Basic Information
Type Tower
Level 93
Ready Conditions
Player Min Level 85
Unit Min Level 85

Mystic Tower Veda Hard Floor 22

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 2 2 [P4]
2
2 [P5]
2
2 2 2 2 2 2
1 2 [P1]
2
2 [P2]
2
2 [P3]
2
2 2 2 2 2
2 1 2 2 2 2 2 2 2 3 3 2
3 1 2 2 2 2 2 2 2 2 2 2
4 1 2 2 [E1]
2
2 3 2 2 [E2]
2
2 2
5 [E7]
4
4 3 3 2 2 2 1 1 2 2
6 4 4 3 3 2 2 2 [E3]
2
2 2 1
7 4 [E6]
4
3 3 2 [E4]
2
2 2 2 2 1
8 3 3 [E5]
3
2 2 2 2 2 2 1 1
9 2 2 3 1 1 2 2 2 2 1 1
10 2 2 2 1 1 1 1 1 1 1 1
11 2 2 [E8]
2
1 1 1 1 1 1 1 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
93 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181660 1256 804 348 398 955 185 590 449 438 (25%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Hit Rate Jewels Obtained Strike ATK Power COMBO Area Single Target ATK Area ATK
+30 +50 +10 -2 +45 +45
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
E2 -
93 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
181660 1256 804 348 398 955 185 590 449 438 (25%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Hit Rate Jewels Obtained Strike ATK Power COMBO Area Single Target ATK Area ATK
+30 +50 +10 -2 +45 +45
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
E3 -
93 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
150262 483 437 1273 970 703 187 629 740 572 (100%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+75 +30 +50 -2 +45 +45
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E4 -
93 Human 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
152281 1457 704 408 473 995 177 579 474 442 (25%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+30 +50 -2 +45 +45
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 20/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 20/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 20/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Stance of the Warrior 20/20 Reaction Chance of reducing Phys Dmg
E5 -
93 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
150262 483 437 1273 970 703 187 629 740 572 (100%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+50 +30 +50 -2 +45 +45
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E6 -
93 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
150157 1110 693 281 347 1095 185 609 665 394 (25%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+1 +40 +50 -2 +45 +45
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E7 -
93 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
150157 1110 693 281 347 1095 185 609 665 394 (25%) 40
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+2 +40 +50 -2 +45 +45
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E8 -
93 Monster, Plant 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
150716 751 586 1459 867 1110 149 935 333 666 (100%) 40
Other Stats
Initial Jewels Hit Rate Jewels Obtained COMBO Area Single Target ATK Area ATK
+50 +30 +50 -2 +45 +45
Disable Support Res
+999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Fire Spores 20/20 Skill Fire attack on units within target area [Range: 3] *Knuckle base Dmg
Fire Spores II 20/20 Skill Fire attack on units within target area [Range: 4] *Black Magic base Dmg
Fire Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Fire Spores II 20/20 Skill Fire attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Major Poison 20/20 Skill Inflicts Poison on all enemy units
Major Paralyze 20/20 Skill Inflicts Paralyze on all enemy units
Major Stun 20/20 Skill Inflicts Stun on all enemy units
Major Sleep 20/20 Skill Inflicts Sleep on all enemy units (Casts)
Major Charm 20/20 Skill Inflicts Charm on all enemy units (Casts)
Grand Petrify 20/20 Skill Inflicts Petrify on all enemy units (Casts)
Major Silence 20/20 Skill Inflicts Silence on all enemy units
Major Bind 20/20 Skill Inflicts Bind on all enemy units
Major Daze 20/20 Skill Inflicts Daze on all enemy units
Major Berserk 20/20 Skill Inflicts Berserk on all enemy units
[Fire] +5 Res 1/20 Passive Lowers resistance against Fire's weakness, but raises all other resistances
Tower Rewards
First Clear Reward
Zeni
35000