Height Range: 2]
Skill Effect
Shield Type (UseCount) 3
Type Min Max
Shield -50%
Charges:
2
45
Height:
2
Cast Speed:
320
Range
Area
Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Charges:
5
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Alchemic Overload from allies within area [Range: 3, Area: Square (3), Height Range: 3]
Charges:
5
16
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Reduces Mag Dmg
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Raises Healing & reduces Cast Time by 1/5
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +10 +15
Cast Time -20
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

A girl who does research at the Magic Research Lab of Envylia. She commands excellent magical knowledge and ability, but because she's quite clumsy, things sometimes end up exploding because of her. But even so, thanks to her cheerful personality, she's well liked by everyone.

Origin: Envylia
Gender: Female
Height: 158cm
Weight: 44kg
Birthday: Oct 12
Blood Type: Type Pa
Zodiac: Moon of the Fiery Imperial Skies
Likes: Magical tomes
Hobbies: Collecting magical tomes
Illust: RINZO
CV: 種田梨沙

Artworks
Mian
Mian closeup