Raises stats each time an attack is evaded (Once: MOVE +2; Twice: greatly raises MDEF; Three times: greatly raises MATK; Four times: raises Jewel Charge; Five times: greatly raises AGI; 10 times: MDEF +2000)
Type | Passive |
---|---|
Effect Type | Buff |
Target | Self |
Timing | Passive |
MOVE (Add) | 2 (2/Evading an Attack) |
---|---|
MDEF (Scale) | 140 (70/Evading an Attack) |
MDEF (Scale) | -70 (-70/Evading an Attack) |
MATK (Scale) | 210 (70/Evading an Attack) |
MATK (Scale) | -140 (-70/Evading an Attack) |
Auto Jewel Charge (Add) | 120 (30/Evading an Attack) |
Auto Jewel Charge (Add) | -90 (-30/Evading an Attack) |
AGI (Scale) | 200 (40/Evading an Attack) |
AGI (Scale) | -160 (-40/Evading an Attack) |
MDEF (Add) | 20000 (2000/Evading an Attack) |
MDEF (Add) | -18000 (-2000/Evading an Attack) |
Check Target | Target |
Check Timing | Eternal |
Up Timing | AvoidEnd |
Flags |
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