Basic Information
Type Tower
Level 98
Ready Conditions
Player Min Level 85
Unit Min Level 85

Mystic Tower Veda Hard Floor 45

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 [P6]
1
[P4]
1
1 1 1 1 1 0 0 0 0
1 [P3]
1
1 1 1 1 1 1 [E6]
1
1 0 0
2 [P2]
2
2 2 1 1 1 1 1 1 [E5]
1
0
3 [P5]
2
[P1]
2
2 1 1 1 1 2 2 1 0
4 0 5 1 0 5 1 1 0 [E7]
2
1 0
5 0 0 1 0 1 1 1 0 0 1 0
6 4 2 1 [E4]
0
1 4 4 5 6 2 0
7 3 [E8]
2
1 6 2 3 3 3 [E1]
4
3 0
8 1 1 1 1 [E9]
2
3 3 3 3 2 0
9 0 6 [E2]
1
1 2 5 3 3 [E3]
3
2 0
10 0 0 0 0 0 0 0 0 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
98 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
197305 1143 562 496 406 1517 169 741 990 493 (25%) 45
Status Res
230 200 200 200 200 200 200 200
200 - 200 200 250 200 200 -
Other Stats
Initial Jewels Range Hit Rate Jewels Obtained Single Target ATK Area ATK
+60 +2 +30 +50 +126 +126
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E2 -
98 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
198160 1510 527 348 360 1478 172 701 851 420 (25%) 45
Status Res
230 200 200 200 200 200 200 200
200 - 200 200 250 200 200 -
Other Stats
Initial Jewels Range Hit Rate Jewels Obtained Single Target ATK Area ATK
+60 +1 +30 +50 +126 +126
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E3 -
98 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
196661 379 425 1092 794 921 145 531 721 511 (100%) 45
Status Res
230 200 200 200 200 200 200 -
200 200 200 200 250 200 200 -
Other Stats
Hit Rate Jewels Obtained Cast Time Single Target ATK Area ATK Disable Support Res
+30 +50 -33 +126 +126 +999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E4 -
98 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
199989 2465 577 624 375 1117 173 820 589 471 (25%) 45
Status Res
230 200 200 200 - 200 200 200
200 200 200 200 250 200 200 -
Other Stats
Hit Rate Evasion Rate Jewels Obtained Single Target ATK Area ATK
+30 +50 +50 +126 +126
Skills
Name Rank Type Effect
Attack (SOL) 1/1 Attack
Sonic Edge 20/20 Skill Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Forsake 20/20 Skill Raises own Evasion Rate
Charged Edge 20/20 Skill Raises own PATK
Sharp Edge 20/20 Skill Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Twin Edge 20/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Spinslash 20/20 Skill Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Fey 20/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Triple Edge 20/20 Skill 3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Perfect Evasion 20/20 Reaction Chance of completely evading Phys Dmg
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E5 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
194836 1268 842 439 461 1885 192 674 415 458 (25%) 44
Status Res
290 290 290 1199 1199 1199 290 1199
1199 1199 1199 1199 1199 200 290 60
Other Stats
Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +50 +126 +126
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E6 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
193151 1153 764 398 419 1741 160 613 456 458 (25%) 44
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +50 +126 +126
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E7 -
97 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
193151 1153 764 398 419 1741 160 613 456 458 (25%) 44
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +50 +126 +126
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E8 -
97 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
194836 1268 842 439 461 1885 192 674 415 458 (25%) 44
Status Res
210 230 230 230 210 210 200 200
200 200 200 200 200 200 200 -
Other Stats
Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +50 +126 +126
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E9 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
218522 2043 823 1776 921 1744 187 1334 1126 641 (100%) 44
Status Res
290 290 290 1199 1199 1199 290 0
0 1199 1199 1199 1199 - 0 60
Other Stats
Knockback Res Hit Rate Jewels Obtained Single Target ATK Area ATK Disable Support Res
+999 +30 +50 +126 +126 +999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Cerberus 1/1 Attack Cerberus (Enemy Unit)
Fire Breath 20/20 Skill Inflicts Fire Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Ice Breath 20/20 Skill Inflicts Water Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Wind Breath 20/20 Skill Inflicts Wind Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Thunder Breath 20/20 Skill Inflicts Thunder Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Dark Breath 20/20 Skill Inflicts Dark Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Light Breath 20/20 Skill Inflicts Light Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Crush 20/20 Skill Inflicts Phys Dmg on target unit [Range: 1, Height Range: 1] Ignores DEF
Roar 20/20 Skill Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2]
Poison Fang 20/20 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
Tower Rewards
First Clear Reward
Gems
×400
Zeni
55000