If HP falls below 50%, All Res (except Strike/Pierce) +1~999

If HP falls below 50%, All Res (except Strike/Pierce) +1~999

Skill Details
Type Passive
Effect Type Buff
Target Self
Condition JudgeHP
Timing Passive
Judge HP Calc Scale
Judge HP Value 50
Target Buff Details
Slash Res (Add)
Min: 1
Max: 999
Missile Res (Add)
Min: 1
Max: 999
JUMP Res (Add)
Min: 1
Max: 999
Magic Res (Add)
Min: 1
Max: 999
Check Target Target
Check Timing Eternal
Condition JudgeHP