Basic Information
Type Tower
Level 97
Ready Conditions
Player Min Level 85
Unit Min Level 85

Mystic Tower Veda Hard Floor 41

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0 0
1 0 0 0 0 0 0 0 0 0
2 0 0 5 1 1 1 5 0 0
3 0 0 [E6]
2
2 2 2 [E1]
2
0 0
4 0 0 2 2 2 2 2 0 0
5 0 [E10]
0
4 2 2 2 4 0 0
6 1 1 2 2 2 2 2 1 1
7 2 2 2 2 2 2 2 2 2
8 [E9]
2
[E5]
2
7 [E3]
3
[E2]
3
[E7]
3
7 [E4]
2
[E8]
2
Enemies
UID SID Unit Level Type Move Jump
E1 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
190921 1671 807 467 541 1177 175 664 454 458 (25%) 44
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E2 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
189836 1268 842 439 461 1875 192 674 415 458 (25%) 44
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Other Stats
Range Hit Rate Jewels Obtained Single Target ATK Area ATK
+2 +30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E3 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
189836 1268 842 439 461 1875 192 674 415 458 (25%) 44
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Other Stats
Range Hit Rate Jewels Obtained Single Target ATK Area ATK
+2 +30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E4 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
189836 1268 842 439 461 1875 192 674 415 458 (25%) 44
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Other Stats
Initial Jewels Hit Rate Jewels Obtained Single Target ATK Area ATK
+25 +30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ3500 1/1 Attack AJ3500 (Enemy Unit)
Vibrowave 20/20 Skill Long-range attack [Range: 3, Area: 1]
Scattering Tremble 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2]
Scattering Tremble [Defense Down] 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2]
Vibro Counter 20/20 Reaction Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E5 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
190921 1671 807 467 541 1177 175 664 454 458 (25%) 44
Status Res
90 - 90 999 999 999 - 999
999 999 999 999 999 - 90 60
Other Stats
Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ3000 1/1 Attack AJ3000 (Enemy Unit)
Death Mow+ 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash+ 20/20 Skill Inflicts Phys Dmg on units within target area & ignores DEF [Area: Square (3) around self, Height Range: 1]
Cross Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1]
Spinslash+ 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E6 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
190921 1671 807 467 541 1177 175 664 454 458 (25%) 44
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Hit Rate Jewels Obtained Single Target ATK Area ATK
+30 +30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E7 -
97 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
189836 1268 842 439 461 1875 192 674 415 458 (25%) 44
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Other Stats
Range Hit Rate Jewels Obtained Single Target ATK Area ATK
+2 +30 +50 +110 +110
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E8 -
95 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
189853 432 430 1899 695 963 162 608 637 741 (100%) 42
Status Res
30 - - - - - - -
- - - - 50 - - -
Other Stats
Hit Rate Jewels Obtained Single Target ATK Area ATK Disable Support Res
+30 +50 +110 +110 +999
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E9 -
97 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
222132 1956 380 695 223 1061 146 817 483 384 (25%) 44
Status Res
30 - - - - - - -
- - - - 50 - - -
Other Stats
Hit Rate Jewels Obtained HP Cost Rate Single Target ATK Area ATK
+30 +50 -50 +110 +110
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
[Dark] +5 Res 1/20 Passive Lowers resistance against Dark's weakness, but raises all other resistances
E10 -
97 Monster, Plant - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
187483 783 611 1521 904 1217 144 974 346 692 (100%) 44
Status Res
50 - - - - - - -
- - - - 30 - - -
Other Stats
Initial Jewels Hit Rate Jewels Obtained Single Target ATK Area ATK Disable Support Res
+50 +30 +50 +110 +110 +999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Major Poison 20/20 Skill Inflicts Poison on all enemy units
Major Paralyze 20/20 Skill Inflicts Paralyze on all enemy units
Major Stun 20/20 Skill Inflicts Stun on all enemy units
Major Sleep 20/20 Skill Inflicts Sleep on all enemy units (Casts)
Major Charm 20/20 Skill Inflicts Charm on all enemy units (Casts)
Grand Petrify 20/20 Skill Inflicts Petrify on all enemy units (Casts)
Major Silence 20/20 Skill Inflicts Silence on all enemy units
Major Bind 20/20 Skill Inflicts Bind on all enemy units
Major Daze 20/20 Skill Inflicts Daze on all enemy units
Major Berserk 20/20 Skill Inflicts Berserk on all enemy units
Major Delay 20/20 Skill Inflicts Delay on all enemy units
Major Stop 20/20 Skill Inflicts Stop on all enemy units (Casts) (CT100)
Major Slow 20/20 Skill Inflicts Slow on all enemy units (Charges)
Major Blind 20/20 Skill Inflicts Blind on all enemy units
Grand Blind [Permanent] 20/20 Skill Inflicts Blind on all enemy units (Charges)
Wild Scream 20/20 Skill Inflicts Death Sentence on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Grand Protection [Permanent - PDEF x5] 20/20 Skill Raises PDEF [Area: Whole Map, Height Range: Unlimited]
Major Jewel Regen 20/20 Skill Casts Jewel Auto Charge on all enemy units for three turns
Major Poison Haze (Curse) 20/20 Skill Inflicts Poison on all enemy units (Curse)
Protection [PDEF x10] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Dark Spores 20/20 Skill Dark attack on units within target area [Range: 3] *Knuckle base Dmg
Dark Spores II 20/20 Skill Dark attack on units within target area [Range: 4] *Black Magic base Dmg
Dark Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Dark Spores II 20/20 Skill Dark attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Tower Rewards
First Clear Reward
Zeni
50000