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The Alchemist Code Skills (Global)
Filter Skills
Type
Additional
Attack
Item
Passive
Reaction
Skill
ATK Type
Jump
Magic
Missile
Pierce
Slash
Special
Strike
DMG Type
None
Magical
Physical
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Name
Type
ATK Type
DMG Type
Mega Spark (Large Dmg for Water units)
Skill
Magic
Magical
Cross Flare (Large Dmg for Wind units)
Skill
Magic
Magical
Cross Blizzard (Large Dmg for Fire units)
Skill
Magic
Magical
Cross Blast (Large Dmg for Thunder units)
Skill
Magic
Magical
Cross Spark (Large Dmg for Water units)
Skill
Magic
Magical
Ability for Mobius 21F Gimmick
Passive
-
-
Perfect Phys Evasion 1-100
Reaction
-
-
Perfect Mag Evasion 1-100
Reaction
-
-
Jewel Recovery & reduces Cast Time by 1/2 [Range: 1]
Reaction
-
-
Jewel Recovery & increases CT [Range: 1]
Reaction
-
-
Adjacent Buff (Raises Slash Dmg)
Passive
-
-
Magnetic Field Attraction
Skill
Magic
Magical
Attack (HUN)
Attack
Missile
Physical
Attack (SEDA_RAN)
Attack
Missile
Physical
Attack (MONZ_GUA)
Attack
Slash
Physical
Attack (Mobile Knight)
Attack
Slash
Physical
Signal Shot [One Step Forward]
Skill
Missile
Physical
Signal Shot [Right Turn]
Skill
Missile
Physical
Signal Shot [Left to Left]
Skill
Missile
Physical
Signal Shot [Right to Right]
Skill
Missile
Physical
[Normal ATK] Familiar (trial only)
Attack
-
None
[Normal ATK] Familiar (trial only)
Attack
-
None
Roaring...
Skill
-
None
Destructive Beam
Skill
Magic
Magical
Fire God Passive
Passive
-
-
Fire God Down Passive
Passive
-
-
Water God Passive
Passive
-
-
Water God Down Passive
Passive
-
-
Wind God Passive
Passive
-
-
Wind God Down Passive
Passive
-
-
Smasher's Boon
Passive
-
-
Thunder God Passive
Passive
-
-
Thunder God Down Passive
Passive
-
-
Dark/Light Res Up
Passive
-
-
Inflicts Disable Heal when attacking
Skill
-
-
Psychic Flame III
Skill
Magic
Magical
Psychic Blizzard III
Skill
Magic
Magical
Psychic Tornado III
Skill
Magic
Magical
Psychic Lightning III
Skill
Magic
Magical
Guts once after appearing on map
Skill
-
-
Psychic Shining III
Skill
Magic
Magical
Psychic Darkness III
Skill
Magic
Magical
Raises Max HP
Skill
-
-
Breakdown (Lowers Fire Res for two turns)
Skill
-
-
Breakdown (Lowers Water Res for two turns)
Skill
-
-
Breakdown (Lowers Wind Res for two turns)
Skill
-
-
Breakdown (Lowers Thunder Res for two turns)
Skill
-
-
Breakdown (Lowers Fire Res for three turns)
Skill
-
-
Breakdown (Lowers Water Res for three turns)
Skill
-
-
Breakdown (Lowers Wind Res for three turns)
Skill
-
-
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