If HP is 20% or less, greatly raises own PATK & greatly lowers Mag/Fire/Wind Res & greatly raises Slash/Strike/Missile/Pierce/Jump/Water/Thunder/Light/Dark Res
Type | Passive |
---|---|
Effect Type | Buff |
Target | Self |
Condition | JudgeHP |
Timing | Passive |
Judge HP Calc | Scale |
Judge HP Value | 20 |
PATK (Scale) | 70 |
---|---|
Magic Res (Scale) | -50 |
Fire Res (Add) | -50 |
Wind Res (Add) | -50 |
Pierce Res (Add) | 75 |
Slash Res (Add) | 75 |
Strike Res (Add) | 75 |
Missile Res (Add) | 75 |
JUMP Res (Add) | 75 |
Check Target | Target |
Check Timing | Eternal |
Condition | JudgeHP |