Raises Water units' HP by 40%, MATK by 20%, Healing by 20%, Disable Heal Res by 30%, Mag Res by 10%, Missile Res by 10%
Type | Passive |
---|---|
Effect Type | Buff |
Target | SelfSide |
Timing | Passive |
HP (Scale) | 40 |
---|---|
MATK (Scale) | 20 |
Healing (Add) | 20 |
Disable Heal Res (Add) | 30 |
Missile Res (Add) | 10 |
Magic Res (Add) | 10 |
Check Target | Target |
Check Timing | Eternal |
Element | Water |