E1 |
- |
|
Gun Soldierbot |
93 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
Single Target ATK |
Area ATK |
+1 |
+30 |
+50 |
+10 |
+45 |
+45 |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
Direct Shot |
150/999 |
Skill |
Inflicts fixed Phys Dmg from 1-999 on target |
|
E2 |
- |
|
Gun Soldierbot |
93 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
Single Target ATK |
Area ATK |
+1 |
+30 |
+50 |
+10 |
+45 |
+45 |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
Direct Shot |
150/999 |
Skill |
Inflicts fixed Phys Dmg from 1-999 on target |
|
E3 |
- |
|
AJ3000 |
93 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
169010 |
1603 |
774 |
448 |
520 |
1101 |
169 |
638 |
437 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
90 |
- |
90 |
90 |
90 |
90 |
- |
90 |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
90 |
90 |
Other Stats
Debuff Res |
Hit Rate |
Jewels Obtained |
Single Target ATK |
Area ATK |
|
+90 |
+30 |
+50 |
+45 |
+45 |
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & ignores DEF [Area: Square (3) around self, Height Range: 1] |
Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E4 |
- |
|
Gun Soldierbot |
93 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
Single Target ATK |
Area ATK |
+1 |
+30 |
+50 |
+10 |
+45 |
+45 |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
Direct Shot |
150/999 |
Skill |
Inflicts fixed Phys Dmg from 1-999 on target |
|
E5 |
- |
|
Gun Soldierbot |
93 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
Single Target ATK |
Area ATK |
+1 |
+30 |
+50 |
+10 |
+45 |
+45 |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
Direct Shot |
150/999 |
Skill |
Inflicts fixed Phys Dmg from 1-999 on target |
|
E6 |
- |
|
Gun Soldierbot |
93 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
Single Target ATK |
Area ATK |
+1 |
+30 |
+50 |
+10 |
+45 |
+45 |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
Direct Shot |
150/999 |
Skill |
Inflicts fixed Phys Dmg from 1-999 on target |
|
E7 |
- |
|
AJ3500 |
93 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Hit Rate |
Jewels Obtained |
Single Target ATK |
Area ATK |
|
|
+30 |
+50 |
+45 |
+45 |
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3500 |
1/1 |
Attack |
AJ3500 (Enemy Unit) |
Vibrowave |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
Scattering Tremble |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Scattering Tremble [Defense Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Vibro Counter |
20/20 |
Reaction |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
|
E8 |
- |
|
Gun Soldierbot |
93 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
167969 |
1217 |
808 |
421 |
443 |
1770 |
186 |
647 |
399 |
442 (25%) |
40 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
Single Target ATK |
Area ATK |
+1 |
+30 |
+50 |
+10 |
+45 |
+45 |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
Direct Shot |
150/999 |
Skill |
Inflicts fixed Phys Dmg from 1-999 on target |
|
E9 |
- |
|
Lightning Mandragora |
93 |
Monster, Plant |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
165716 |
751 |
586 |
1459 |
867 |
1140 |
149 |
935 |
333 |
666 (100%) |
40 |
Other Stats
Hit Rate |
Jewels Obtained |
Single Target ATK |
Area ATK |
Disable Support Res |
|
+30 |
+50 |
+45 |
+45 |
+999 |
|
Skills
Name |
Rank |
Type |
Effect |
Whip Strike |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Thunder Spores |
20/20 |
Skill |
Thunder attack on units within target area [Range: 3] *Knuckle base Dmg |
Thunder Spores II |
20/20 |
Skill |
Thunder attack on units within target area [Range: 4] *Black Magic base Dmg |
Thunder Spores |
20/20 |
Skill |
Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element. |
Thunder Spores II |
20/20 |
Skill |
Thunder attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak |
Thunder Spores III (Def Down) |
20/20 |
Skill |
Thunder attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak |
Major Regen |
20/20 |
Skill |
Casts Auto Heal on all ally units for three turns |
Grand Regen [Permanent] |
20/20 |
Skill |
Casts Auto Heal on all ally units permanently |
Chain Snap [COMBO Down] |
20/20 |
Skill |
Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited] |
Mind Snap [MATK Down] |
20/20 |
Skill |
Lowers MATK of enemy units for three turns [Area: Whole Map] |
Bone Snap [PATK Down] |
20/20 |
Skill |
Lowers PATK of enemy units for three turns [Area: Whole Map] |
Protection [PDEF x5] |
20/20 |
Skill |
Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited] |
Barrier [DEF x5] |
20/20 |
Skill |
Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited] |
Barrier [Permanent - DEF x5] |
20/20 |
Skill |
Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited] |
Barrier [Permanent - DEF x7] |
20/20 |
Skill |
Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited] |
Barrier [Permanent - DEF x10] |
20/20 |
Skill |
Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited] |
Major Delay |
20/20 |
Skill |
Inflicts Delay on all enemy units |
Major Stop |
20/20 |
Skill |
Inflicts Stop on all enemy units (Casts) (CT100) |
Major Slow |
20/20 |
Skill |
Inflicts Slow on all enemy units (Charges) |
Major Blind |
20/20 |
Skill |
Inflicts Blind on all enemy units |
Grand Blind [Permanent] |
20/20 |
Skill |
Inflicts Blind on all enemy units (Charges) |
Wild Scream |
20/20 |
Skill |
Inflicts Death Sentence on enemy units within target area [Area: Whole Map, Height Range: Unlimited] |
Grand Protection [Permanent - PDEF x5] |
20/20 |
Skill |
Raises PDEF [Area: Whole Map, Height Range: Unlimited] |
Major Jewel Regen |
20/20 |
Skill |
Casts Jewel Auto Charge on all enemy units for three turns |
Major Poison Haze (Curse) |
20/20 |
Skill |
Inflicts Poison on all enemy units (Curse) |
Protection [PDEF x10] |
20/20 |
Skill |
Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited] |
Major Poison |
20/20 |
Skill |
Inflicts Poison on all enemy units |
Major Paralyze |
20/20 |
Skill |
Inflicts Paralyze on all enemy units |
Major Stun |
20/20 |
Skill |
Inflicts Stun on all enemy units |
Major Sleep |
20/20 |
Skill |
Inflicts Sleep on all enemy units (Casts) |
Major Charm |
20/20 |
Skill |
Inflicts Charm on all enemy units (Casts) |
Grand Petrify |
20/20 |
Skill |
Inflicts Petrify on all enemy units (Casts) |
Major Silence |
20/20 |
Skill |
Inflicts Silence on all enemy units |
Major Bind |
20/20 |
Skill |
Inflicts Bind on all enemy units |
Major Daze |
20/20 |
Skill |
Inflicts Daze on all enemy units |
Major Berserk |
20/20 |
Skill |
Inflicts Berserk on all enemy units |
|