Energy Injection Rounds

Recovers HP of ally units within area & casts Jewel Auto Charge for three turns [Range: 4, Area: Diamond (5), Height Range: 3]

Skill Details
Type Skill
Cost 32
Effect Type Heal
Effect Calc Scale
Effect Value 210
Target SelfSide
Range 0-4
Select Range Diamond
Scope 2
Select Scope Diamond
Height 3
Range Display
Area Display
Charges 5
Timing Used
Flags
  • ExecuteCutin
  • SelfTargetSelect
  • EnableUnitLockTarget
Target Condition Details
Conditions
Type FailCondition
Rate 100
Value 100
Check Target Target
Check Timing ActionStart
Turns 4
Auto Jewel Fixed 25