Basic Information
Type Tower
Level 95
Ready Conditions
Player Min Level 60
Unit Min Level 20

アマラ経絡【HARD】 28F

敵を全滅させろ

Map
0 1 2 3 4 5 6 7 8 9
0 6 6 0 [E1]
1
2 2 3 3 4 4
1 6 6 0 1 2 2 3 3 4 4
2 [E4]
6
6 4 4 4 [E6]
4
4 4 4 4
3 6 6 5 5 5 6 6 4 4 [E5]
4
4 6 6 [E9]
6
6 6 6 [E10]
5
5 5 5
5 6 [E2]
6
6 6 6 6 6 [E3]
6
6 6
6 13 6 13 13 13 13 13 6 13 13
7 6 6 6 6 6 6 6 6 6 6
8 [E7]
6
6 5 5 4 4 4 5 5 [E8]
5
9 6 6 5 [P5]
5
[P3]
3
[P1]
3
[P2]
3
[P4]
5
5 5
10 6 6 0 1 2 2 3 4 4 4
11 6 6 0 1 2 2 3 4 4 4
Enemies
UID SID Unit Level Type Move Jump
E1 WAGI
95 Human, Airborne, Undead 5 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
33580 726 376 2122 1246 381 171 240 442 999 (100%) 42
Status Res
999 999 999 - 999 999 999 999
999 999 999 999 999 999 999 -
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+35 +66 +64 +45 +45 +45
Missile ATK Power MATK Power JUMP ATK Power COMBO Area Missile Evasion Rate Forced Targeting Res
+45 +45 +45 -4 +898 +999
Disable Support Res
+999
Flags
IsChanging
No
Skills
Name Rank Type Effect
[Normal ATK] Waginau 1/1 Attack Normal Attack
Negative Drop 20/20 Skill Long-range MATK on single target
Wandering Malice 20/20 Skill Inflicts Stop status [Area: Diamond]
Overwhelming Darkness 20/20 Skill Dark ATK +CT0 [Area: Diamond]
Gravity 20/20 Skill Inflicts Dmg calculated as percentage of Max HP
E2 A1
95 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
39610 1247 416 214 264 1307 162 347 498 512 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 - 999 999 999 - - 999
Other Stats
Range Fire Water Wind Thunder Light
+3 +30 +30 +30 +30 +30
Dark Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+30 +35 +69 +67 +26 +26
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 +26 -4 +50
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Direct Shot 999/999 Skill Inflicts fixed Phys Dmg from 1-999 on target
Paralyzer Gun 20/20 Skill Battle Soldierbot Special Attack
COMBO -3 1/20 Passive Lowers COMBO by 3 for whole party
E3 A1
95 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
39530 1246 415 213 263 1306 162 347 496 512 (25%) 42
Status Res
999 999 999 999 999 999 999 999
999 - 999 999 999 - - 999
Other Stats
Range Fire Water Wind Thunder Light
+3 +30 +30 +30 +30 +30
Dark Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+30 +35 +68 +67 +26 +26
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 +26 -4 +50
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Direct Shot 999/999 Skill Inflicts fixed Phys Dmg from 1-999 on target
Paralyzer Gun 20/20 Skill Battle Soldierbot Special Attack
COMBO -3 1/20 Passive Lowers COMBO by 3 for whole party
E4 AL
95 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
30600 1200 275 200 262 1631 170 320 290 312 (50%) 42
Status Res
250 250 300 250 300 300 250 250
50 50 100 50 100 50 50 50
Other Stats
Range Fire Water Wind Thunder Light
+3 +30 +30 +30 +30 +30
Dark Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+30 +35 +40 +46 +26 +26
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 +26 -2 +50
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Helix Shot 20/20 Skill Wind Missile ATK on units within area & for four turns nullifies Quicken/statuses for target units that received Dmg [Range: 5, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Blast Bomb 20/20 Skill Inflicts Wind Missile ATK on units within target area & chance of inflicting Sleep [Range: 4, Area: Cross (3), Height Range: 2]
E5 -
95 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
37777 1310 365 210 217 725 150 320 290 288 (100%) 42
Status Res
50 50 100 50 100 100 50 50
250 250 300 250 300 250 250 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate Evasion Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+35 +15 +40 +55 +26 +26
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area HP Cost Rate
+26 +26 +26 +26 -2 -50
CT-Down Res
+50
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Blade of World's End 20/20 Skill Extremely powerful Slash ATK on enemy unit [Range: 1, Height Range: 2]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E6 KAI
95 Monster, Insect, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
43170 1526 452 183 227 714 162 816 416 288 (25%) 42
Status Res
1199 1199 1199 200 200 1199 1199 1199
1199 1199 1199 1199 1199 1199 1199 999
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Knockback Res Debuff Res Hit Rate CRIT Rate Jewels Obtained Slash ATK Power
+999 +999 +35 +68 +64 +26
Pierce ATK Power Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area
+26 +26 +26 +26 +26 -4
CT-Down Res
+50
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Kaiser 1/1 Attack Kaiser (Enemy Unit)
Poison Spit 20/20 Skill Chance of inflicting Poison status on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Slumber Spit 20/20 Skill Chance of inflicting Sleep status on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Paralyze Spit 20/20 Skill Chance of inflicting Paralyze status on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Kaiser Breath 20/20 Skill Light Mag Breath attack on enemy units within target area [Range: 3, Area: Vertical (3), Height Range: 2]
Roundhouse Kick 20/20 Skill Inflicts Slash Dmg (High) on enemy units within area around self [Area: Square (3), Height Range: 2]
Wing Strike 20/20 Skill Wing-flapping Wind attack on enemy units within target area [Range: 2, Area: Vertical (3), Height Range: 2]
Needle Splash 20/20 Skill Shoots liquid from rear needles that inflicts Water Phys Dmg & lowers DEF [Range: 5, Height Range: 2]
Rip Attack 20/20 Skill High Dmg claw attack [Range: Cross (3), Height Range: 2]
Death Wing Strike 20/20 Skill Wing-flapping Wind attack on enemy units within target area [Range: 2, Area: Vertical (3), Height Range: 2]
Counter Splash 20/20 Reaction Debuff that lowers PATK/MATK of enemy units within target area [Range: Diamond (5), Height Range: 2]
E7 -
95 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
38720 1174 384 344 286 1234 155 310 378 340 (25%) 42
Status Res
- 999 999 - - 999 999 999
999 999 999 999 999 - 999 999
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Debuff Res Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+999 +35 +69 +42 +26 +26
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 +26 -4 +50
Disable Support Res
+999
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Ultra Sonic 20/20 Reaction Chance of lowering enemy unit's ATK Power when receiving Dmg
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
Stop Pheromone 20/20 Skill Long-range attack that hits a single target
Grooming 20/20 Skill PATK Up & Quicken on ally units
E8 -
95 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
38640 1173 383 343 285 1233 155 310 376 340 (25%) 42
Status Res
- 999 999 - - 999 999 999
999 999 999 999 999 - 999 999
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Debuff Res Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power
+999 +35 +68 +42 +26 +26
Strike ATK Power Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 +26 -4 +50
Disable Support Res
+999
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Ultra Sonic 20/20 Reaction Chance of lowering enemy unit's ATK Power when receiving Dmg
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
Stop Pheromone 20/20 Skill Long-range attack that hits a single target
Grooming 20/20 Skill PATK Up & Quicken on ally units
E9 AJ01
95 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
41130 1304 439 244 291 1295 162 410 398 360 (25%) 42
Status Res
999 999 - 999 999 999 - 999
999 999 999 999 999 - 999 999
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+35 +69 +66 +26 +26 +26
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 -4 +50
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Anti-Phantom Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Anti-Phantom Missile 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on enemy units within target area [Area: Square (9) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E10 AJ02
95 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
41050 1303 438 243 290 1294 162 410 396 360 (25%) 42
Status Res
999 999 - 999 999 999 - 999
999 999 999 999 999 - 999 999
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Hit Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+35 +68 +66 +26 +26 +26
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+26 +26 +26 -4 +50
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Anti-Phantom Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Anti-Phantom Missile 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on enemy units within target area [Area: Square (9) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]