Happy Healing

Recovers a portion of HP for ally units within area around self & grants Jewel Auto Charge for five turns [Area: Diamond (5), Height Range: 2]

Skill Details
Type Skill
Cost 50
Effect Type RateHeal
Effect Calc Scale
Effect Value 40
Target SelfSide
Scope 2
Select Scope Diamond
Height 2
Range Display
Area Display
Charges 2
Timing Used
Flags
  • SelfTargetSelect
  • ForceUnitLock
Target Condition Details
Conditions
Type FailCondition
Rate 100
Value 100
Check Target Target
Check Timing ActionStart
Turns 4
Auto Jewel Fixed 15