Steady Counterattack

Absorbs HP & chance of Stop when receiving Dmg & also activated by Skill ATKs [Area: Square (3), Height Range: 2]

Skill Details
Type Reaction
DMG Type Physical
Reaction Damage Type TotalDamage
Effect Type ReflectDamage
Effect Calc Scale
Effect Value -45
Effect Rate 100
Target EnemySide
Range 0-1
Select Range Square
Height 2
Range Display
Area Display
Timing Reaction
Absorb Damage Rate 100
Flags
  • AllDamageReaction
Target Condition Details
Conditions
Type FailCondition
Rate 60
Value 100
Check Target Target
Check Timing ActionStart