Basic Information
Type Tower
Level 93
Ready Conditions
Player Min Level 60
Unit Min Level 20

アマラ経絡【HARD】 6F

敵を全滅させろ

Map
0 1 2 3 4 5 6 7 8 9 10
0 6 3 0 0 0 0 0 [P5]
0
[P3]
0
[P4]
0
0
1 6 3 0 0 0 0 0 0 [P2]
0
[P1]
0
0
2 6 3 2 0 0 0 0 0 0 0 0
3 6 4 4 4 3 2 1 0 0 0 1
4 5 4 [E3]
4
4 3 0 0 0 0 1 1
5 5 [E5]
4
0 0 0 0 0 0 0 3 2
6 6 4 0 0 3 [E7]
0
0 0 2 3 3
7 6 4 0 0 0 0 0 [E4]
0
2 1 1
8 6 4 4 4 2 1 [E1]
0
0 [E2]
0
0 1
9 6 4 4 4 3 1 0 0 0 0 1
10 7 7 4 5 5 6 6 0 [E6]
2
1 1
11 7 6 6 6 6 6 6 6 4 1 1
12 7 7 7 7 7 7 6 6 5 0 6
Enemies
UID SID Unit Level Type Move Jump
E1 1
93 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
17544 959 1328 194 261 414 135 250 298 312 (40%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+9 +44 +6 +6 +6 +6
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+6 +6 -4 +50
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Gear Breaker 20/20 Skill After moving, Slash ATK to enemy unit & greatly raises AGI until next turn [Range: 5, Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shining Burst 20/20 Skill Light Slash ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Gear Drive 20/20 Reaction After receiving Dmg, slightly raises AGI permanently (Effect is stackable up to five times) & also activated by Skill ATKs.
E2 2
93 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15513 1557 204 327 131 453 152 320 266 288 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
Evasion Rate CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+15 +8 +52 +6 +6 +6
Missile ATK Power MATK Power JUMP ATK Power COMBO Area HP Cost Rate CT-Down Res
+6 +6 +6 -4 -50 +50
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Dark Domain 20/20 Skill HP-absorbing ATK to units in area around self & ignores DEF [Area: Diamond (5), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Life Eater 20/20 Skill Ignores DEF & absorbs target unit's HP [Range: 3, Height Range: 2]
Zeal Eater 20/20 Skill Ignores DEF & absorbs target unit's Jewels [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
E3 -
93 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
11370 909 374 204 201 899 152 280 268 312 (100%) 46
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Range Fire Water Wind Thunder Light
+1 +30 +30 +30 +30 +30
Dark CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power
+30 +9 +56 +6 +6 +6
Missile ATK Power MATK Power JUMP ATK Power COMBO Area CT-Down Res
+6 +6 +6 -4 +50
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Falcon Dive 20/20 Skill 2-hit random Missile ATK on units within target area & lowers unit's Hit Rate [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
E4 -
93 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13390 968 218 138 160 368 152 350 306 288 (25%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+8 +44 +6 +6 +6 +6
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+6 +6 -4 +50
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Triple Palm Strikes 20/20 Skill 3-hit Strike ATK to enemy unit [Range: 3, Height Range: 2]
Explosive Triple-Palm 20/20 Skill 3-hit Strike ATK that lowers CT by 50% to units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Gale Kick 20/20 Skill 3-hit Strike ATK to units in area around self [Area: Square (3), Height Range: 2]
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E5 -
93 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8970 359 141 776 599 129 135 110 353 316 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+9 +88 +6 +6 +6 +6
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+6 +6 -4 +50
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Salvation 20/20 Skill Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest Around 20/20 Skill Removes all statuses inflicted on all units [Area: Whole Map, Height Range: Unlimited]
Curing Remedy 20/20 Skill Recovers HP of ally units within area & recovers statuses [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Freeze Calm 20/20 Skill Removes Alchemic Freeze from allies within area [Range: 3, Area: Square (3), Height Range: 3]
E6 -
93 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8890 358 140 775 598 128 135 110 351 316 (100%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+8 +88 +6 +6 +6 +6
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+6 +6 -4 +50
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Salvation 20/20 Skill Raises ally unit's Max HP (recovers amount raised)/PATK/PDEF for three turns [Range: 3, Height Range: 2]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest Around 20/20 Skill Removes all statuses inflicted on all units [Area: Whole Map, Height Range: Unlimited]
Curing Remedy 20/20 Skill Recovers HP of ally units within area & recovers statuses [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Freeze Calm 20/20 Skill Removes Alchemic Freeze from allies within area [Range: 3, Area: Square (3), Height Range: 3]
E7 -
93 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
12470 1004 344 149 241 514 135 240 268 300 (25%) 40
Status Res
50 50 100 50 100 100 50 50
50 50 100 50 100 50 50 50
Other Stats
Fire Water Wind Thunder Light Dark
+30 +30 +30 +30 +30 +30
CRIT Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+9 +46 +6 +26 +6 +6
MATK Power JUMP ATK Power COMBO Area CT-Down Res
+6 +6 -4 +50
Skills
Name Rank Type Effect
Attack [SP] 1/1 Attack Sacred Spearman
Grand Slash 20/20 Skill Penetrating Pierce ATK & 1 sq Knockback with chance of critical to enemy unit [Range: 2, Height Range: 1]
Holy Spear Flash 20/20 Skill Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Double Glory 20/20 Skill Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Grace Strike 20/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Blazing Judgment 20/20 Skill After moving, Fire Pierce ATK on units within area (Strong vs Wind) & chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Clashing Embers 20/20 Skill After moving, Fire Pierce ATK on enemy unit & chance of critical & absorbs Jewels [Range: 6, Height Range: 2]
Piercing Nova 20/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Spear Fan 20/20 Skill Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Divine Trident 20/20 Skill Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Jewel Return 20/20 Reaction After receiving Dmg, chance of absorbing enemy unit's Jewels & also activated by Skill ATKs [Range: 2, Height Range: 2]