First Heal

Casts Jewel Auto Charge on self for one turn & creates a barrier that halves Dmg for one turn

Skill Details
Type Skill
Cost 0
Reaction Damage Type TotalDamage
Effect Type Shield
Shield Damage Type TotalDamage
Shield Type UseCount
Shield Value 999
Shield Turns 1
Control Damage Calc Scale
Control Damage Value -50
Control Damage Rate 100
Target Self
Range Display
Area Display
Charges 10
Timing Used
Flags
  • SelfTargetSelect
Self Condition Details
Conditions
Type FailCondition
Rate 100
Value 100
Check Target Target
Check Timing ActionStart
Turns 2
Auto Jewel Fixed 20