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The Alchemist Code Skills (Global)
Filter Skills
Type
Additional
Attack
Item
Passive
Reaction
Skill
ATK Type
Jump
Magic
Missile
Pierce
Slash
Special
Strike
DMG Type
None
Magical
Physical
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Name
Type
ATK Type
DMG Type
Raises PATK/MATK/AGI
Skill
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-
Raises PATK/MATK for one turn (Stackable up to 10x)
Reaction
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-
Raises PATK/MATK for one turn (Stackable up to 10x)
Reaction
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-
Raises PATK/MATK for all ally units
Skill
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Raises PATK/MATK for all ally units
Skill
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-
Raises PATK/MATK
Passive
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-
Raises PATK for all ally units
Skill
-
-
Raises PATK for all ally units
Skill
-
-
Raises PATK by 100% after 10 turns
Passive
-
-
Raises PATK & lowers MATK
Skill
-
-
Raises Neun's PATK/PDEF
Passive
-
-
Raises Modify Strike
Skill
-
-
Raises Missile Res/AGI
Skill
-
-
Raises Missile Res of Soul Eater
Passive
-
-
Raises Missile Res by 70 & permanently inflicts Forced Target on player
Reaction
-
-
Raises Missile ATK/AGI
Passive
-
-
Raises Missile ATK Power (Stackable up to 3x)
Reaction
-
-
Raises Missile ATK Power & Jewel Recovery [Permanent]
Skill
-
-
Raises Max HP/PATK/PDEF/DEX/CRIT (Stackable)
Skill
-
-
Raises Max HP
Skill
-
-
Raises Max HP
Skill
-
-
Raises Magic Res/AGI
Skill
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-
Raises Magic Res of Soul Eater
Passive
-
-
Raises Magic Evasion Rate
Skill
-
-
Raises MOVE by 3 for three turns
Reaction
-
-
Raises MDEF +1-999%
Passive
-
-
Raises MDEF
Passive
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-
Raises MATK for all ally units
Skill
-
-
Raises MATK for all ally units
Skill
-
-
Raises MATK buffs on self for all units (permanent)
Reaction
-
-
Raises MATK & lowers PATK
Skill
-
-
Raises Light attribute for all ally units for three turns
Skill
-
-
Raises Initial MP (1-999)
Passive
-
-
Raises Initial Jewels for Enemy Units
Passive
-
-
Raises Initial Jewels
Passive
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-
Raises Hit Rate & greatly raises Slash ATK Res/Modify Strong vs Opposite Sex
Skill
-
-
Raises HP by 5,000-4,995,000 (Variable Fixed Value), DEX by 10-9,990 (Variable Fixed Value), Hit Rate (Fixed Value), Jewels Obtained (Fixed Value)
Passive
-
-
Raises Fire attribute for all ally units for three turns
Skill
-
-
Raises Fire Res
Passive
-
-
Raises Enlighten Evasion, Hit Rate (plus Jewels Obtained)
Passive
-
-
Raises Delay Res (Permanent)
Skill
-
-
Raises Dark attribute for all ally units for three turns
Skill
-
-
Raises Dark Res for three turns
Reaction
-
-
Raises Dark Res
Passive
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-
Raises Counterattack Power
Reaction
-
-
Raises Counter Power/PDEF [2x Stackable] Permanent
Reaction
-
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Raises Counter Power/MDEF [2x Stackable] Permanent
Reaction
-
-
Raises CT & recovers Jewels
Reaction
-
-
Raises CRIT Rate/Critical Dmg for all attacks aimed at self (Permanent)
Reaction
-
-
Raises CRIT Rate & Jewel Recovery [Range: 2, Minimum Range 2]
Reaction
-
-
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