Tidal Artillery

Water Missile ATK on targets within area & ignores Cover activation & moves targets up to 5sq back & negates Auto Heal for three turns [Range: 6, Area: Cross (5), Height Range: 3]

Skill Details
Type Skill
Cost 38
ATK Type Missile
DMG Type Physical
Element Water
ATK Scaling 1.4 * PATK
Effect Type Attack
Effect Calc Scale
Effect Value 50
Target NotSelf
Range 0-6
Select Range Diamond
Scope 2
Select Scope Cross
Height 3
Range Display
Area Display
Knockback Value 5
Knockback Rate 100
Charges 2
Timing Used
Flags
  • ExecuteCutin
  • ProtectIgnore
Target Condition Details
Conditions
Type DisableCondition
Rate 100
Value 100
Check Target Target
Check Timing ActionStart
Turns 4